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Call of Duty: WW2 Update 1.05 Deployed


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  • A new patch update for Call of Duty: WWII, version 1.05, is now live on PlayStation 4, and Xbox One. The update is 850MB.

    Patch Notes:
    • Connectivity improvements and optimizations
    • Fixed de-ranking issues
    • Addressed an issue where players encountered an infinite load screen
    • Leaderboard stability improvements and bug fixes
    • General UI improvements
    • Loading optimizations
    • Splitscreen functionality improvements
    • Added new unlock inventory stars to indicate when new items are added
    • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
    • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
    • Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
    • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
    • Fixed infinite flamethrower bug
    • XP Earn rate tuned in Operation Neptune
    • Fix issue of shotgun variants not appearing
    • Emblem Editor and visualization improvements
    • GameBattles Improvements
    • Fixed Gridiron Ball exploits


    BUFFs –

    • Walther Toggle Action Shotgun – Damage increased at extremely close range
    • Bren LMG – Increased damage per shot
    • LMG Bipod – Sped up ADS time when in bipod stance

    NERFs –

    • BAR Rifle – decreased fire rate and widened hip fire spread
    • STG44 Rifle – widened hip fire spread
    • FG42 Rifle – increased recoil and widened hip fire spread
    • Machine Pistol – decreased damage ranges
    • SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.


    • Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
    • Fixed Klaus pathing
    • Fixed out of world exploit – The Final Reich
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