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Djalina

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  • DumaOS Routers Owned
    XR500

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  1. Unfortunately Last question, is that possible than a game started on a server then i found on netgear log connexion attempts to other Servers ?
  2. Hi Admins, When efootball will be added to the geo filter ?
  3. @Netduma Fraser Thnx for answers 1. Sorry for posting in R2 forum I'm using netgear nighthawk xr1000 duma os3.0 Can i upgrade to OS 4?
  4. Hi Admins, good morning, First of all, I want to confirm that eFootball uses P2P connections for 90% of games in friendly rooms, while it uses peer-to-server connections for events and divisions. I have a Netgear XR1000, and I really can't guarantee a good gaming experience. We have encountered many problems with eFootball and its servers, even with the Geo-Filter enabled. Could you please help me with the following questions? Is there any method to determine whether the game uses UDP or TCP? And on which ports? How can we block only TCP games? When we block eFootball’s port range, we can no longer connect to the game. How can we force UDP games? We know that eFootball uses the 30,000–60,000 port range. Is there any method to force the game to connect to specific servers? Is enabling DMZ a good solution? I analyzed the game logs yesterday when I experienced freezing and found that the game was connected to the Turin server. However, it kept trying to connect to other servers while playing—Japan, Thailand, Brazil… Is that possible? How can we prevent that? Could this be the reason for laggy and freezing games? I have conducted all possible tests, and the game should be running fine: I tested the ping to the server using CMD, and it was perfect throughout the game. I performed a traceroute, and no packet loss was detected. I tested my connection with Netgear and Bufferbloat, and it was rated A+. eFootball is really driving us crazy! Sorry, bro, for all these questions. I hope you can help all of us eFootball players. Thanks a lot 🙏
  5. Yes bro i checked the last adress with chatgpt and it was a google cloud server in Zurich Thanx a lot 🙏
  6. When matchmaking, many times i see dedicated server then canceled and gave me a peer icon game. And unfortunately it's a very laggy game. I have a good connexion with a A+ on waveform And A+ on the test of netgear xr1000. There are any method to confirm if my game is a really p2p or on a server ? And if it's a p2p how to know if it will a good game before accepting the matchmaking game
  7. And how to know if the game is a p2p or dedicated server ?
  8. Hi netduma, How to avoid P2P games on efootball ? Are there some specific port to bloc that are known on p2p matchmaking ?
  9. what that mean the host trick rate ? is that mean the stability of the server ? and if it is the case, from which rate we can say the the server is good ? 70? 100?
  10. Hi how can i know the stability of the server shown on geofilter netduma XR1000 before accepting the game ? on netduma R3, the server quality is shown directly but on r1 we only know the server name are there a method to test it ? @Netduma Fraser
  11. i put all qos configuration off but the packet loss on router host still very high
  12. congestion control is set always i don't understand the first question
  13. is that normal to have 90% of packet loss on the router host 10.0.0.1? which could be the problem ? i'm very sorry for asking a lot 🙏 thanks @Netduma Fraser
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