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Posted

Hello,

I wanted to ask what the difference is between NETDUMA and WTFast.

Also, I have a small question: recently when I play eFootball and Battlefield, I can see all the servers of both games when I open the Ping Heatmap, but when I go into the Geo-Filter, I don’t see anything anymore.

In addition, in eFootball, many times I get connected to a server outside of my selected Geo-Filter area, even though in the settings I set it not to connect to servers outside the chosen range. Why is this happening?

 

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Posted
  1. Netduma as a company develops router software to improve your connection for gaming, streaming, general internet usage etc and we sell our own routers with this software. One of the ways we do this is by using the Geo-Filter - the feature that allows you to choose the servers you play on for games that just have normal matchmaking (i.e. no server browser), this is something we ourselves created and is protected, therefore you won't find it on any other router. 
    WTFast is essentially a gaming VPN service, usually connecting to a VPN increases your latency but they say using their service improves your routing to the game servers so your latency is actually improved. From what I've seen this is more effective in the middle east. I don't know the ins and outs of it though.
  2. Ping Heatmap shows you all the available servers a game has, this information can then be used to inform your Geo-Filter settings. The Geo-Filter shows active connections, that's why you won't see servers like Heatmap shows as you're not connected to them all. You may see blocked servers when searching and the allowed server when playing. Depending on the game you may see more or less on the Geo-Filter map. 
  3. Could be a few things, Geo-Latency or Ping Assist being enabled - disable these if so. eFootball for some reason has started using relay servers - this means if you cannot connect to the servers they want you to play on (for example you're using the Geo-Filter to block them), they may connect you to a server you can connect to, for example one that is inside your radius to bridge a connection from you to the original server they wanted you to play on. This is why you may see a server allowed outside the radius even if other servers outside your radius appear blocked. Not many games utilize these relay servers but eFootball does. It's been said that if you use polygon/the drawing mode on the Geo-Filter to cover the entirety of Japan as well as the area you want to play within that it will prevent the relay server issue but I don't know how true that is.

Anymore questions just ask!

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