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GeoFilter not working well on Warzone


AirsT

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Posted

I just bought R1 2 months ago and it didn't have any geo filter problem, I'm from Italy and since the day I tried geofilter I noticed connecting to the italian server was basically impossible to me if I just put it in the radius. Then I tried to solve the problem by limiting the radius a LOT (like 200kms or so) and just enabling ping assist on a good value as 40 ms and it started work. I was connecting to all good servers in europe and for the first time I even connected to Italy's server. After that me and a friend tried to actually set a radius on a different location, a lot  further this time. We tried to set the allowed servers in Russia and then tried to move from there to US only. We tried it to actually prove the fact Sbmm makes lobbies decrease in connection quality. And we kind of did by trying to look for a match , first: with our main account (a 4.5 kd with 9 kills per game avg) and then with a smurf. The results were that we couldn't find a single game in any of those locations when using our main stats, but switching to smurf it did find 2 games in almost no time. The issue is when I now try to actually connect to servers using ping assist as I used to, it now does not find any game or roughly find one in like 10 minutes. And I have no idea at all of why it does not. I attached the two main setups for geo filter that we used, is there any error?    

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  • Administrators
Posted

The settings look fine, other than the first one where the radius is very small. I would recommend you zoom out in case you're blocking a server that is misplaced and actually has a low latency. It sounds like you've discovered the cause that if the game doesn't want you to join a server then it won't let you.

Posted

Yh I did check that after reading the first topic on mislocated servers! I just want to know if there's a way to let you overpass this filter with the new os. 

Can I ask u a non topic question? Is there actually a pppoe setup issue in the r1? 'Cause I read this affects download's speed 

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Posted
46 minutes ago, Jordan said:

Yh I did check that after reading the first topic on mislocated servers! I just want to know if there's a way to let you overpass this filter with the new os. 

Can I ask u a non topic question? Is there actually a pppoe setup issue in the r1? 'Cause I read this affects download's speed 

No that's not possible, if they don't make the server available for a connection then we can't force the game to use it. Yes it can affect download speed on the R1 - probably the max you'll get is around 120mbps.

  • 2 weeks later...
  • Administrators
Posted

It really depends on each connection, 120 is the max I've seen. If you disable QoS fully from the Anti-Bufferbloat 3 line option menu what do you get?

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Posted

Do a factory reset from the interface and setup again for the internet using PPPoE if that's what you need. Then don't change any other settings, what speed do you get then?

Posted

I did and it still remain at 61-62, I do need to use pppoe as modem's dmz gives me issues with some apps/games.

  • Administrators
Posted

Then that must be the limit for your R1, I don't know why it's so low but the limit does differ for different people. Using the hub as a router instead of a modem would be the best option. Just using the DMZ shouldn't give you any issues. What issues do you get?

Posted

The issue is dmz actually doesn't work as good as it should, I mean it does open Nat obviously but I just noticed it does not work well in cod. It gives me this weird feeling of being "lagcomped", , I just noticed it also affects hit reg and happened some heavy aim game. I even tried to only open nat ports (3074 udp) and it was kinda better but not as good as pppoe. 

Posted

Yh bro I did all kind of tests that I could. I just think it's because of cod netcode, it always had this shitty reg/feeling when using dmzs. 

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