zekreas Posted yesterday at 03:07 PM Posted yesterday at 03:07 PM Hello, I am planning to purchase the Netduma R3. I play games on a strictly wired Ethernet connection. My primary goal is to use the R3's Geo-Filter to force my Nintendo Switch to matchmake only with players in Japan for Splatoon 3. Because Splatoon 3 is a peer-to-peer (P2P) game with notoriously strict netcode, I wanted to ask a few questions before buying: P2P Handshake Filtering: Does DumaOS 4.0 correctly identify and filter the peer-to-peer matchmaking handshakes in Splatoon 3? Handling High-Ping Timeouts: If I live outside of Asia but force my Geo-Filter to Japan, will the game's internal matchmaking timeout or throw a "communication error" when the router blocks non-Japanese connections? Geo-Latency Feature: Does the Geo-Latency or Steady Ping feature in DumaOS 4.0 help prevent the Switch from throwing connection errors when filtering a high-ping P2P region? I appreciate any advice or insight from the team
Administrators Netduma Fraser Posted 7 hours ago Administrators Posted 7 hours ago We haven't specifically tested the game or the console as far as I am aware so we can't say for certain whether it would work. In theory if it is P2P it should work just fine but they may not appear in the correct location on the map. Can't comment on the timeout question really as we've not tried it but if they have a ping limit then it may throw an error or just not allow you into any games there. Those features don't specifically help people get into high ping games without issues.
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