Jump to content

Steady Ping


Recommended Posts

4 hours ago, Netduma Fraser said:

As above, just the ones you have added to the Geo-Filter

So let’s say theoretically me and my son play a custom game against each other on a Georgia server that is 20ms, I only have my pc added to the geo filter so that should mean he would get the 20ms ping and mine would get whatever steady ping adds correct?

Link to comment
Share on other sites

Just now, x12Tyler said:

So let’s say theoretically me and my son play a custom game against each other on a Georgia server that is 20ms, I only have my pc added to the geo filter so that should mean he would get the 20ms ping and mine would get whatever steady ping adds correct?

Just asking because that’s not what happened and we both ended up with higher ping. And it seems like everyone is getting a higher ping then normal like him on Fortnite as well as my wife on Fortnite on 3 different systems.

Link to comment
Share on other sites

52 minutes ago, Netduma Fraser said:

Yes that should be the case, okay so on the flip side, with just your device added and steady ping disabled do you all then get the same ping?

It don’t matter steady ping on or off. 

—If steady ping is disabled we get around 17-21 with a lot of fluctuations still (14-15) using any other router.

—With steady ping enabled all devices connected to the router is getting higher pings my wife’s ps5 on Fortnite, sons pc on Fortnite and basically every other game. But what was stated above was only the device added to geo in my case only my pc should be activating steady ping correct?

I’m also having a lot of games like this in the screenshots where the Georgia server(mainly the only one I play on) should be sub 20 but steady ping already adds like 10 to begin with as you can see on the graph but then adds like 20 more ms on top of that as you can see in the second screenshot, it don’t always do that but it is weird.

IMG_2871.jpeg

IMG_2872.jpeg

Link to comment
Share on other sites

  • Administrators

Thanks for the report about steady ping, I'll pass it on, definitely some issues it appears with enabling/disabling, adding when it shouldn't so we'll get that sorted.

The higher in game ping includes processing delay, all games have it but not all choose to include it in their ping calculation. It's not something we can calculate. If the in game ping is up to 30ms higher roughly then the game should play well, anything higher than that could indicate the server is under heavy load and it's best to try to force a different server.

Link to comment
Share on other sites

5 hours ago, Netduma Fraser said:

Thanks for the report about steady ping, I'll pass it on, definitely some issues it appears with enabling/disabling, adding when it shouldn't so we'll get that sorted.

The higher in game ping includes processing delay, all games have it but not all choose to include it in their ping calculation. It's not something we can calculate. If the in game ping is up to 30ms higher roughly then the game should play well, anything higher than that could indicate the server is under heavy load and it's best to try to force a different server.

I’ll be honest that’s not really accurate. If I have a 15 ping that’s what it shows in game in the top left in game it don’t add extra processing or anything like that. It’s something only to do with the r3 and it really should be never adding that much extra to begin with, when steady ping works like it should I get around a 25ms ping in both the duma interface and top left in game. The router itself causes higher pings or has fluctuating that then causes the ping to go even higher sometimes.

I could play 10 games in a row all on the 1 Georgia server that pings on the duma app and 7 of those games will be 25-30ms then you’ll have the 2-3 that goes 50-60 for what looks like no reason other then stead ping over doing it when in warzone it rarely stabilizes anyway. (I do believe I’ve seen people bring that up and it is true, warzone itself is adding the extra ping from steady ping and hardly ever stabilizing or when it does its only for a few seconds)

—I will add the only way like in my screenshots I shared that the ping should be that high is if I was really connected to another server not Georgia but was still showing I was on the Georgia server in the duma os(inaccurately showing the actual server I was connected to) 

I know you guys are aware of a lot of these issue but it does seem to be 100% steady ping or something else with the r3 that causes it. Like I’ve already said on any other router my ping with be a stable 14-15ms every game. There’s already a base ping that should be around 0.4ms that spikes to 4-6ms when pinging my ip in pingplotter to and the spikes happen at the same time pinging the google server. I know some of this is really hard to explain from my point on what is happening but without steady ping I would then be getting 14-22ms what shows in game and on duma compared to the 14-15ms on other routers. Then cause I do like and use steady ping adds another 10 or so depending on how bad those fluctuations are could then stabilize at 25-30ms that’s a normal game currently but it’s just weird because it sometimes does that then adds the extra 20-30ms out of no where.

The main thing really is fixing this ping fluctuating where it’s actually stable that would imo fix a lot of these issues even with steady ping. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...