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blackfirehawk

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blackfirehawk last won the day on January 11 2020

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  • DumaOS Routers Owned
    Netduma R2

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  1. Yeah and Sometimes i See killcams where my enemy get hittet from 5-10 bullets from 2 of my teammates + me ..and still managed to kill all 3 of us and is only slightly injured. And sometimes i See killcams where the first Bullet on me is allready Red..(iam on full health core Mode) from weapons i know They need 4-5+ bullets on this range (SMGs) So i First think .. ok that was a Sniper.. looking at the killcam .. it was a fucking smg across the map with a ttk of 400+ms.. Killing me at full sprint
  2. CoD Always had some sort of Skill Based Teambalance.. the best Player get Always in the Same Team as the worst Player to even Out a Lobby . Thats nothing new and the way it works for years now. One Team is Always the best with the worst and the other Team is filled with medium skilled Players. But Sometimes its hard to Play Alone against 6 medium skilled Players where your Team get slaughtered and Feed them killstrikes.. The only way to Beat that system is to Play with Friends
  3. For me it works Well.. i have unticket ecn under Advantage settings and max Paket shedule to 20ms I dont know.. maybe the r1 is better as my xr300
  4. I Just have done it Like in the video
  5. I will Test Dumaos If its released again.. at the Moment i have swapped my netduma Router couse it Just dosnt Work Well, or Just for a few hours ..after that i have to restart it so that the Traffic prio work..and iam sick of waiting for a working Firmware without all These Bugs. The Hardware is fine.. but the current Firmware is a Buggy mess and dont Work Like its promised for me. Sometimes i have the Feeling it even increase the lag Now i use a edgerouter.. Just Plug and Play and enabled fqcodel +htb and have near perfect hitdetection and No bullshit Moments anymore
  6. okay, it prios always the matchmarking server or tingle between gameserver and matchmarking server.. so its not constant
  7. nice tool.. it need a allow/block button for the actual server... and some servers seems wrong.. no way i can get a ping of 30 to a USA East Coast server from Germany... is it normal that the Traffic Prio light didnt work on the Netduma page?
  8. Its Not only about local hardware.. Anti BB, QoS and Port prio Work .. They do what They should do.. give you a stable ping while Others in your Home Use the Internet aswell. If your gaming device the only device online you have the Same result. I think its more of a Bad coding with the Game itself. Its Use dynamical Network Buffets that Automatic adjust to your Connection and Work load. Thats the reason Most settings only Work a few Games.. its autoadjust My Tool dosnt Work anymore.. in the beginning i had very great Results with Paket duplication.. but after a few days it dosnt Work anymore to the Point there was No different with and without the tool. What Worked on my end is disabling offloads, recive Side coascaling and Interrupt Moderation on Windows. That make my hitdetection nice crisp but Change not much with the half a sec behind Feeling. After Messing with Windows Timers (hpet ect) and Interrupt steering i think the Game has a Problem with different Hardware timers and how Interrupts and Pakets get handlet Hpet enabled gives me the Feeling on a even Game Play..i get woundet in gunfights and feel bullets that Hits me.. and iam able to escape some Situation.. But the Game feels choppy and dont smooth so i disabled it. At the Moment i have great Results on forcing itsc Timer, useplattformtick and disabledsynamicticks with hpet disabled in my BIOS setting. Gives me a clear and even gameplay with a crisp hitdetection and No paketburst icons.. but i dont know how Long this Work befor the Automatic Buffer adjustment Kicks in
  9. i duplicate on both becouse the game seems to discard incomming pakets..
  10. how are you connected? a console bridget over a Computer? i Play on that computer directly.. so i dont know how to setup a Console with that tool.. thats my settings.. you see if it works if you look on that transferrate tab... it tells you how many pakets are duplicated wen started i think with a console you mustmaybe use bridging setup under tools.. and under filters.. you dont have to set local host all i can say it works on a pc and you see in the tool that pakets are duplicated
  11. People pls.. before everyone pm me for that tool.. I have give some people the tool+stuff.. let them Test first pls. I Dont think its Placebo and it Work really Well for me.. but i will See other opinions and Test first befor all people think iam crazy and Talk bullshit
  12. yeah.. i have tried Clumsy.. COD instant Crash and dosnt start till i restart the whole PC maybe it work with bridget connections but i dont know
  13. for that piracy.. sure you can blame me.. but i dont pay 180 dollar for testing if i dont know if it works... if i would know a freeware to use i would use it Cheating.. i dont know its cheating.. sure it improves the connection and make a better gameplay.. but on the other hand the game itself has many problems with connections and it dosnt make you a better gamer.. you still have to play .. this is not like a aimbot or a wallhack.. it just deliver the pakets a second time to the server.. pakets that shouldn´t get lost to beginn with
  14. yeah.. i have a crack for that tool if you want i can PM you
  15. pls do me favor and make a videoclip.. my mw2019 always crash with a dev error if i try to record and hell yeah this feature really should in the next duma os! @Netduma Alex we need a Paket duplication feature for in and outgoing traffic! its enough wenn its only the priorisized ports traffic duplikate! i had a gread evening yesterday.. sure it dosnt help against bullshit deaths (shipment.. wrong spawns.. wrong weapon balancing.. random nades) or very good players that are in a better position with a better weapon choise but it feels like i can finaly enjoy that game no insta Death anymore.. no WTF moments. something i have struggle for years seems like there is many paketloss in this game.. dont know its from the connection or from the game itself.. the game is designet with variable tickrate.. so i think under like 10-12hz the game dosnt show you paketloss..the game just tries to compensate for that and predict many.. and thats the reason its soo desync sometimes the paketburst icon appears wenn the game cant process pakets and discard them.. like a Bufferoverflow .. or bad timing.. i dont know
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