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Steady Ping servers not matching game, need help understanding


V1k1
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Hi. I am finally testing Steady Ping for Valorant.

I have our gaming PCs set as Console and added to the Gaming Devices in Geo Filter. I am using Steady Ping (Expert, 10ms, the lowest). I have the shape around North America.
Geo-Latency is on, ping assist is off, strict mode on, but I don't have filtering enabled on. Not sure if 

For Valorant, in game, I am able to select servers, so of course I only select the lowest ping server in California, thus only putting me in well, the California server.

Ping without Steady Ping or any Geo settings on is usually around 17-22, but with the recent firmware update, it spikes to 25 or 26. Prior beta firmware was much smoother without Steady Ping.

Now I am trying Steady Ping. I have it set as Active for our gaming PC as "console".

In-game in the Valorant California server, I get these random connections for Oklahoma, or even Copenhagen. From the Valorant interface, there is no Oklahoma server. I can't say for Copenhagen.
I noticed last night when the wife and I were in a match together, mine showed Oklahoma while hers showed Copenhagen.
We also had those little graphs that showed steady ping helping. It doesn't always show.

What alson baffles me is the note for Steady Ping "When your ping falls below your Target Ping, we'll raise it artificially to keep your connection perfectly stable. Try a number slightly above your usual average ping."

Based on this note and knowing my ping hovers around 17-22 / 25, I would imagine setting this Target Ping to 25 would well, keep my ping near that in-game. Instead, it looks like it's adding a LOT of ping to my existing ping. In game it goes to like 36 or so. I thought setting my target ping to the "slightly above average ping" would keep it stable, but rather it keeps it at 36.

Instead, I set the lowest target ping to 10ms which keeps my ping around 26-27.

Am I going crazy or misinterpreting the steadyping note or completely missing a step?

Why is it identifying servers that are completely outside of california? Could it be recognizing another server of some sort, like maybe voice chat being routed through some other Valorant server on the back end?

When in a California server, and it's measuring against oklahoma or copenhagen, is this affecting my steady ping / connection? I can't imagine it helps my connection if it's looking at copenhagen.

What can I do or provide so Valorant servers can properly be identified? I've seen other posts give some server IDs?

oklahoma.thumb.png.17e79d90db1c68e5e175ef6e3939053c.pngsteadyping.thumb.png.15db6304228e321b3765afc2dfecf7ea.pngections to oklahoma or even 

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If you want the minimal addition in ping then Simple would actually be better as I believe it averages around +8ms. I would think you would need filtering on for this to work best but having filtering off is definitely the reason it's just showing any server and choosing it as what it believes is the host. If you're selecting the server in game then as long as the Geo-Filter mirrors that then there shouldn't be any issues with filtering enabled. It should be target ping and not added on ping as far as I am aware, does it work that way when filtering is enabled?

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7 hours ago, Netduma Fraser said:

If you want the minimal addition in ping then Simple would actually be better as I believe it averages around +8ms. I would think you would need filtering on for this to work best but having filtering off is definitely the reason it's just showing any server and choosing it as what it believes is the host. If you're selecting the server in game then as long as the Geo-Filter mirrors that then there shouldn't be any issues with filtering enabled. It should be target ping and not added on ping as far as I am aware, does it work that way when filtering is enabled?

I can try Simple shortly and see what that does. But yea, the Expert mode/target ping seems to add ping as opposed to going to that target ping as the note indicates.

When I turn filtering on and block out Oklahoma (so i just select the west coast of USA), then I'm unable to join Valorant matches for the California server. It just forever loads. The second I turn off filtering, it will join.

Are there other ways to maybe provide any data for Valorant servers to correct this? Or could they maybe be routing something like Voice chat through another server in Oklahoma (or Copenhagen)?

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