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  1. Today
  2. I’ll be blunt. I don’t think there’s any point in waiting anymore. I’ve tested this extensively, and it’s very clear what’s happening: the hardware simply can’t handle it. During real traffic, the CPU gets overloaded, and once that happens, Congestion Control completely falls apart. Shaping becomes inconsistent, queues build up, latency explodes — it just does not work as advertised. This is not about settings, percentages, or tuning. I’ve already tried all of that — repeatedly. Anyone seriously using your routers has. I’ve bought multiple Duma routers over the years. I even sold previous units privately because I kept thinking maybe the next firmware or revision would finally fix things. I bought the R3 again recently hoping something had changed. It hasn’t. At this point it’s obvious to me that this is a hardware limitation, not a configuration problem. And if the hardware can’t reliably shape real-world traffic without maxing out the CPU, then no amount of firmware tweaking is going to fix it. So I’m asking directly: Is there actually a real solution coming, or should I just return the router? If the honest answer is “this can’t be fixed on this hardware”, then please tell me how to proceed with a return, because there’s no reason to keep waiting.
  3. Please read the issue carefully and respond to the actual problem, not with a rushed “try +5% / -10%” tuning suggestion. We’ve been dealing with DumaOS QoS for a long time and we’ve already done the basic troubleshooting repeatedly. The problem is not that we don’t understand how percentages work — it’s that the percentage changes do not produce the expected effect at all. In my case, changing Congestion Control from 95% to 85% to 50% does not scale the real throughput as it should, and it does not reliably stop latency/queue build-up under load. So “adjust the percentages” is not an answer here — it’s exactly what’s failing.
  4. Let me clarify the issue clearly. My internet connection is stable and the bandwidth is manually and correctly set to 250 Mbps down / 39 Mbps up. This is not about auto recommendations — please ignore Ping Optimizer recommendations entirely. The problem is that Congestion Control / Ping Optimizer does not work proportionally. Specifically: Whether I set Download to 95%, 85%, or even 50% the actual throughput during bufferbloat / real traffic tests stays roughly the same (around 130–140 Mbps) while latency under load still increases significantly (+50 to +100 ms) So lowering the percentage does not reliably reduce throughput nor prevent queue build-up. The percentage values do not behave as expected. Important detail: The built-in speedtest inside the R3 interface is always stable and consistent The issue appears only with real external traffic / external speedtests My question is: Why does Congestion Control not properly control real traffic, even though bandwidth is set correctly and the internal test is stable?
  5. Yesterday
  6. If it's working without the Geo-Filter enabled then it'll 100% be those servers that need to be added, they can appear and disappear very quickly. Either way the team will investigate and resolve it via a cloud update as soon as they can.
  7. Yes ignore its recommendation and fine tune Congestion Control manually to see if you can get better results. Follow this guide https://support.netduma.com/frequently-asked-questions/legacyfaqs/test-your-ping/ while downloading & start with 95% for Congestion Control (set to Always), check results, decrease by 10%, check, decrease by 10% etc, until you get to a value that is pretty good & then try 5% either side of that value to see if it can be improved. Download & Upload on Congestion Control don't have to be the same value & you may have a better experience with differing values. It could be the combination of PPPoE & VLAN, do the test as above see how you get on and if it continues then have your foulan handle PPPoE/VLAN instead of the R3 and see if you get better results that way.
  8. Still not working unfortunately. I had one single game and that was it. Is stuck on searching for games for over 15 minutes
  9. To explain the core issue more clearly: If my bandwidth is set to 250 Mbps, and I apply Ping Optimizer at 95%, I would expect around ~235–238 Mbps on download. Instead, during Ookla Speedtest, download speed often drops much lower than the configured limit, sometimes down to 170–180 Mbps, fluctuating heavily within the same test — while at the same time I still see download bufferbloat / queue build-up. So it feels like the R3 is over-throttling the download, but not preventing congestion, which seems contradictory. Is this expected behavior of Ping Optimizer / Congestion Control on PPPoE, or does it indicate a misconfiguration or a bug?
  10. One more important detail: I know my line capacity very well. With other routers on the same VDSL line, Ookla Speedtest is always stable: Download: typically 258–261 Mbps (±2–3 Mbps) Upload: 39–39.5 Mbps almost every run So the instability only appears when using the NetDuma R3. The ISP line itself is stable and this is reproducible across multiple tests and routers. That’s why I’m trying to understand whether this is related to Ping Optimizer / Congestion Control behavior on the R3, or if there’s a specific way it should be configured for PPPoE VDSL to avoid fluctuating download speeds and bufferbloat.
  11. Also just to clarify: In Network Speedtest / Bandwidth Settings I’ve entered my exact line rates: 250 Mbps down / 39 Mbps up. Even with Ping Optimizer enabled (and the Congestion Control it suggests), my browser Ookla speedtest download fluctuates a lot and I still see download bufferbloat spikes. So I’m not sure if Ping Optimizer is working correctly, or if I’m using it wrong. Should I ignore the Ping Optimizer recommendation and manually tune Congestion Control? If yes, what would be a good starting point for 250/39 PPPoE and how should I test it properly?
  12. Hi Fraser, thanks. Yes, the R3 is doing the PPPoE login — my ISP username/password are entered on the R3 (R3 = main router / NAT / DHCP). Upstream I use a pure modem/ONT in bridge mode, then the R3. I also have a Foulan Tech / Faulantec 7 (VLAN ID/tag) configured for my ISP connection. So PPPoE is handled by the R3, not the ISP modem/router.
  13. Is the R3 handling PPPoE or your ISP modem/router? For Bufferbloat it's just the Congestion Control percentages you need to change, don't rely on what Ping Optimizer says is the best as it's not always 100% reliable - it's also a direct test from the router itself so unaffected by other devices
  14. Hi guys, I’m using a NetDuma R3 on VDSL2 Super Vectoring (Annex with PPPoE. My line is stable (no disconnects), but I’m struggling with unstable download speeds in browser Speedtests and bufferbloat spikes, and my games still feel laggy. Setup / QoS Ping Optimizer enabled Download cap: 95% Upload cap: 90% Bandwidth in R3 is set around 250 Mbps down (my plan is ~250/40). What I see R3 built-in Speedtest (inside router UI): Results are stable and consistent almost every run. Ookla Speedtest in browser (same PC, wired): Download speed is very unstable, even within the same test: fluctuates around 170–180 Mbps, then goes up to 200–210, then drops again, etc. I would expect about ~237 Mbps with a 95% cap, but it never holds steady. Bufferbloat / latency under load: During download load, latency sometimes spikes up to +100 ms. Upload seems mostly okay. Notes MTU: I tested path MTU with Windows ping: ping 1.1.1.1 -f -l 1464 works ping 1.1.1.1 -f -l 1472 fails (“fragmentation needed, DF set”) So it looks like MTU 1492 (PPPoE) is correct. Question Why would the R3 internal Speedtest be stable, but Ookla browser Speedtest fluctuates heavily and I still get bufferbloat spikes on download even with Ping Optimizer and only a small bandwidth reduction? What should I check/change on the R3 (QoS settings, congestion control behavior, traffic prioritization rules, speedtest method/servers, PPPoE overhead, etc.) to get stable throughput and low latency under load? Thanks!
  15. They'll all just be London servers or peers, won't be any new servers specifically
  16. Hi, im seeing quite a lot of different servers. Eg same area like London but spread out. Not seen this in last few months. Thanks
  17. Honestly we won't have tested it with the R1 at all as we no longer support it, the cloud is also likely out of date so I suspect it wouldn't work correctly. Right click the page, inspect element, go to network, enable disable cache. Then refresh the page and see if it loads correctly.
  18. I haven't used my r1 in many years. I have a fiber internet setup now and am trying to see if the geo-filter still works for B07. I removed my isp router from my setup and am going straight from the fiber converter box to ethernet on the r1. Speed test and connection all good. I can't access the host filtering option as it just continues loading and nothing happens. I am on the R1 debug version 1.03.6g running on rb-951g-2hnd Does this router still work for cod bo7?
  19. What do you mean you're adding them and removing them? You just need to add them. They will have added new authentication servers, I've directed the team to test and add any they find
  20. Update- one game just loaded
  21. There are 2 servers for dublin that poped up. Been adding them and removing them but they are allowed. Now im stuck here for over 15 mins and not joining a game. Is like is trying to but drops. Not sure as it was working flawlessly before without me adding any servers to any allowed list.
  22. Last week
  23. There is likely still 1 or more Ireland servers you need to allow, allow one, restart the game, if needed allow again and repeat until you've got them all then try again.
  24. i have allowed the dublin one, now i can see the us one. still cant connect
  25. That dublin one is the one you need to allow, it's an authentication server, it's why you're getting the issue. You may need to redo the process a few times but once you've got them it will be fine. If you could provide the IDs also that'd be really helpful
  26. Hi, everything is as you mentioned. If i put my geofilter on now on the east coast, i get the waiting for networking and then quits when starting the game. Nothing has been changed. If i geofilter in eu is fine. Version 4.0.645. I also set the pc as a console but had no issues until around 2 weeks ago. no servers are blocked. Now i cant even see servers in the us. Only dublin one keeps popping up yellow triangle. I also went back 2 firmware and same happened also jus tried anything outside uk and same error happens
  27. The log needs to be prior to rebooting otherwise it won't have any useful information about the issue. In LAN Settings set a static/reserved IP for each device, reboot from the interface and see if it happens again.
  28. It happened a couple hours ago, it disconnect everyday/night. It started happening for a month now. Here's the logs log-1770579631728.txt
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