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Steady Ping Not Working For Private Matches


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I have noticed on firmware .21 and .23 that while playing private matches, steady ping does not recognize a game is being played. Is this something that can be looked into or is there something in-game/server wise preventing this compared to other lobbies?

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Thanks Fraser! I forgot to mention this is in MW3. It could be a UI thing and it could be working in the background but on the UI it alternates between waiting for host and no game detected. Thanks again!

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1 hour ago, Twizzlir said:

Thanks Fraser! I forgot to mention this is in MW3. It could be a UI thing and it could be working in the background but on the UI it alternates between waiting for host and no game detected. Thanks again!

Could just be the general Geo improvements we need to make or the private matches but either way we'll get it sorted!

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