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I CANT Find games in COD


iOrcus
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It takes me forever to find a games in call of duty even though my server is inside the circle, the server stays blinking. I've done everything to fixed,but nothing is working. Here is a picture 

Screenshot_20240124_131355.jpg

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Try this:
1. Quit the application/game/client completely
2. Remove device from the Geo-Filter
3. Resync from the Geo-Filter Map menu
4. Re-add the device to the Geo-Filter with the manual option
5. Set up the Geo-Filter how you like
6. Wait 2 minutes
7. Boot up application/game/client
Then see if it works.

 

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22 hours ago, iOrcus said:

It takes me forever to find a games in call of duty even though my server is inside the circle, the server stays blinking. I've done everything to fixed,but nothing is working. Here is a picture 

Screenshot_20240124_131355.jpg

I get this aswell with warzone. All I do is wait and eventually it connects inside of my zone and the game is good. Usually when I start my warzone session finding the first match in my zone is super quick and the connection is great, as I keep playing it gets slower finding matches, especially after a win, I think Sbmm has something to do with this, not the router.

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23 hours ago, DARKNESS said:

Try this:
1. Quit the application/game/client completely
2. Remove device from the Geo-Filter
3. Resync from the Geo-Filter Map menu
4. Re-add the device to the Geo-Filter with the manual option
5. Set up the Geo-Filter how you like
6. Wait 2 minutes
7. Boot up application/game/client
Then see if it works.

 

@DARKNESS @Netduma Fraser @Lyuboosik it didn't worked. I followed your entire steps and it did nothing. I still experiencing the same issues. Even when I tried playing my first warzone game of the day, I just get stuck searching for a match now it's taking me 5-6 minutes to find a warzone game the servers inside my circle stays blinking like before, But with multi-player its so fast. I can find a game in less than 1 minute even after I dropped 70+ kills. Here is picture of my circle.

Screenshot_20240125_124828.jpg

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I forgot to mention that I get the same issues when I try to play Ground War as well I just get stuck searching for a game and zombies.

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22 minutes ago, iOrcus said:

I forgot to mention that I get the same issues when I try to play Ground War as well I just get stuck searching for a game and zombies.

Different game modes use different servers.. 

try other modes and see what happens.. 

 

you may need to increase your geo filter radius to include more of the east coast, and I read on here that there may be a authentication server in the UK somewhere, so add a filter to the UK area(between Ireland and london with a little of Paris added into it) if that makes sense.. check the added photo for an idea.. 

 

Ever since I added that filter around the UK, I’ve been having better luck. 
I’m on the west coast and was having issues but not anymore. 

hooe that helps. 

IMG_4151.png

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If you do need to allow an authentication server you do not have to add a filter fence around it, just allow the server. If you put a fence around it you may get joined to a server from the area you plotted.

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@TheTerpinator710 according to netduma ping heatmap map these are my Best servers for multi-player and warzone 3. Which are the Same location in new york and new jersey and Philadelphia, but if i increased the radius of my circle I'd get trash servers with high ping. I already tried that.  How does that uk thing works? Wouldn't I get put on their server if I pick a server over there? @Stilts29

Screenshot_20240125_140930.jpg

Screenshot_20240125_140959.jpg

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25 minutes ago, iOrcus said:

@TheTerpinator710 according to netduma ping heatmap map these are my Best servers for multi-player and warzone 3. Which are the Same location in new york and new jersey and Philadelphia, but if i increased the radius of my circle I'd get trash servers with high ping. I already tried that.  How does that uk thing works? Wouldn't I get put on their server if I pick a server over there? @Stilts29

Screenshot_20240125_140930.jpg

Screenshot_20240125_140959.jpg

nah, you wont get connected to those servers, the game will choose servers closer to you..

like i said, im on the west coast, and i have a filter around the UK and never once have i connected to those severs when gaming..

the reason why i think theres an authentication sever there is due to the fact that when i connect to a west coast server, itll show it pinging to the UK as well(but not actually putting me on servers there) its a bit hard to explain..

also, are you on the R3? if so, if enable steady ping and try severs like Georgia, and florida as well... just increase your filter radius or add a filter around both Georgia and florida as well as the filter you currently have... 
 

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@iOrcus Not if you were allowing a server that just authenticates your connection. In Destiny 2 I play in UK and connect to London or Amsterdam steam servers but the authentication servers are based in the states. I used to just allow those servers in the Geofilter as I had strict mode switched on. But I found that resyncing the cloud on the geofilter sorts that out so I dont have allow or geofence the authentication servers in the states anymore.

When I used to geofence the authentication servers rather than just allow them there was a chance I would get connected to a player or game server that was located near the authentication server geofence area.

If you resync cloud on geofilter, ping heat map and device manager that may help.

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1 hour ago, Stilts29 said:

If you do need to allow an authentication server you do not have to add a filter fence around it, just allow the server. If you put a fence around it you may get joined to a server from the area you plotted.

not necessarily true.. you gotta add the filter around that area where the authentication server is based in so it can first connect to it and then allow the server.. and never have i once connected to the uk servers by doing this 

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1 minute ago, Stilts29 said:

@iOrcus Not if you were allowing a server that just authenticates your connection. In Destiny 2 I play in UK and connect to London or Amsterdam steam servers but the authentication servers are based in the states. I used to just allow those servers in the Geofilter as I had strict mode switched on. But I found that resyncing the cloud on the geofilter sorts that out so I dont have allow or geofence the authentication servers in the states anymore.

When I used to geofence the authentication servers rather than just allow them there was a chance I would get connected to a player or game server that was located near the authentication server geofence area.

If you resync cloud on geofilter, ping heat map and device manager that may help.

makes sense.. but im just telling the dude my experience and what ive read from others on here

 

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On 1/11/2024 at 8:00 AM, rvndo said:

I am by no means an expert here, but I have an Idea that may help you.  Simply add another pollygon around the UK.  The short story is that I believe there to be an authentication server in Ireland that is checking to see if you are trying to geofilter.)

That is the short answer.  If you care to know why I think this read on, but I value your time and don't want to waste it if your in a hurry.

I have been using net duma for quite a few years trying to crack the code to play call of duty without having an inconsistent experience.  There is I believe an authentication server in Ireland for call of duty.  I believe it is a Deamonware server used in the match making algorithm.  With my old xr1000 it would be shown pinging it on the map whilst playing Call of Duty every so often.  It was some kind of "authoritative" server because I tried everything back then to see if I could deny it and couldn't.  Recently when trying to use the R3 to play on the NA servers that I want to play on, I just added a polygon around the UK (Brittan and Ireland and a little bit of the sea between Brittan and France because there seems to be a server there on one of those old WWII forts).  This seemed to satisfy the call of duty authentication algorithm and since I am in the US, I never get put in those servers in the UK.  It has seemed to me for a long time now trying to geofilter Call of Duty that the developers at Call of Duty are actively trying to prohibit players from in anyway messing with the SBMM algorithm.  Has any one noticed the pattern?  You play a game and your ping is what it is.  If you go even or positive, your next  game will be with an additional 30-40 or even 60 ping and if you still go even or positive it will add more up to the third game having potentially 120 ping. I did a bunch of testing in MW2 and this same pattern was in custom matches against bots........ No other actual players, just bots.  This broken netcode is pervasive throughout the whole "multiplayer" experience.  I was never a zombies player, but I tried it because multiplayer is so manipulated now that it's really not any fun and was super surprised at how good the internet connection could be to the servers that were close to me.

Why do I say all this?  Because I think that as good as the R3 is, and I think its a really good router, if you are using it to try to have a consistent multiplayer experience playing Call of Duty (as I am guessing a lot of people here are) GOOD LUCK!!!  Yes, the R3 has some bugs, but go play a game like fortnite (if you play call of duty exclusively, like a lot of call of duty players) and you will see that the things that don't work for call of duty work for other games.  for many "bugs" in the software, I think it is that netduma is advertising that they can manage your ping in call of duty and they can't.  I think if they advertised that they had this great router (which it is!!!!) and it did all of the things they have advertised that it does, EXCEPT THAT IT WILL DO NOTHING TO HELP YOU WITH YOUR CALL OF DUTY NET CODE PROBLEMS!!!!!! then this forum would be completely quiet.  Fraser would have a much easier life.

 

 

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38 minutes ago, TheTerpinator710 said:

not necessarily true.. you gotta add the filter around that area where the authentication server is based in so it can first connect to it and then allow the server.. and never have i once connected to the uk servers by doing this 

That was'nt my experience. I could see the authentication server was being blocked, its location was not fenced. I just clicked on the server and allowed it and then all was well with the world.

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7 hours ago, iOrcus said:

@DARKNESS @Netduma Fraser @Lyuboosik it didn't worked. I followed your entire steps and it did nothing. I still experiencing the same issues. Even when I tried playing my first warzone game of the day, I just get stuck searching for a match now it's taking me 5-6 minutes to find a warzone game the servers inside my circle stays blinking like before, But with multi-player its so fast. I can find a game in less than 1 minute even after I dropped 70+ kills. Here is picture of my circle.

Screenshot_20240125_124828.jpg

Yeah I know exactly what your talking about. This isn't the fault of the router. This is COD. Sometimes it takes me 3-5 min to find a match. Sometimes faster. Try playing quads, it will find the match quicker... Another thing, go on warzone and check your in game nat type, is it open?

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@iOrcus

The suggestions below should help if you are continuing to connect to servers outside of your radius. 
* Disable GeoLatency
* Disable PingAssist (set it to 0,0)
* Enable Strict Mode
* Disable Fast Search
Then restart the game if that doesn't work, reboot PC/Console and check again.

 

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59 minutes ago, iOrcus said:

@Lyuboosik Nat type Moderate 

Ok this makes sense now, you need to make it open. I port forwarded mine, I'm on ps5, looks like this, I have open nat type which allows me to connect better and quicker to warzone servers.

Screenshot_2024-01-25-18-55-24-64_40deb401b9ffe8e1df2f1cc5ba480b12.jpg

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3 minutes ago, iOrcus said:

@Lyuboosik oh wow Thank you. Imma try this right now. How long does it take you to find a game in warzone?

Before when I had moderate nat type it took a long time, my friends would get tiered waiting... Since I port forwarded it started connecting to lobbies more consistently and more often. It starts searching and eventually finds a lobby in under 1-3 min.

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