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Is higher download latency actually better in COD ?


unknownid
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I was thinking when setting up my QOS. Since there is lag compensation in COD, I really feel like this could be a way to mess with the lag comp but I m not sure it actually works like this IRL but my theory is that:

If you have let's say +50ms download latency and +0 upload latency like I do currently, assuming you are actually downloading smt in the background and actually have that download latency besides the speedtest, wouldn't this make you take advantage of lag comp by actually upload your kills to the server faster but downloading your deaths with latency hence they'd might be discarded by the lag comp if in the meantime some things happened I imagine if you kill some other players or that player dies and the server registers that, not that sure how it would work if it would. 

Does anyone has any thoughts on this ?

 

And btw, this is not related to the DumaOS in any way, this can be vendor agnostic.

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18 hours ago, unknownid said:

I was thinking when setting up my QOS. Since there is lag compensation in COD, I really feel like this could be a way to mess with the lag comp but I m not sure it actually works like this IRL but my theory is that:

If you have let's say +50ms download latency and +0 upload latency like I do currently, assuming you are actually downloading smt in the background and actually have that download latency besides the speedtest, wouldn't this make you take advantage of lag comp by actually upload your kills to the server faster but downloading your deaths with latency hence they'd might be discarded by the lag comp if in the meantime some things happened I imagine if you kill some other players or that player dies and the server registers that, not that sure how it would work if it would. 

Does anyone has any thoughts on this ?

 

And btw, this is not related to the DumaOS in any way, this can be vendor agnostic.

This was something I used to do and a friend / legend A7Legit had suggested I think. You set up your CC and at the same time I would play a long Youtube vid like a movie. I think it was legit and worked, but haven't done that in awhile. Have to remember that background downloads can also cause congestion and trip up your gaming, but it is worth a try.

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On 11/6/2023 at 3:56 PM, unknownid said:

I was thinking when setting up my QOS. Since there is lag compensation in COD, I really feel like this could be a way to mess with the lag comp but I m not sure it actually works like this IRL but my theory is that:

If you have let's say +50ms download latency and +0 upload latency like I do currently, assuming you are actually downloading smt in the background and actually have that download latency besides the speedtest, wouldn't this make you take advantage of lag comp by actually upload your kills to the server faster but downloading your deaths with latency hence they'd might be discarded by the lag comp if in the meantime some things happened I imagine if you kill some other players or that player dies and the server registers that, not that sure how it would work if it would. 

Does anyone has any thoughts on this ?

 

And btw, this is not related to the DumaOS in any way, this can be vendor agnostic.

im confused you want to set down on the cc slider to 50 n up to 0?

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No, I want to leave the download CC slider at 100 so there is latency in download. only for the upload you don t want latency. also I m not sure that this works tho, I was just curious about the theoretical part, COD is not worth this much time.

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16 hours ago, MainLifeline said:

im confused you want to set down on the cc slider to 50 n up to 0?

everyone's environment is different, you need to adjust and find out whats best for you, for the mw3 beta i had to move mine to 50% / 90% for warzone 1 and warzone 2 70% / 70% and for mw2 mp I leave them at 100% but i change my bandwidth to 30mb down / 10mb up

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8 minutes ago, TODDzillaInLA said:

You want zero to minimum latency at all time

Can you please explain technically ? This is what this topic is about

 

The fact that you think that CC slider needs to be adjusted by the game makes me believe this is only a guess of yours 

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Don't be lazy and test for your self (FAFO!)

theres 100's of post on this already, after the original modern warfare 3 they dropped Ghost in 2013 and they reversed the LCE so now the faster your internet connection the more call of duty handicaps you.

And have patients. Unfortunately there's other things going on more important then just this forum lol

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On 11/6/2023 at 1:56 PM, unknownid said:

I was thinking when setting up my QOS. Since there is lag compensation in COD, I really feel like this could be a way to mess with the lag comp but I m not sure it actually works like this IRL but my theory is that:

If you have let's say +50ms download latency and +0 upload latency like I do currently, assuming you are actually downloading smt in the background and actually have that download latency besides the speedtest, wouldn't this make you take advantage of lag comp by actually upload your kills to the server faster but downloading your deaths with latency hence they'd might be discarded by the lag comp if in the meantime some things happened I imagine if you kill some other players or that player dies and the server registers that, not that sure how it would work if it would. 

Does anyone has any thoughts on this ?

 

And btw, this is not related to the DumaOS in any way, this can be vendor agnostic.

In my experience (Back when I used to play COD 24/7) I noticed just like you I had WAYYY bttr games playing with like down/up at like the bare minimum so like 5 down & 1 up for example & yeah I'd have these amazing games ENTIRELY compared to whatever I was doing b4 so yeah in general if you know theres lag comp in a game you interested in playing its always wise to throttle down on the platform your playing on with Bandwidth Allocation (If you still want other devices to have bandwidth but also be sure to uncheck download/upload share access with this method) or Congestion Control. (I only recommend doing congestion control THAT low if you have your own private connection as in either your the only one using the internet OR you have multiple routers & no one else is using the same one as you & here you can just keep share access ticked cause the down/up is already low because of congestion control) But in all honesty is MW3 like legit worth it? I kinda gave up on the COD franchise awhile back cause im kind of a boomer now so my fun CODs was like BO/BO2/MW2 (classic version) & etc 

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