Twizzlir Posted January 5 Share Posted January 5 I have noticed on firmware .21 and .23 that while playing private matches, steady ping does not recognize a game is being played. Is this something that can be looked into or is there something in-game/server wise preventing this compared to other lobbies? Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted January 5 Administrators Share Posted January 5 I don't think the team will have tested private games, I can certainly pass that on to see if we can get that working Twizzlir 1 Link to comment Share on other sites More sharing options...
Twizzlir Posted January 5 Author Share Posted January 5 Thanks Fraser! I forgot to mention this is in MW3. It could be a UI thing and it could be working in the background but on the UI it alternates between waiting for host and no game detected. Thanks again! Link to comment Share on other sites More sharing options...
Administrators Netduma Fraser Posted January 5 Administrators Share Posted January 5 1 hour ago, Twizzlir said: Thanks Fraser! I forgot to mention this is in MW3. It could be a UI thing and it could be working in the background but on the UI it alternates between waiting for host and no game detected. Thanks again! Could just be the general Geo improvements we need to make or the private matches but either way we'll get it sorted! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now