Yes even when it can't stabilize it shows increased ping in game, it does this for any game even World of Warcraft, it probably does it for any activity using UDP. It wouldn't be so bad if it functioned like you explained where it doesn't increase ping when it can't stabilize but since it doesn't function that way and it's always on it should at least respect whatever the user has defined for the slider under the Expert area of Steady Ping. Then you could make it function like I mentioned before as a generalized buffer to artificially increase your ping or not by adding 0 to the slider as the lowest possible buffer size.