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Filter by ping, not by location?


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If ping is what truly matters, wouldn't it be better to filter the hosts you connect to (regardless of location) by the lowest possible pings? From New Jersey I ping 12-15 ms to my friend in Georgia, but 30-50ms to a friend in Virginia which is much closer geographically to me.

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Guest Netduma_Iain

Its not that simple I'm afraid. Technically its a pain in the ass, we are looking into it though. Also in your scenario that is very weird. Either your friend closer is saturating their connection or there is a routing misconfiguration between the pair of you. ISPs usually fix those pretty quickly. 

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Its not that simple I'm afraid. Technically its a pain in the ass, we are looking into it though. Also in your scenario that is very weird. Either your friend closer is saturating their connection or there is a routing misconfiguration between the pair of you. ISPs usually fix those pretty quickly. 

 

Well I never said it would be simple :P but it is in theory a more effective way than geo-filtering... It would have to be pinging many connections extremely fast before the game (in my case COD) moves on to another server.

 

As for my ping issue, it happens when I run speed test to servers all over the country as well. Sometimes I can ping 20-30 to california, other times it's over 100. The other day I was pinging 75 to England.

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Guest Netduma_Iain

Yes the servers have probably moved. I read a few papers a year ago I can't remember the fancy word they used, but it meant "wire distance", so things on the Internet don't follow a straight line, if they did ping would be pretty much a linear function of distance(because the core Internet is over-provisioned). Anyway the papers all concluded that there is a strong correlation between geographical distance and wired distance.

 

That explains why the geofilter works so well. I did try some other things like filter by hop count. But none of them worked anywhere near as well as geo-filter does.

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