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Dan last won the day on December 4 2017

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  1. I get this on my ps 4 pro occasionally when using cat6 cables. Fingers crossed, has always been fixed by removing and reinserting Lan cable. Kudos to Netduma Jack for taking time to research a non-Netduma issue. Destination "go the extra mile" now arrived.
  2. Turn upnp on in the R1 boot up the game go online to the lobby menu. Check network options - is NAT open? If not what is the upnp showing in the R1
  3. Does your console have a static IP address too ( makes life just that little bit easier)
  4. I wouldn't necessarily link poor speeds to NAT issues Have you got upnp turned on ? Are ports opened and pointing to your console (you should see 9308 and 3074) with BO4 running? If no upnp are you port forwarding R1 in the DMZ is a good tip
  5. What is your physical set up? Is the R1 connected to a modern, modem-router combo or behind another router?
  6. BO4 does seem to get confused with its NAT. I sometimes see this and never had it before. Closing and opening BO4 resolves it for me. No need to reboot console or router.
  7. Yes it happens when servers are busy. What are your speeds
  8. Hey Fraser Why does reactive cause packet loss? What is it doing? I had understood preemptive to be the more aggressive algorithm hence the impact on bandwidth
  9. Does your in game console information show a bandwidth much above 4000? For me it usually caps about 4151. Once, with a Netgear R7000 it showed 6171 but never again
  10. It's actually a positive. On blackout they are obviously servers so showing as peers (on original firmware) means a permanent ban rather than just 10mins.
  11. I'm on the PS4. Only playing Blackout so connections must be servers. Locations seem to correspond to ping but they show as peers rather than servers.
  12. ok tah. As of tonight still lots of servers on Blackout showing as P2P. Not sure if they were being picked up in the cloud update
  13. Quite possibly. There are lots at the moment. Compare the ping to what you would expect and it will give you a clue to its real location. We're waiting for a cloud update for the R1
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