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DARKNESS

R3 Beta Testers
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    2335
  • Joined

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DARKNESS last won the day on December 5 2025

DARKNESS had the most liked content!

6 Followers

Basic Info

  • DumaOS Routers Owned
    Netduma R2
    Netduma R3
    XR1000

Gaming

  • Gamer Type
    Console Gamer
    Mobile Gamer
  • Favourite Genres
    Shooters
    RPGs
  • Connection Speed
    1001mbps or higher

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  1. @purpleandgold33You shouldn't rely on it since it's inaccurate and requires an update. I believe they are working on a fix to improve its accuracy. In the meantime, adjust your sqm manually.
  2. @Rodolfo LimaAre you using the Ethernet cable provided in the Netduma package? If so, try using a different cable to see if the issue persists. The included cable is flat and, in many cases, has been reported as faulty.
  3. @Rodolfo Lima Are you experiencing connection drops on Wi-Fi, or does it occur with both Wi-Fi and Ethernet?
  4. @Rodolfo LimaAre you actually using Starlink? If so, then what does the data for Starlink show? There should be an option where it shows network history such as outgates and such.
  5. @Gary7289Okay, servers change; they don’t stay the same. You do realize that, right? Is there anything being blocked when you’re trying to log in then that's the issue it pretty obvious?
  6. @Gary7289You're likely blocking a server used for authentication, possibly located in Dublin. You'll need to manually allow it. When you load into the game, it will probably appear in the top-right corner of the map.
  7. @DirtytamatoCould you clarify the type of modem you're using? It might need specific configuration. Additionally, since you mentioned the disconnects occurred with your R2, do these issues still happen when you're connected directly to the modem? If they do, the problem likely isn't with the router but something else.
  8. @DirtytamatoI’m not sure about your exact setup, but if you’re using a switch box through walls or similar configurations, try enabling STP (Spanning Tree Protocol) under settings > advanced.
  9. @Serenade On Apex Legends, it does work—but SBMM still essentially forces you into specific servers. From my experience, the only thing you can really do is keep retrying to get a different server, and even then it’s mostly a waste of time. For example, on NAE you’re often forced onto Norfolk servers and end up with 60–80 ms ping in Ranked, while in public matches you’ll suddenly get 20–30 ms. It honestly feels like the game is intentionally increasing ping in Ranked. I’ve tried VPNs and other methods, and nothing changes. I’m confident this is by design. Given how SBMM works, the priority is strict skill balancing, even if that comes at the expense of connection quality. We’ve seen similar behavior in other games—Call of Duty being a prime example—where published SBMM-related patents outline even more aggressive behind-the-scenes manipulation. Developers just don’t like to openly admit it, so I’ll leave it at that because they'll be massive backlash but even then if it's profitable why even bother gotta keep the NPC's mowing It’s pretty ironic, but the game is basically dead to me at this point. There are too many cheaters now, especially with Titan Two setups using AI-driven nonsense that’s essentially PC-level DMA. If you’re a casual player, you probably won’t even notice it, but in the top ranks it’s a serious issue—and EA does nothing about it. I’ve moved on because of that. If you want more detail, you can check out Zeus covering the issue here: https://www.youtube.com/watch?v=KIYgGhnQ0SA. To be clear, this isn’t limited to Apex—it’s happening across multiple games. What doesn’t make sense is why these massive companies haven’t gone after third-party businesses that openly sell cheat-adjacent hardware through major retailers like GameStop. And no, we’re not going to accept the excuse of “I just want to use a mouse.” Buddy, it’s a console—you’re meant to use a controller. Everyone knows why these devices are being bought, and they’re selling like hotcakes. Go on Amazon out-of-stock website. Same literally every couple of months. If that’s not suspicious, I don’t know what is... What’s even more suspicious is the history behind it. The original Titan device was reportedly developed through a partnership with Sony, which raises even more questions about how this hardware was allowed to become so widespread in the first place. To be blunt, most games with ranked modes force players into specific regions. The developers know you’re unlikely to sit in long queues, and in many cases there just aren’t enough players. Some regions simply don’t have the population at certain times of day. For example, Fortnite adjusts regions like Oceania (and others) based on time and population. That’s specific to that game, but the general idea applies across many titles. In the end, it all depends on where you’re located and when you’re playing. All a geofilter does is try to place you within the specific area you’ve designated—it doesn’t guarantee you’ll actually connect to a server there. Matchmaking still has the final say. To add, you also need to know where the servers for the game are, as they differ per game. I like ranting a little...
  10. @18RayFDid you change the server region on the ingame? If not, it’s not going to change. Some games require you to change the region unless you’re using auto mode with a VPN to that specific region. You need to disable geo-latency; you’re clearly bypassing the region you've set, and that wouldn’t happen as I've tested the game; you would get stuck in the login menu, etc. @SerenadeWell, to be exact, geofilter doesn’t work in every game. The moderator can tell you that, but it does block servers if they’re outside the radius unless there’s a relay. As for the graph ping, yeah, it’s been like that for a while, not something I would rely on anyways. I do believe that's going to be improved, but time will tell.
  11. @Mach3rYou won’t get accurate results if the speed test bypass is enabled. You need to disable it. Also, set the congestion control mode to "Always On."
  12. @BigPapytoIt’s likely an issue with your Ethernet cable. Try replacing it with a new one or using a different cable to check if the problem persists. Don’t use the same cable. I would guess you’re using the one that came in the package, which some came faulty. Just something to point out....they may work as intended but randomly do drop to 100Mbps instead of using full throughput due to bad coiling, etc.
  13. @rash You're not going to be able to use PingHeatmap for that at the moment, as it appears to be down. Instead, you can use GeoFilter and select Black Ops 6 servers since Call of Duty often reuses the same server locations. Regarding firmware, you can upgrade to the latest patch using the following link. However, make sure to check the back of your router for its specific variant (e.g., RCN, Grande, etc.). If it doesn't match the description, type the model into the search bar on Netgear's website, and it should provide the correct firmware. https://kb.netgear.com/000070336/
  14. @Rodolfo LimaWhen you connect directly through your modem, you get the correct speeds, but when connected to the R3, the speeds are not as expected. This issue could be related to the DPI misdetecting something and prioritizing it incorrectly. To address this, try disabling SmartBoost and application detection classifications to see if you achieve the correct speeds.
  15. @Rodolfo LimaAre you using PPPoE or DHCP? It could also be due to congestion. While getting 90 Mbps isn't too bad, it is still a reduction, though not one that would significantly impact your experience. However, if you're noticing high latency during this time, that would be more concerning.
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