Superweeble Posted December 1 Share Posted December 1 When playing XDefiant the game will report a ping double that my R3 reports. For example today I was on a Paris server accessed from the UK. The Netduma reported a ping of 19ms to the server in Geofilter but the game reported a ping of 40ms. I play on PS5 wired, there is only 1-2ms of latency from the PS5 to the Netduma so this does not explain the additional 20ms. Any ideas? Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted December 1 Administrators Share Posted December 1 It's either that the in game ping includes the calculation for processing delay (which all games have but not all choose to show and we can't determine that value) or we can't properly ping the server - if the ping method shows as traced rather than direct then that is likely the case. Link to comment Share on other sites More sharing options...
Superweeble Posted December 1 Author Share Posted December 1 thanks, shows as traced. i cant ever get xdefiant servers to stabilise with ping assist. after turning it off the disparity is less than 10ms now. thanks again. Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted December 1 Administrators Share Posted December 1 If it can't ping the server properly it will have a hard time stabilizing them. Glad to hear that was the cause, thanks for the update! Link to comment Share on other sites More sharing options...
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