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Long wait time after update


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for some reason after the recent update ive been in a long wait time to n ever get a game on cod, ive been here for 2 hours looking for a game and i dont know why before the update my game was fine now i cant get a game. Is there anything i can do 

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Do this:

  1. Quit the application/game/client completely
  2. Remove device from the Geo-Filter (all the ones you've added)
  3. Give PC PlayStation Device Type in the Device Manager
  4. Resync from the Geo-Filter Map menu
  5. Re-add the device to the Geo-Filter
  6. Set up the Geo-Filter how you like
  7. Wait 2 minutes
  8. Boot up application/game/client

It will then work better, you also won't need to add it for multiple games, it will just apply to them all.

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25 minutes ago, gearsniper550 said:

just asking is it supposed to go from inactive to waiting for host when i search for a game 

It can do yes, once it connects to a game then it will detect that and show it consistently while you're in playing

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  • 2 weeks later...

Same experience here. Something must’ve changed on Activision’s end.

Do you also play outside your region with high ping? I use geo-filter to connect to US servers from Europe so I can play with a friend in Japan. It used to work fine, but ever since the update OP mentioned, I can’t find games anymore, unless I only include servers with latency under 100ms (New York server). I also tried the Saudi server (~90ms), and I’m able to find games there.  If I stick to West Coast or Central US like I used to (130ms–180ms range), I can’t find any matches at all.

Can the Hybrid VPN feature solve this issue? (Still not available on R3?) I am not very familiar with that. Would it be possible to just route my location data through Hybrid VPN, but perverse my raw connection for gameplay?

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12 hours ago, cedric108 said:

Same experience here. Something must’ve changed on Activision’s end.

Do you also play outside your region with high ping? I use geo-filter to connect to US servers from Europe so I can play with a friend in Japan. It used to work fine, but ever since the update OP mentioned, I can’t find games anymore, unless I only include servers with latency under 100ms (New York server). I also tried the Saudi server (~90ms), and I’m able to find games there.  If I stick to West Coast or Central US like I used to (130ms–180ms range), I can’t find any matches at all.

Can the Hybrid VPN feature solve this issue? (Still not available on R3?) I am not very familiar with that. Would it be possible to just route my location data through Hybrid VPN, but perverse my raw connection for gameplay?

Not too long ago they mentioned about VPNs and how they were taking steps to prevent people using them - I can't recall if they specified how they would do this but a simple solution would be to implement a ping limit. That sounds like what is happening here, in which case HybridVPN wouldn't help as it would only increase your ping further (HybridVPN is on the R3), that may be possible but that's exactly what they're trying to prevent - people getting around SBMM. It's not something we could help with specifically. 

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7 hours ago, Netduma Fraser said:

Not too long ago they mentioned about VPNs and how they were taking steps to prevent people using them - I can't recall if they specified how they would do this but a simple solution would be to implement a ping limit. That sounds like what is happening here, in which case HybridVPN wouldn't help as it would only increase your ping further (HybridVPN is on the R3), that may be possible but that's exactly what they're trying to prevent - people getting around SBMM. It's not something we could help with specifically. 

Thanks for the explanation about Hybrid VPN.

Yeah, I remember seeing the patch notes mention that they were starting to crack down on VPN usage. It just wasn’t as strict back then as it seems to be now. Hopefully, they’re still testing different values and this isn’t the final setup.

In the meantime, I can still play with my friend in Japan by connecting through the New York server. I also noticed that using a wired connection helps lower the ping a bit, sometimes enough also to get the DC server under the threshold too. I’m keeping an eye on the situation to see how it develops.

And by the way, thanks for developing the geo-filter! Without it, I wouldn’t even be able to play with my friend, and we both get a solid experience because of it.

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