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Connecting thru Peers to Dedi?


TeslaDev

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Is it possible Treyarch is using peers to relay our connection to a dedicated server?

I played several rounds of blackout tonight with a group of 4 and I kept getting peer hosts with a server outside my filter popping up consistently showing blocked.  When I'd get a dedicated server within my filter, no other servers showed up outside my range.  It's like the dedi used a peer but kept retrying to establish a connection to me.

I'm trying to pull in a friend with a duma to test the theory and see if he connects to a dedi with the geofilter out wide, and see if I get a peer with my filter in tight.

This would effectively negate the benefit of the geofilter if this is the case.

 

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Not all servers are identified in the latest cloud release. What you can do to verify if it's a server is to copy and run a ip to geo tool to investigate.

Example:

Host Type    Peer
ID    b942d19cdf58252a
Domain Name    66-42-88-156.choopa.net

So we'll use 66.42.88.156

And then using a website such as https://www.iplocation.net/ we can enter that IP and return the following:

IP Address Country Region City
66.42.88.156 United States us.gif New Jersey Matawan
ISP Organization Latitude Longitude
Choopa, LLC GameServers.com 40.4148 -74.2296

 

So as you'll notice even though it's listed as a "Peer" connection, it's actually a hosted server.

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Thanks for the Reply NetriX. I'll check that as well.

Just found it odd that the blocked server showed up whenever I was connected to a "peer", but didn't show up when I was connected to an identified dedicated server.

Hoping you're right though!

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