rockstars_homework Posted March 25, 2021 Posted March 25, 2021 I have noticed that upload packets being prioritized compared to the download packets are way higher. this will be having a major inpact in gaming especially in games like call of duty. why is this happening and how could it be fixed? this happens when classified games are traffic prio is on, and also when i add rules. these are the rules i have tired: UDP - Source Port (3074:3074) - Destination Port (3074:3074) - Ratio Upload traffic is double the download UDP - Source Port (1024:65535) - Destination Port (1024:65535) - Ratio Upload traffic is triple the download TCPUDP - Source Port (1:65535) - Destination Port (1935:3480) - Ratio Upload traffic is double the download UDP - Source Port (1024:65535) - Destination Port (1024:65535)
Administrators Netduma Fraser Posted March 25, 2021 Administrators Posted March 25, 2021 Try please source 1-65535 dest 1024-65535 TCP/UDP what happens then?
rockstars_homework Posted March 25, 2021 Author Posted March 25, 2021 7 minutes ago, Netduma Fraser said: Try please source 1-65535 dest 1024-65535 TCP/UDP what happens then? i will give it a go now and post the result
rockstars_homework Posted March 25, 2021 Author Posted March 25, 2021 49 minutes ago, Netduma Fraser said: Try please source 1-65535 dest 1024-65535 TCP/UDP what happens then? same thing happens with those rules applied
rockstars_homework Posted March 27, 2021 Author Posted March 27, 2021 On 3/25/2021 at 4:28 PM, Netduma Fraser said: Try please source 1-65535 dest 1024-65535 TCP/UDP what happens then? do you have any other suggestions?
Administrators Netduma Fraser Posted March 27, 2021 Administrators Posted March 27, 2021 Make rules for the specific ports that the game says it needs from portforward.com and no more than that, see what you get
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