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Huge desync in PS5


byTrunK
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I need help with the R3 because I'm getting pretty desperate and thinking of throwing it out the window.

I play games on PS5 like XDefiant, EAFC, and COD. However, the desync is incredibly bad and very noticeable. Sometimes it works fine, but when I play again later, it feels like I'm playing completely different games. For example, in XDefiant, I go from winning almost every 1v1 to losing them even when I have the advantage.

I've tried different settings, but none seem to offer an advantage over the others. I can play at the same time on two consecutive days, and one day it works great, but the next day it's awful. Or vice versa.

This is the configuration I have on the R3:

image.thumb.png.6bd149a14489fb66e19519aaa7fbcace.png

image.thumb.png.7f6d40aef32cbf8385518800b2925662.png

image.png.e44c3cb258db9851bb473090c40ddab2.png

image.png.0cd4c2c0b240f3587e158f5ea38d7863.png

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- Always via ethernet

- No internet rules

- No VPN

- PPPoE + VLAN connection

- Adblock disabled for PS5

- Static IP for PS5

- IPv6 disabled

- No Steady Ping (I tried with it but nothing changes)

 

Yesterday morning, I changed the MAC to match with the router's one and the gameplay highly improved. Nevertheless, yesterday night and today it's awful. 

Believe me, it’s very frustrating to see such a huge difference between things going well and going badly. I bought this router to improve that, but between the connection speeds not working and this, it’s the most absurd purchase I’ve ever made in my life.

And no, I didn't do any change in the network between when it's working fine or not. Not even a reset, just finish the day going fine and next day in the morning... 

 

Thank you in advance!

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Start by disabling Geolatency! It will force servers outside your circle. If your goal is obviously to play on Spanish servers mainly...

Some servers are poorly optimized for these games and can give you the feeling of a problem. It is also possible that your ISP suffers from congestion at peak times, generally the speeds are shared between 64 users at the "FTTH" mutualization point. (Unless you have a dedicated FTTO line)

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There is no way to guarantee a perfect game every single time, if the ping is stable at the time and you've managed to get the server you want that's what the server can specifically control. 

Forcing other servers, even if they're slightly further away with a slightly higher ping may provide a better experience if the server is less under load. Using Steady Ping can help put you more in sync with a server with a more consistent ping but this won't work for every game. 

Are there differences in ping when it is good vs bad?

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The game (in this case, XDefiant) randomly connects to servers in Spain or Belgium. For the Spanish servers, the ping is 16ms, and for the Belgian ones, around 40ms. When the game runs well, it doesn't matter which server I connect to, and the same goes when it runs poorly, so I don't think the issue is with their servers.

I don't see Steady Ping working in XDefiant, and I don't think it's necessary either, as the ping stability is quite good.

As for my ISP's congestion, I don't think that's the issue either. I've played at 3 a.m., and sometimes it works well, other times it doesn't.

I suspect the problem might be with the router since, "coincidentally," when I fixed its MAC address, the game started running perfectly after three days of poor performance. Too much of a coincidence, in my opinion.

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1 hour ago, byTrunK said:

The game (in this case, XDefiant) randomly connects to servers in Spain or Belgium. For the Spanish servers, the ping is 16ms, and for the Belgian ones, around 40ms. When the game runs well, it doesn't matter which server I connect to, and the same goes when it runs poorly, so I don't think the issue is with their servers.

I don't see Steady Ping working in XDefiant, and I don't think it's necessary either, as the ping stability is quite good.

As for my ISP's congestion, I don't think that's the issue either. I've played at 3 a.m., and sometimes it works well, other times it doesn't.

I suspect the problem might be with the router since, "coincidentally," when I fixed its MAC address, the game started running perfectly after three days of poor performance. Too much of a coincidence, in my opinion.

Hello, the MAC Address on the back of the router ends with e8. In the R3 system itself, it ends with e9. How can changing the MAC address improve the performance of the router or the game itself? Thank you

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21 hours ago, Zli said:

Hello, the MAC Address on the back of the router ends with e8. In the R3 system itself, it ends with e9. How can changing the MAC address improve the performance of the router or the game itself? Thank you

It shouldn't affect the performance. It seems it helped when I fixed it, but afterwards the performance was the same. 

 

Any help with the traffic priotization? I realized UPnP only opens 9308 instead of 3074, and I don't know why, but at least I have open NAT. And I don't know if I have to set the priorization from 9308 or from 3074, as it seems this port is not used, and should be. 

I guess I'm missing some ports adjustment (either from traffic priorization or port forwarding), but I need some advice. 

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2 minutes ago, Netduma Fraser said:

You can't prioritize ports specifically and it's not needed with the device itself being added

That's interesting... I will try removing the PS5 from the prioritized devices and then test with different port prioritizations. Does that make sense? I saw some threads about setting the range from 3074 to 30000-45000 and vice versa, but I didn't know it couldn't be done when the device is set as a priority.

But what about UPnP only opening port 9308? Shouldn't 3074 be included as well? 🤔

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6 minutes ago, byTrunK said:

That's interesting... I will try removing the PS5 from the prioritized devices and then test with different port prioritizations. Does that make sense? I saw some threads about setting the range from 3074 to 30000-45000 and vice versa, but I didn't know it couldn't be done when the device is set as a priority.

But what about UPnP only opening port 9308? Shouldn't 3074 be included as well? 🤔

No I mean there just isn't the ability to prioritize ports on SmartBOOST - having the device added is more than enough.

UPnP will only open what the game has requested, if you have an open NAT then you're good, no port issues.

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On 9/24/2024 at 7:47 PM, Netduma Fraser said:

No I mean there just isn't the ability to prioritize ports on SmartBOOST - having the device added is more than enough.

UPnP will only open what the game has requested, if you have an open NAT then you're good, no port issues.

Yes, sorry, I was saying prioritize ports and I meant (in my mind) bandwidth reservation. 

For bandwidth reservation, any advice? I say in some old topic something like mapping some ranges to 3074, but I don't see any improvements... So I need assistance, please. 

For UPnP, it's not opening the right ports, so I don't think it's working fine... 

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You're not really going to see any improvements with reserving bandwidth unless the device was trying to use more bandwidth than it was able to get but generally SmartBOOST should be doing a good job of juggling everything so it has what it needs.

With the desync, what ping are you seeing on the Geo-Filter/in game when it happens? Is the ping unstable, does it spike etc?

You've port forwarded by the looks of it so UPnP doesn't need to be active to open those ports as you've already opened them.

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So, can someone explain to me what the advantages of using this router are? It’s the worst purchase I’ve ever made in my life, without a doubt.

Starting with the fact that it can't reach maximum speeds with VLAN and PPPoE (ridiculously low WiFi speeds), reported two weeks ago and still no solution. Now it turns out that UPnP doesn’t work properly. It opens port 9308, but no other ports. Not even 3074, which is essential for the PS5. And now it seems that bandwidth reservation mentioned in some posts on this very forum won’t improve my gaming experience either. What’s next?

As for the ping, in GeoFilter and in games, I see the same thing. Madrid servers with 10ms and Brussels servers with 30ms. The ping is 100% stable, no variations, no packet loss, nothing. And it happens 100% of the games, no matter the hour or anything else. With SMARTBoost turned off, sometimes it seems to work better. DMZ doesn’t improve anything.

In XDefiant, it’s impossible to win a 1vs1. It doesn’t matter the weapon, the speed, or if I see them first. It’s like everyone else is using a sniper. It’s very frustrating. In EAFC, the players take forever to react and move as if they’re sliding through mud.

What’s strange is that 1 out of 10 times I play, it works great. The difference is huge. But then I try the next day at the same time, and it’s no longer good. No matter the time or day, it has nothing to do with server overload.

I still think it’s an issue that can be fixed with proper port forwarding, maybe forcing port 3074, I’m not sure. But here is where I need help!

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If you have an Open NAT then ports will be being opened correctly, if they weren't you'd have a moderate or strict NAT, either UPnP isn't showing it but is opening it in the background in which case we can sort that or it isn't required for the game/Open NAT at that time. 

People on the forum are always suggesting different things to try and gain an edge but it's not something we've ever specifically recommended doing because you're just assigning bandwidth and gaming doesn't use much anyway so it wouldn't improve anything in theory.

It does sound like the Geo-Filter is doing its job getting you low ping servers and keeping it stable, could you provide a video of what you're seeing in game please?

You have an Open NAT so further port forwarding wouldn't do anything but you could try putting your PS5 in the DMZ on the R3 which is essentially passing all traffic through to the device, people use it to open their NAT.

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I'm doing some tests for port forwarding. And, as of now, these are improving the game experience:

image.thumb.png.108225af488257bc76e61d648f661fb9.png

I don't understand why, but it works. And maybe it can improved. For me, it doesn't make sense... 

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8 hours ago, Xero said:

Any new suggestions for me as well as I am trying to improve my hit detection in xDefiant as well. Does the Geofilter now work for it?

Nothing specifically for xDefiant, just the usual aspects with SmartBOOST/Congestion Control. For the Geo no, it would take a dev to take a look so may take awhile.

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After spending a week trying everything with this router and the new EAFC25, I can say that not only does this router not improve anything, but it's actually worse than a 20€ router.

  • IPv6 is not working.
  • Steady ping only increases the ping and does nothing else (best feature ever implemented). In some games, it doesn't even work.
  • Ping Heatmap shows different ping values than the ones in-game.
  • SmartBoost doesn't properly identify the game. It doesn't provide any "auto-allocation."
  • UPnP only opens 1 of the necessary ports.
  • Download and upload speeds are half of the expected ones. For WiFi, speeds can be up to 10 times slower.
  • The router sometimes freezes, which might be a new "feature."

If anyone is thinking about buying this router, please DON’T BUY IT! Especially if you're in Spain, using VLAN and PPPoE connections.

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On 10/1/2024 at 1:22 PM, byTrunK said:

After spending a week trying everything with this router and the new EAFC25, I can say that not only does this router not improve anything, but it's actually worse than a 20€ router.

  • IPv6 is not working.
  • Steady ping only increases the ping and does nothing else (best feature ever implemented). In some games, it doesn't even work.
  • Ping Heatmap shows different ping values than the ones in-game.
  • SmartBoost doesn't properly identify the game. It doesn't provide any "auto-allocation."
  • UPnP only opens 1 of the necessary ports.
  • Download and upload speeds are half of the expected ones. For WiFi, speeds can be up to 10 times slower.
  • The router sometimes freezes, which might be a new "feature."

If anyone is thinking about buying this router, please DON’T BUY IT! Especially if you're in Spain, using VLAN and PPPoE connections.

I've responded to your specific topic

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  • 3 weeks later...
On 9/26/2024 at 10:51 PM, byTrunK said:

I'm doing some tests for port forwarding. And, as of now, these are improving the game experience:

image.thumb.png.108225af488257bc76e61d648f661fb9.png

I don't understand why, but it works. And maybe it can improved. For me, it doesn't make sense... 

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