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East

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Everything posted by East

  1. @Daniele I'm going to be transparent and say I didn't read all the post so forgive me if I don't get the gist. However, it appears that you are trying to use the Traffic Prioritization? If so, delete everything you have. Lets start over. Don't use 1-65535 as it can cause overlapping port issues when you want to add ports later on. 1. Turn your console off. Then turn off your router for at least a minute 2. Turn on your router 1st. Once it's up and running turn on your console. 3. Start MW and enter a match. Exit out of the match. Then out of the game itself. 4. Go to Netduma OS in your XR700. Navigate to UpNp (Settings> Advance Settings> Upnp) . Take note of the ports it found. At a guess on my part you should have 2 ports. One is 5 digits and the other is 4 digits. Is this correct? The 4 digit UDP port is 3074 (PC/PS4) and 3075 (Xbox). The 5 digit UDP is personal port that ID's your console. Below is how it looks on Xbox. I don't know how to find it on PS4. That Port number found on Xbox should be the same 5 digit number found in Upnp of your xr700 (for example). Now, lets go back to Traffic Prioritization. Lets start with something easy. With all other ports/rules already deleted Lets uncheck DumaOS Classified Games. Then lets create 2 rules. -Click on Add Device - Select Your Console then click on Next -Select Advance -Source Port, Start: XXXX (the 4 Digit Port your found in Upnp) -Source Port, End: XXXX It will duplicate what the Start digits are. This is fine. -Destination, Port: Start: 30000 -Destination, Port: End: 45000 -Protocol select UDP -Select Done. The above is the 1st rule. You want to repeat the process again except that for: -Source Port, Start: 30000 -Source Port, End: 45000 -Destination Port, Start XXXX (the 4 Digit Port your found in Upnp) -Destination Port, End: XXXX (the 4 Digit Port your found in Upnp) The above is the 2nd rule. It's debatable if the range extends beyond 45000 port range. However, you can experiment and use a 2 more sets of rules using 45001-65000 (instead of 30000-45000 as you already used this range). As for the port that Identifies your console it's suggested to tie in with the 4 digit port that Upnp found. However, results so far are inconclusive. Therefore, it's experimental only right now: -Source Port, Start: XXXXX (the 5 Digit Port your found in Upnp) -Source Port, End: XXXXX It will duplicate what the Start digits are. This is fine. -Destination, Port: Start: XXXX (the 4 Digit Port your found in Upnp) -Destination, Port: End: XXXX (the 4 Digit Port your found in Upnp) And vise versa as mentioned earlier between Rule 1 and Rule 2. Once completed reboot your router. Hope this helps.
  2. Yup, I've been using the radius and just set ping assist to 0.
  3. Yeah, I guess I'm use to it on PC. But I've seen nothing like that on MW. Just walling. That's how I figured out that those who do cheat are able to run and gun so effectively with lmgs, assualt rifles...you know those weapons with a very slow aim down sight and sprint to aim time.
  4. WH are the thing in this game for some reason. In BO4 they would call streaks on command at the start of the match. At least you knew where you stood and just backed out. "Team Death Match (music playing)...You have your onboard soldiers (or something like that). 20 seconds later "Enemy Gunship incoming"...Me: what, wut? I'm out! But that didn't happen to often and I didn't stick around to find out either. In MW when you notice something dodgy I can watch the kill cam and see them take a quick look at me (sometimes staring a bit) through the wall (the kill cam always shows your position behind walls). They will track your movement and head for you navigating the labyrinth that divides you and them all within the time limit of the kill cam. I've seen this quite a few times when I know there is no uav, etc in play.
  5. I was wondering about that. If you setup the isp modem's port forwarding, etc if you would get similar experience or not. Good to know.
  6. I've been playing solo and have been getting dedicated servers. However, tick rate is 63 most of the time. I've seen higher but not often. Most of the time, depending on weapon, it's been spot on. That new assualt rifle is actually pretty good hit rego wise. There have been that occasional one offs were I've shot someone and it did nothing. It doesn't happen too often. More like once every 7-9 matches or so. But has caught my attention because once it does happen it's the same person. But other then that everything has been looking promising for MW. BO4 is simply 100% fixed at this point. Which makes me wonder what else could we be possibly be missing, if anything?
  7. Ah, good idea on that! I was waiting for the update though. However, I've noticed my fair share of "matches already in progress". I can't say how well this will work for MW though. It might be some help to you. Let us know once you have the time for it.
  8. Yeah, I've set ping assist to 0 myself. For some reason whenever I use it, even as high as 80ping. It takes a long time for MW to find a match. Setting it to 0 allows me to find matches quicker.
  9. I've had odd tick rates like that myself. But nothing out of the ordinary with the match and I wasn't host. I recall back in the day you could trick the game so you can become host but that doesn't work in MW (at least not for me). Strange, whenever I use ping assist it take a long time to get a match. Until we get the cloud update I can't trust the host type.
  10. After Fraser corrected him, in another thread earlier, about peer matches that don't exist he comes back on this thread and imply that Fraser is wrong, 🤣. We all know that DumaOS mislabels some servers as peers and are awaiting a cloud update for MW. However Bert still thinks they are peer matches thus explains all the dodgy gameplay. There is no helping that guy. 🤪
  11. Well you are in error thinking there are peers as it's been told several times in this forum and 'sticked' in this post that servers are mislocated/labeled. Which is the crux of your argument. The other part is your hypocrisy to understand that there is SBMM even though Activision hasn't formally announced it. All we have is anecdotal evidence based on experience. The very same being said about hit detection. Most of which was also discussed in this thread regarding the patents activision has filed. However, this is from your post here: There are others however, " I don't have the time to go through 14 pages" 😂 ------------------------------ So again, if you are still having problems with MW's movement/hit detection/opponents and you know BO4 works just fine more often then not it's actually MW and the way it works which is the problem.
  12. This debate is now concluded with your admission. Even though it was an error on your part (as you were trying to refute it). Therefore, it wasn't hard to see a different prospective, even if you don't agree to it. 😉
  13. So which is it, in the game or overall netcode issues? I guess skill based hit detection is now in game mechanics going off that post. 🤣
  14. It's your own laziness and lack of insight that's been riddled throughout this thread. Yes, the video I posted is in this thread. So find it yourself. Not having the time to find it is a very poor excuse. Furthermore, you cannot provide any substantive proof to merit any insight to what you posted. Other then again, watching a video. Be it from the link or reddit. And, are regurgitating information and calling it your own. And now you are trying to pivoting on Xim? LOL, nice try. Again, since you cannot provide any real proof on your assertion(s) you cannot "claim" that what you view on video is accurate, bottom line. And I'm going to chime in on that level of "garbo". 😉 Now as I've stated before it is worth noting that there are aspects of this game that go beyond just having hit rego, etc that may effect game play. It's worth noting those explanations to those examples are anecdotal. The litmus is that for me and others those issues aren't exhibited with BO4 even though they both use similar ports, etc. Point is, if MW 2019 isn't working out for you there maybe other factors that go beyond your control with DumaOs that maybe the cause. Specially if you can confirm that BO4 works perfectly fine (all the time). Something I've confirmed for myself.
  15. If you can't find a video in this thread showing you how xim apex works then pardon me if I find no credibility in you defining someone else game play that you weren't in. Therefore, where is your proof he was in P2P? Where is your proof he was a host? You are basing your evidence on watching video clips and video clips only. Which isn't proof in and of itself. If you want to prove that he was a host you have to show data that he was. You see, what he is explaining is called Anecdotal Evidence. It's not proof proven in a court of law but his personal experience. You cannot take his personal experience, refute it with a hackneyed and stilted reply and call it proof. There is no such thing without solid evidence of your own to back it up. Because I understand he's providing anecdotal evidence it leads credence to what he's saying maybe true. The difficulty you are having is simply saying, "I don't agree with it" and leave it at that. There is an ole saying, "Be careful who you name call. As your own ramblings can ensnare you in the very name you call someone else." ------------------------------------------------ Now my own experiences (Remember I'm on PC): -The 4 rules does in fact work. It's consistent however, I've had those one off's where one person in the match is very hard to register bullets on. -An uninstall and reinstall of the game along with the other advise in the OP has helped me maintain some level of consistency. However, there are other factors that don't allow the game to be as consistent as in B04. In BO4 I can have a fun time even with sweetie try-hards as I can, now, keep up with them. I may not be top score of the match but it's still satisfying none the less. In MW it can be a chore more often then not. In order to have "fun" I have to go M4/MP5 or MP7 only. Any other gun for me and the match is a chore. The Odin, for example, is an awesome gun but for me only up to medium range do to the recoil, for example. Trying to complete challenges is no where as fun as in BO4. -In MW I've found myself backing out of more lobbies then on BO4. A lot of dodgy stuff going on in MW then in BO4 which is still hard for me to accept! -In BO4 I can play 4-5 matches in a row without any problems. Win some, lose some, might be top score, might be somewhere in the middle from match to match. But in MW I can do well the 1st 2, maybe 3 matches and it turns into a completely dodgy experience (in which I backout) Therefore, the netcode seems fine for me. But the experience in game is completely absent of any positive character that I got out of BO4.
  16. LOL, oh my someone is triggered. It's amazes me how critical thinking is such an elusive concept. If it walks like a duck and quacks like a duck then... it's must be a chair!!!! Well unless told it's a duck. None of this is concrete evidence proven in court! It's posting in a forum about why after trying known tweaks for DumaOS why some aren't getting the results expected in MW. It's by no means a statement of facts but again, it's humorous it has to be explained that way or...reasons. 😂
  17. Correction, that was TDM not DOM but yeah, there is something up with how they are testing the waters with MW. Again, hit rego and movement was great but there are other factors that I cannot control. So I know the rules from DumaOS are working as intended. It's the game doing odd stuff. Stuff that makes no sense. Sure, if you want a group of players have an easy round let them play against bots. But don't put me in there to be teammates with the bots!!!!!!!! Everyone on the other team had a positive K/D! I guess that's mission accomplish, respect!
  18. LOL, I already posted a video of this already, take your own B.S. elsewhere.
  19. They are indeed doing some real dodgy stuff with the data mining. I've been in a match were I thought my teams were complete bots. The players on the other team were normal and I ended the match with 2.00+ k/d but lost the match by over 20 points (Dom). Every player on my team had a k/d of .50 and lower. Hmm, yup i took a quick snippet of that match to. There is no rhyme or reason to what they are trying to accomplish here. It was as if the match was specifically designed for the players on the other team to have an easier time playing that round. They were by no means hard or difficult players. Yet, I felt like I was playing against them by myself.
  20. Interesting, there were whispering of machine learning. This, to me, looks like the teething behavior of it. It's not limited to specific patterns, behaviors, skill level, or map/game type preferences but seems to incorporate all of it and then some. For example, it can tell when you are cheating. But goes well beyond that. If you use xim apex, you can increase the range of aim assist (among other things). With machine learning it can detect when your aim assist is beyond the threshold designed by the developer. It's stuff like that. It incorporates a whole lot of info but it's rumored to be used on a quantum computing. Which sounds kind of far out there to me. It has been noted among certain circles to not use aimbotting as it's detected. No matter what. However, it's not clear to me what the ramifications are as not many are complaining they are getting banned (well from my observations on reddit). They are complaining that the game is getting more sweety with more dodgy gameplay. And it is true, if you join a lobby of someone with a 2.00 k/d and higher you see so much dodgy stuff you back out of the match with in 30 seconds of playing. I don't know how they play in those matches. Now the real question is what are they doing with that information? For example, lets say you have a group of players that are above average, average, below average. Well it looks like they are lumping them up together. But seems to try to put you in a tier higher then you can perform at some point. And it might be gather data from games (like BO4) but only implemented in MW.
  21. Anyone else did a uninstall re-install of Modern Warfare?
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