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Any update to when black ops 7 will added here? lets get ontop of this and have this ready before launch plesase!  image.thumb.png.3c5204ffff4f05146bc74aa1fb59d7a4.png

Posted
39 minutes ago, iOrcus said:

Any update to when black ops 7 will added here? lets get ontop of this and have this ready before launch plesase!  image.thumb.png.3c5204ffff4f05146bc74aa1fb59d7a4.png

Facts

Posted

Oh Fraser, where art thou? While we're on the topic, please implement a feature for us to add the game and servers on our own. Some of us now ride the bicycle without falling down, we took the training wheels off. 🦈😁

Posted
14 hours ago, iOrcus said:

Any update to when black ops 7 will added here? lets get ontop of this and have this ready before launch plesase!  image.thumb.png.3c5204ffff4f05146bc74aa1fb59d7a4.png

How do you expect them to guess where the servers will be BEFORE it's even released?! Surely that is just common sense. You might be lucky and Cod 6 servers will be used for most of them but who knows until the game is physically out and can be tested??

Posted
2 hours ago, DanologyUK said:

Como você espera que eles adivinhem onde os servidores estarão ANTES mesmo do lançamento?! Isso é o mínimo que se espera. Você pode ter sorte e os servidores do Call of Duty 6 serem usados na maioria das partidas, mas quem sabe até o jogo ser lançado e testado?

Só colocar BO6 é a mesma coisa. 

  • Administrators
Posted

We have data from the beta but that's always subject to change so we'll test the game on launch day and if needed make any necessary cloud updates/changes. However, I will say that every CoD so far has servers in the exact same locations and normally works right away with just maybe an authentication server or two that need whitelisting or just some servers that need to be correctly located.

15 hours ago, HANDSOME KING said:

Oh Fraser, where art thou? While we're on the topic, please implement a feature for us to add the game and servers on our own. Some of us now ride the bicycle without falling down, we took the training wheels off. 🦈😁

To what specifically, Geo, Heatmap? It's not really that so much as a game could have thousands of servers and managing that yourself would be less than ideal. As mentioned, for CoD at least, the servers are always located in the same place so you know where to try and force servers each time. With your console (or your PC added as a console) you will see all the servers that make connections on the Geo-Filter and many games will work right away with only minor tinkering needed. This is actually something you could do on your own really if the game you're playing isn't working - to an extent. This won't work in every case and doesn't do anything for incorrectly located servers but you could follow a procedure like this to see if you can gain some compatibility:

  1. Set your Geo-Filter location in the ocean with settings to ensure you would only get servers in that location (i.e. Geo-Latency, Ping Assist & Fast Search disabled, Strict Mode enabled)
  2. Ensure the Geo-Filter is enabled in this way prior to the game/client/console being open
  3. Launch the game
  4. If you don't get past the game menu then look at the Geo-Filter Map (fully zoomed out) for a blocked icon (this can appear and disappear very quickly so if you don't see it, restart the game and try again)
  5. Add the blocked server to your allow list - this should then allow you past the menu
  6. Ideally you would repeat steps 5-6 after rebooting the game quite a few times to get all the servers involved in this process but as mentioned this can be A LOT.
  7. Assuming you can now go through to the menu with the Geo-Filter in the ocean you'll be able to connect whatever your Geo-Filter settings
  8. Then you can check if you can filter the game - unfortunately in terms of the user side there isn't much you can do if this doesn't work - there may well be more authentication servers (in which case you can follow a similar process by trying to search and looking for servers that appear blocked but you would need to be careful in order to only allow auth servers and not game servers otherwise you'll just get into servers you don't want all the time) or servers that are mislocated which is impacting the search.

Hopefully that provides some insight into how you can do it a little yourself but also why it's not as easy as just letting you go for it, it's a time consuming and repetitive process. 

Posted
7 hours ago, DanologyUK said:

How do you expect them to guess where the servers will be BEFORE it's even released?! Surely that is just common sense. You might be lucky and Cod 6 servers will be used for most of them but who knows until the game is physically out and can be tested??

Oh stfu, it was a general question.. let's not forget there was also a beta a few weeks ago.. maybe they had the server ip's then.. 

 

If you don't have an answer, move tf on. 

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