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Posts
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Basic Info
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DumaOS Routers Owned
XR500
XR1000
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Twitter
https://x.com/AZX_GGs
Gaming
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Gamer Type
PC Gamer
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Favourite Genres
Shooters
Racing
Sports
RPGs
Platforming
Puzzle -
Connection Speed
1001mbps or higher
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AZX reacted to a post in a topic: NEW XR1000/XR1000v2 Beta Firmware: DumaOS 3.3.688 Access Request
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AZX started following Netduma Justas
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mikestro1 reacted to a post in a topic: xr1000 any new update about 3.3 are even a beta for it?
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AZX reacted to a post in a topic: xr1000 any new update about 3.3 are even a beta for it?
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AZX reacted to a post in a topic: xr1000 any new update about 3.3 are even a beta for it?
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Eyezicks reacted to a post in a topic: XR1000 3.3 update
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AZX reacted to a post in a topic: XR1000 BETA NEWS?
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AZX reacted to a post in a topic: XR1000 is just a target now
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AZX reacted to a post in a topic: Request access to DumaOS 3.3 Beta Testing/XR1000
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AZX reacted to a post in a topic: Request access to DumaOS 3.3 Beta Testing/XR1000
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AZX reacted to a post in a topic: Request access to DumaOS 3.3 Beta Testing/XR1000
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AZX reacted to a post in a topic: Request access to DumaOS 3.3 Beta Testing/XR1000
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AZX reacted to a post in a topic: Beta XR1000
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It's how the game is handling your network traffic and it does not affect everyone equally. I can assure you it's not specific to this router even though it does have its fair share of issues. You can go look at the Epic Dev forums. I and many others have been posting about it for the last year. Lots of ways to fix the issue but all are host/server side unless you're the one hosting the session. In that case you can edit the games DefaultEngine.ini
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@RickiRolled It is not the router, it's just bad lines of code from the devs at Epic and not patched correctly from Wildcard. There is an issue with the EOS Subsystem in Unreal Engine 5.2 and the game is built on that particular version. The EOSNetDriverBase in the SocketSubsystemEOS plugin is not reading the value of bIsUsingP2PSockets and therefore falling back to the default socket subsystem which cannot resolve the host address. This issue is more prevalent with some ISPs over others for a number of reasons. It has been well documented and isn't slated to be fixed until UE5.4, which wildcard is far from updating the game to. In the meantime if you open the games command console and type open IPaddress:PortNumber i.e "open 5.52.116.4:7881" you can manually attempt to join server. Since your on Xbox you have to enable command acess in the menu and join singleplayer to use the command console. Type in the command and it will attempt to switch from singleplayer to official. Use https://www.battlemetrics.com/servers/arksa to look your servers IP.
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If your still troubleshooting send me a screenshot of ipconfig/all for you windows vm. Redact your MAC addresses and other sensitive info before you do though. Your windows vm isn't showing a network connection so make sure you do that with your router fully on so (for the ipconfig command not the tftp upload). Also this might be a stupid question but you are connected via ethernet from your mac to port 1 on the xr1000 with nothing else connected to the router right?
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Do you have npcap installed ? https://npcap.com/#download Also a few things you should do here... Leave your network settings in windows automatic/dont assign a manual ip or dns. Run the ipconfig/all command and identify the ip assigned to your system. This should stay the same as the one you manually assigned. (192.168.1.10) If not use the address automatically assigned to you. I would still manually specify the address of the router (-a), and address of your computer (-A) when attempting another upload. Keep your computer's ip the same as the one that is automatically assigned. If still no success you can change the timeout for NMRP packets by including -t 180000 in the command. You can increase the milliseconds as you see fit, that is just 3 minutes vs the default 60 seconds... Hopefully that works if not let me know.
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@DARKNESSIt appears all the steps you have taken are correct. I was also having timeout issues attemping to do this. It took alot of playing with the timing between powercycling the router and executing the upload. I also had to manually assign the IP's of both the target device and selected interface. -A192.168.1.* IP address to assigned to target device (pc) -a 192.168.1.1 IP address to assigned to selected interface (router) nmrpflash.exe -i net7 -A 192.168.1.3 -a 192.168.1.1 -f XR1000-V1.0.0.68_1.0.54.chk also make sure you have all the required windows features enabled like TFTP client enabled.
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@zzennnn123 Windows 11.. @Miiiithraaks directions are good. Just make sure you change the change command prompt directory to where you have nmrpflash installed.(just move the .exe to your desktop) No need to open the program, you will execute everything in command prompt or powershell. I had some issues with timeouts when I tired to run the utility. I needed to modify the command for mine to start the upload. It ended up looking like this: cd C:\Users\Antho\OneDrive\Desktop nmrpflash.exe -L nmrpflash.exe -i net7 -A 192.168.1.3 -a 192.168.1.1 -f XR1000-V1.0.0.68_1.0.54.chk just read the github directions if your encountering an issue and if you still cant get it to work i'm sure we can help you figure it out.
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@DARKNESSI use Parallels primarily. Vmware and VirtualBox are good options. My recommendation would actually be VirtualBox since its free. @Miiiithraaks@Netduma Fraser Update: I used the 'nmrpflash' method to flash the most recent firmware onto my XR1000. The web interface definitely feels more responsive, and I don't believe it's a placebo effect. I haven't noticed any devices being dropped from the network, which has been a major issue for me since I originally set up the router. I'm still monitoring this, as all my devices have yet to be reconnected to the network due to an SSID change for both bands. There's nothing concerning in the router's logs other than the usual entry: 'DoS attack: ACK Scan from source: etc.' There's no question IPV6 is still broken. Every few hours or days, I have to log in to reconfigure it for IPv6 internet access. Hopefully we can get some real fixes with the upcoming update.
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KinGzzy reacted to a post in a topic: My XR1000 issues seems resolved for me after using the nmrpflash tool and flashing the firmware.
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Miiiithraaks reacted to a post in a topic: My XR1000 issues seems resolved for me after using the nmrpflash tool and flashing the firmware.
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honestly, i don't think anyone really knows.. not even Fraser...