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Allow / Deny labeling


MitchNC
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I can label any allow or deny server or user but whenever matched up again R3 only shows city or state on the connection even though what ever I previously labeled the connection as shows the name I gave it within the allow / deny list.  I hope that made sense.  Thanks

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There multiple servers within that same area so you would have to keep testing and keep allowing the servers you want as I have multiple washington's on the same spot but after there accepted then there no issues. I specifically started doing this for apex and found out that the routing for further away servers still gives me low ping ironically I always though they needed to be close though you do have short time frame to see the ping so you have to be quick on allowing or denying but it is a way to get the finest servers for yourself.

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48 minutes ago, DARKNESS said:

There multiple servers within that same area so you would have to keep testing and keep allowing the servers you want as I have multiple washington's on the same spot but after there accepted then there no issues. I specifically started doing this for apex and found out that the routing for further away servers still gives me low ping ironically I always though they needed to be close though you do have short time frame to see the ping so you have to be quick on allowing or denying but it is a way to get the finest servers for yourself.

Actually that's not the case in my situation.  I play a football game and I have labeled several users.  My XR500 will show me the name I gave to a user.  If that user ce on with a different user name but used the same console then the XR500 will show the name I gave them.  That helped me identify a user that I had blocked is using a different name.  R3 does not show the name at the team select match up screen, just the location.  XR500 most times would also show an IP address for that users co console.  R3 does not.

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@MitchNCI believe they got rid of that because certain individuals were using it for notorious purposes so you can't see the IP but an ID and as stated before there can be multiple servers within the same area.

To note if your game is not server based but peer based then your never going to be able to block what you want unless you set your radius or manually accept them will they appear in the geo as every individual will have there own ID/IP.

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It won't show the name you have given it, that is more just for you to be able to tell what is what in the deny list. If you're connecting to a server you have denied you'd see this at the top when pinging it. If you don't see that then it's not the server you denied and will be another server in the same location. The IDs won't match.

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