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Tripper

DumaOS Insiders
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Everything posted by Tripper

  1. @Netduma FraserNever mind, I figured it out. I had it set to bandwidth test mode. I conducted a real stream and ran a speed test, which capped my speed, and I didn't experience any dropped frames.
  2. I tried turning off multitrack, but I'm still experiencing dropped frames. I also can't opt out of the beta, as no option is available. Additionally, I checked the Stats for Nerd, and it seems the upload isn't being recognized, which might be causing the dropped frames, right?
  3. @Netduma FraserDo you want new Wireshark captures? It might be using different servers since I'm in the beta.
  4. I'm just streaming to twitch on OBS
  5. It doesn't make a difference I still get dropped frames
  6. I can't use Wireshark with Battlefield 6 on PC. I'll try to get some captures on Xbox instead.
  7. 150 Mbps Down 30 Mbps Up
  8. When I run a speed test on my phone, it doesn't help. The bandwidth is still consumed, even with Bandwidth Reservation set to 20 Mbps, and it's still causing me to drop frames in OBS.
  9. @Netduma Fraser I'm enrolled in the Twitch 1440p beta, which has a maximum bitrate cap of 20 Mbps. The Twitch streamer preset in Smart QoS limits upload speed to 8 Mbps. Does Bandwidth Reservation modify this upload cap?
  10. @Netduma Fraser@Netduma Alex GTA 5 & Halo MCC are now detected. Thanks!
  11. @Netduma Alex@Netduma Fraser Any updates on fixing Halo MCC?
  12. Application name: Grand Theft Auto V (Xbox Series X|S) Device type used for capture: PC Any other comments: Xbox Series X Ethernet to PC Sharing Wifi Connection Loading up the game, going into freemode, and playing for a couple of minutes. GTA 5 Freemode 1.pcapngGTA 5 Freemode 2.pcapng Loading up a job and playing for a couple of minutes. GTA 5 Job 1.pcapngGTA 5 Job 2.pcapng
  13. Application name: Xbox Cloud Gaming - https://www.xbox.com/en-US/play Device type used for capture: PC - Windows 11 Any other comments: I'm streaming from the Brave browser using an extension script that lets me choose between IPv4 and IPv6 servers. IPv4 Servers Xbox Cloud Gaming IPv4 - 1.pcapngXbox Cloud Gaming IPv4 - 2.pcapng IPv6 Servers Xbox Cloud Gaming IPv6 - 1.pcapngXbox Cloud Gaming IPv6 - 2.pcapng @Netduma FraserThis should be better data than the previous captures.
  14. Application name: Xbox Cloud Gaming - Xbox App Device type used for capture: PC - Windows 11 Any other comments: Xbox App streaming Grand Theft Auto V (Xbox Series X|S) Xbox Cloud Gaming 1.pcapngXbox Cloud Gaming 2.pcapng
  15. @Netduma Fraser I think this was the DPI version that worked fine the other week. http://api.netduma.com/file/cloud_updates/dpi/0000000348/NETDUMA_V1/gpg/cloud-0000000348-dpi-NETDUMA_V1-gpg.cloud
  16. Smart QoS doesn't detect Halo MCC, and Steady Ping no longer stabilizes the server; it was working fine a couple of days ago.
  17. @Netduma Fraser The new DPI update broke Halo MCC, but Left 4 Dead still works fine Recording 2025-04-27 191131.mp4
  18. @Netduma Fraser @TxFrog33I can now confirm that Halo MCC and Left 4 Dead are detected by the DPI. Thanks, Netduma team!
  19. Is there any update on adding Halo MCC to DPI?
  20. Yes, I'm on the R2, but it doesn't matter which model; I'll show you an example of how to break the Geo-Filter. R2_2024-11-25T22_36_02.493Z_logs.txt Untitled.mp4
  21. Yes it crashes the Geo-Filter and also webpages wont load
  22. I heard that you guys are merging the Ping Map with Geo-Filter. I was wondering if you could add an option to limit the number of IPs processed by the Geo-Filter. This could help reduce the processing load, prevent potential errors, and avoid crashes. Example of error I get. user.warn traceroute-wsapp: RPC call 'geomap_ip' exception 'ERROR: Validation failed for 'ips' stack traceback: ?: in function '__new__' ?: in function '?' ?: in function <?:469> (tail call): ? ?: in function 'validate' ?: in function <?:123> ?: in function <?:371> [C]: in function 'xpcall' ?: in function 'try' ?: in function <?:335> [C]: in function 'run' ?: in function <?:427> [C]: in function 'xpcall' ?: in function 'try' ?: in function <?:268> (tail call): ? ?: in function <?:57> [C]: in function 'xpcall' ?: in main chunk [C]: ?' I don't really use the Geo-Filter to block anything; I only have it on for Steady Ping. Most games have a server browser, so it's not needed for me.
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