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CrophiXx

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  • DumaOS Routers Owned
    Netduma R1

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  1. Are there any estimates about how much bandwith it is capable of with QoS features enabled? With QoS on my R1 barely reaches 100MBit. If i can expect it to reach around 400-500 MBit with QoS features on, it's totally worth the upgrade. I really don't wanna bash on the Hardware or Company but with increasing bandwith speeds and the upcoming next gen consoles the Router should be able to download a game in a reasonable time and not be a bad bottleneck.
  2. Question is can it handle a Gigabit WAN connection? My R1 tops out at 300-400MBit with All QoS features turned off for max bandwith.
  3. But I have been talking about P2P. Wouldn't that mean you are banning yourself from the Server based game?..
  4. What are you actually here for?? Even if your beliefs were true, and there were no such players who use lagswitches of any kind, I personally don't want anyone start lagging in my lobby after they joined no matter if they cause the lag intentionally or if it's caused by just a slow connection. Lagswitches ARE a real existing problem in games and the R1 has nothing against this at the moment. I'm not sure why you even commented because your posts make you look like someone who has no idea whats going on in a lot of online games. Please if you're just here to tell ppl their suggestions are not worth it, stay away or stick to facts so we can discuss existing problems in online games and how to make the R1 even better. You might play different games than I do and even if you don't face problems like this, other people might have them a lot so please let a Dev comment on this and stop spreading your false beliefs just because you might have never seen someone abusing a lagswitch. And as I already stated: I know that cutting off a connection to a lagging Player requires me to be host and this is very situational but WHEN I am the host, i'd like to have something at hand that really helps against these guys.
  5. I want the netduma to block bad connections. If a player intentionally makes his connection lag, I'd like to have a feature to block the connection to other player AT THE SECOND I recognize him/her lagging or abusing a lagswitch. The Ping Blocker doesn't block that kind of players because they first start lagging AFTER they joined the lobby. I am absolutely aware that this requires me to be host but what if I'd tell you that I am host most of the time (at least in warframe) AND that it would be a good feature for quite a lot of games, even if YOU don't need this feature because you might not be playing the same games.
  6. That question was really good. I personally use this Router at most for UFC 3 which uses P2P in first place. When both players cant connect to each other, they get routed over a Server. Strict mode etc does a perfect job at this BUT too often I run into ppl wo have a 50-60 ping when we connect but short after that, I can watch their ping spikes up to 200-400 and they lag horribly even though the ping blocker accepted that connection. I would also LOVE a function where i could immediately close the connection to someone like that because in the game warframe there are countless trolls and there is no votekick system in that game.
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