Jump to content

KinGzzy

Members
  • Posts

    417
  • Joined

  • Last visited

  • Days Won

    3

KinGzzy last won the day on January 28

KinGzzy had the most liked content!

1 Follower

Basic Info

  • Location
    FR
  • Interests
    LINUX / ADMIN / NETWORK
  • DumaOS Routers Owned
    XR1000v2

Gaming

  • Gamer Type
    PC Gamer
  • Connection Speed
    1001mbps or higher

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Anyway just this error in its log: `cli.lua: goto outils hook failed` PS: I didn't read it properly, and yes, I use AI to help me with my tasks to save time, both professionally and personally, like many admins and sysadmins. But as you know better than anyone, if you don't understand it, unfortunately, AI isn't very useful, especially in the world of IT. If you still have doubts, I can send you a screenshot of my qualifications.
  2. Okay, so for you, "problem" rhymes with "breakdowns" in the IT world, which you clearly don't know much about, especially here, since it's supposed to be a gaming router, so latency and other factors should be optimized as much as possible. Well, in these logs, that's not the case. The router, especially the processor, is working unnecessarily and haphazardly, which affects the stability of the system and therefore the router... Basically, just because your car starts and runs doesn't mean it doesn't have a problem... But since it's you, I can understand.
  3. No, you can't do anything; you have to wait for him to pass the information on to a Firmware (Embedded) Developer.
  4. Hi According to the logs, your router is suffering from major software instability. 1. IPv6 configuration problem (odhcp6c) 2. Script and TLS errors (cli.lua) 3. Time instability (Time went backwards) 4. Very frequent DHCP renewal (udhcpc: lease obtained, lease time 600) 5. Memory cleanup (drop_caches) USER root cmd echo 3 > /proc/sys/vm/drop_caches 6. Processor instability (Time went backwards) 7. The conflict with "DPI" (Deep Packet Inspection) In your logs, I also see: user.info dpiclass-daemon: Daemon shutdown user.warn overwatch: Changing category of appid=161... to VPN Your router is suffering from major software instability. This isn't just a minor connection error; it's the DumaOS system crashing because it's trying to handle too many things at once.
  5. Warzone.mp4 just with a Windows machine and a shell script
  6. Where did you get that information? there is always an alternative
  7. Ah, okay, you can have your cake and eat it too. How much??
  8. For the Netduma team. Here is the list of Battlefield 6 servers known to date before the update. Tested and approved by myself. define hostgroup { hostgroup_name North-America } define host { host_name DC-California address NA-CA check_latency 143 lat 36.7783 lon -119.4179 } define host { host_name DC-Virginia address NA-VA check_latency 86 lat 37.4316 lon -78.6569 } define host { host_name DC-Ohio address NA-OH check_latency 97 lat 40.4173 lon -82.9071 } define host { host_name DC-Oregon address NA-OR check_latency 155 lat 43.8041 lon -120.5542 } ------------------------------------------------------------ define hostgroup { hostgroup_name Europe } define host { host_name DC-Germany check_latency 20 lat 51.1657 lon 10.4515 } define host { host_name DC-UnitedKingdom check_latency 20 lat 55.3781 lon -3.4360 } define host { host_name DC-Ireland check_latency 29 lat 53.4129 lon -8.2439 } ------------------------------------------------------------ define hostgroup { hostgroup_name Asia } define host { host_name DC-HongKong check_latency 187 lat 22.3193 lon 114.1694 } define host { host_name DC-Japan check_latency 225 lat 36.2048 lon 138.2529 } define host { host_name DC-Singapore check_latency 155 lat 1.3521 lon 103.8198 }
  9. The NA servers are located in: California, Virginia, Ohio, Oregon, "no more, no less" No Georgia.
  10. For EU servers, they are mainly located in Germany and England.
  11. If it helps, the game points to the old EA servers before the migration to AWS servers, which leads to false leads. It will take longer than expected to geolocate all the servers. And that's assuming it even manages to connect to regions other than the client's (NA, APAC, EU, etc.).
  12. Nolag Vpn
  13. There are three possibilities, in my opinion. 1: Microsoft is using these servers, so they have a new public IP address and a new IP address range. (Everything needs to be redone on the geofilter side.) 2: Microsoft is still using AWS as a "hybrid backend" for some servers. In this case, some AWS IP addresses would remain valid (no total change). 3: If Microsoft uses "BYOIP" (Bring Your Own IP), this is a feature where a company brings its own IP addresses to the cloud (AWS, Azure, or other). In this case: The IP addresses belong to Activision/Microsoft, not the cloud provider. They can be used on both AWS and Azure. (Result: the player would see "the same IP addresses," even if technically the infrastructure has changed providers). PS: I'm not an expert but I think that Microsoft will use its ecosystem which in the long term is much more profitable but from memory I don't think that Azure is better established than AWS (e.g. South America) for Gaming. So we'll see.
×
×
  • Create New...