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DMC_81

DumaOS Insiders
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Everything posted by DMC_81

  1. As of today the XR1000 is the worst !!! Months later we still can't have more than 1 device in Open mode in COD... can't get proper bandwidth in COD (mostly Cold War on pc as warzone always get 50mbps(yes 50 000kbps) while CW barely get 4000kbps) except if you restart the game multitude of times in a row until you get proper 4100kbps and more !!! Struggle to have parties with friends since weeks... and i found out that to overpass this problem the ONLY solution is to raise ping assist !!! Let me explain... previously with duma os routers we had no problem at all because when a friend tried to join you then it was making them flip on the same dedis as you so you can communicate with your party (was playing on PS4 at that time and we were having dedicated party dedis)... but recently they changed something in Cold war (how we connect with others) and since then the Duma Os routers are not able to do that anymore if friends are not already on same dedis as you... aka now we can see on which dedis we connect in Cold War (via CONNECTION QUALITY option in account/network tab in CW) ... so if it says you are connected to dedis us.northeast.3 and 5... then your friends also have same dedis connected = you will have 1 chance on 2 to connect with them as you both need to be on same exact dedis already so either the 3 or the 5...so if both see 3 and 5 but you on the 3 and friend is on the 5, even if both see 3 and 5, then you won't be able to party. If you connected to 3 and 5 but friend is on 1 and 2 and 6 = you won't be able to party with them at all !!! Also if you hooked to 5 but your friend got 1-3-and 5 but is hooked on 1 or 3 = no party ... but if friend got 1-3-5 but also hooked on 5 = then you can party !!! You can confirm all that by yourselves if you use your brain a lil bit... like set ping assist to only hook on 1 dedis... ask friend to do same and then try to join each other... the only time ya'll be able to join them will be while you both have the same exact dedis hooked !!! In Warzone we still see friends on the geo filter and never have problem connecting with them. Tried making us all enter in Warzone so i can bring them in Cold War... same problem... it's not garanteed that they'll jump on same dedis as you... yes i know it's freaking weird i really taught it would force them to hop on same dedis as we bring them togheter but nope that's sadly not what happen !!! Wait a second it's even worst than that 😛 it does the exact same while on same XR1000 aka friend come at your home with console... you hook friend console on your xr1000 and start your pc or console...then friend start console... same exact shit happens... if you don't have same dedis connected ingame then NO PARTY AT ALL... so you need to restart until you lucky enough to have the same dedis hooked so you'll be able to party with friends !!! But hey that's not all ... we have bandwidth problems with duma os now aka we struggle to get proper bandwidth ingame in COD... to fix that all you can do is restart the game until you get proper bandwidth... so if by chance you get the proper bandwidth but friends can't connect then your friends need to restart their game until they lucky enough to fall on same connected dedis as you ingame so then you'll be able to party with them !!! By raising ping assist you raise the percentage chance you both hook to the same dedis. Playstation 4 PRO still ALWAYS struggle to get proper bandwidth ingame on R1-XR500-XR1000 in Call Of Duty (worst is Cold War) since season 2 of Cold War as before season 2 it was getting full 4100kbps and more !!! REMINDER to thoses who don't know... Call Of Duty proper ingame bandwidth is 4mbps aka 4100kbps and up+ !!! If you don't get 4100kbps and more then it won't play good (shoot first die first ... long searching time to find lobbies... unfair gaming experience...ect) UPNP never worked properly on XR1000... NEVER !!! So still impossible to get more than 1 device in open nat in COD... only on XR1000... no problem on XR500 and R1 on that matter !!! I did thousands of tests to find the problems and solutions... like changing an option then having to reboot everything to confirm changes then trying those changes in game... one option at a time !!! Factory resets of routers...pc...consoles ... trying on other setups aka other lines... ect ect ect !!! Ping Heatmap don't show same results as geo filter... but shows that those who maintain the geo filter don't do their job properly as it is really simple (simple for locations having more than 1 dedis) to confirm if dedis are properly located on the map... how?? simple... by pinging the said game and looking on the map where there's the square boxes... when there is a square box at a location that mean there is more than 1 dedicated server there... so wherever you are on earth... at one location you always supposed to get same ping (can differ by 1-3ms but nothing more) so let's say you are Netduma and are in UK... then you want to properly set geo filter with Cold War... ping cold war in ping heatmap and then see a big square in New Jersey,USA... click on it then you can see all the dedis there with their respectives ping... well they all supposed to have same ping with 1-2-3ms difference but not some dedis at 20ms and some at 45ms and some at 73ms .... they all supposed to have same 20ms range !!! Those that are 45 and 73ms clearly go somewhere further on the map aka the 45ms would be in middle usa and 73ms would be in California !!! WHY DO I TALK ABOUT THAT ??? Simple... because it breaks our gaming experience as we can't properly use geo filter anymore (except with ping assist but ping assist also have flaws)... why?? because if you set your home at a location where there is mislocated dedis then none of your matchs will be the same as you will never play at same ping !!! You think that's not that important ??? AH AH AH let me laugh !!! The only point of buying/using a Duma Os router is to use geo filter so you always play at desired ping on choosed dedis... so let's take me as exemple : I live in Montreal,Qc Canada and i played COD for over 2 decades at same ping than my lines were... i was always playing on Montreal,Qc dedis as it was playing flawlessly at same ping than my line so it resulted in FLAWLESS GAMING EXPERIENCE aka exactly like playing in a Lan party or an MLG competition.... while when we were testing matchs on Ontario dedis or Vancouver or New Jersey dedis then it was at higher ping so it resulted in: Over recoil + shoot first die first scenarios aka not a good gaming experience versus playing on Montreal dedis at same ping than our lines !!! But it's now worst as our Canadian dedis got removed 6 days after BO4 launched...exactly at same time Montreal disapeared from Geo filter map (before that when setting home in Montreal it was staying there but now it moves you away like Montreal doesn't exist anymore) so since then the only closest dedis location is New Jersey... i actually use a 9ms docsis 3.1 line and i ping New Jersey at 18ms to 21ms... resulting in 30ms to 39ms ingame .... so if i do what netduma guys told everybody and i set radius to get new jersey in or if i set home in new jersey (same results) i'll play some matchs at 30ms ingame and some at 70ms ingame ect...because i let new jersey location in my radius and because there is mislocated dedis there with way higher ping ... so my gaming experience fluctuates so bad... resulting in shoot first die first and over recoil !!! Now to fix this stupid geo filter problem... the only WORKING SOLUTION is to use ping assist like it is meant to be used... if your home is at a location where there's mislocated dedis...like in New Jersey... then set home in water to properly use ping assist so it will only allow good ping dedis !!! But since weeks now even ping assist struggle to find the dedis !!! Also if you ALLOW a dedis it will almost never pop aka like if you denied it instead of allowing it... it's like that since over a year now... the more dedis you allow the longer it will take to find matchs... so i don't allow them anymore !!! By starting hundreds times COD again and again to manually ping every dedis in Americas i found a brand new Call Of Duty dedicated server showing near new jersey and new york... run by AMAZON AWS... at 2-3ms more than my line... meaning it's the closest dedis available right now in COD for us here in Montreal,Qc Canada... but it never show up in Ping Heatmap and extremely rarely shows up in COD... i had to factory reset multiple times since i found it and i didn't took time to ping them all manually until i find it again ... and since like i explained about allowing dedis... yep you got that right... i allowed it so it never poped up while searching matchs (while it was allowed until factory reset). If you start the same game multiple times in a row you can clearly see that some always show up but a lot are not always showing up even if they really are there in real world aka they are actives !!! I really miss the old Netduma original Os where there was no shitty dedis list in it so when you were starting a game... it was really letting the game show every dedis without any problems...then was restricting the game on which dedis you wanted to play (setted via radius or via ping assist when introduced in netduma's os) and boom... everything was perfect... no confusion inside the router os because no dedis list causing problem with real world dedis !!! It's like if duma os now tries to force the game to accept netduma's broken list of dedis instead of letting the game showing its dedis then the duma os could choose which dedis can pass or not !!! Also when you were allowing or denying a dedis... it was effective !!! WIFI upload share excess still always ON even if setted at DISABLED. Lan devices will have it properly disabled so they will not override it aka they will received proper shared bandwidth to both download and upload.... if you don't change any setting... both share excess disabled... test a lan device... then test wifi devices... all with speedtest... upload will not listen to your settings so wifi devices will receive full line's upload bandwidth... while lan won't !!! Exemple just to be extremely precise : My line is 113-34 mbs ... 5 devices hooked so they all have 20%... disable both share excess... slidders at anything but for the exemple set both slidders at 70/70...resluting in 78.4 down and 23.8mb up... shared in 5 so each get approx 15.7mb down and 4.6mb up on Lan but will get around 15.7mb down and the full 34mb UPLOAD... yes even if Lan properly split the bandwidth and still while both share excess are disabled !!! R1 detect PS4 PRO as COMPUTER... XR500 detect PS4 PRO as Playstation... XR1000 detect PS4 PRO as Game console... If you let Pc as Game console then you'll never get the proper bandwidth in Cold War... if you set it as XBOX you will but mostly never the first time so like i said you do need to restart the game over and over until you get the proper 4100+ kbps ingame !!! Tried Ps4 in pc mode and game console mode but same bandwidth problem plus it plays different ingame so Playstations do need to stay as playstation !!! QOS absolutely needs to be set as ALWAYS to work properly !!! If set at auto it will always pop On/Off while playing on either Pc/PS4 Pro... resulting in worst gaming experience possible with almost only shoot first die first scenarios and insane over recoil and No enemies tracking aka aim assist !!! Both share excess needs to be disabled before gaming sessions as it also impact the overall setup... resulting in shoot first die first and over recoil and less enemies tracking... but it's less intense than qos at auto instead of at Always !!! Also with Qos at Auto and/or with both share excess enabled we struggle even more to get proper ingame bandwidth !!! Hey that's not the weirdest part yet... here's the weirdest part... if i set download at 70... upload at 93 = i can get proper bandwidth around 4110 kbps... if i raise download aka if i give more bandwidth to the gaming device = impossible to get proper bandwidth !!! Like if i follow what Qos/Auto-Setup suggest me as optimal on my line aka 99/99 ... i'm supposed to have the maximum bandwidth i can get from my line... but NEVER i will get the proper ingame bandwidth even if every devices do have more than 4mbs on both download/upload !!! Talking about that Auto-Setup tool... it's broken and it's not reacting/giving same result on different routers even if on same duma os versions !!! Xr1000 i have every alpha firmwares and public firmwares and since auto tune tool was added it always differ... either upload is broken or download and we even had firmwares with both broken !!! How can i confirm it's broken... like i told you... your line stays the same and only have lil fluctuations... so a proper tool will always tell you the same results... like speedtest... your line is 432mbps with wind on its back so it always supposed to give you same results with minor fluctuations.... but it can't be like one day you have 432mbs but next day you have 1789mbs and next day 27mbs ect... you always around 432mbs right !?! So auto tune and stress test in connection benchmark should always give same approx results... well on same line i've passed from A+ A+ -D to tripple A+ because Download under stress was sky high in +50ms at whatever slidder setting... while ping and upload where around 10ms and 25ms... then new firmware so full factory reset and upgrade and setup... then boom tripple A+ as even download was under 20ms !!! Changing firmware again to confirm difference and boom same sky high results... back to latest firmware and boom tripple A+ !!! But i don't take that as granted yet... i run 3 different duma os routers and friends also do so every router actually give different results on same lines same settings ect... so not only the firmwares do differ results... but also the router you use !!! I tested on multiple lines and the optimal one is ftth 0-1ms 1.5gbps/1gbps ... believe it or not the optical fiber was sky high in 100ms... changing firmwares does the same as on my line and bringed back the results to tripple A+ around 3ms ping/download/upload !!! On actual .52 firmware it gives same result as on docsis 3.1 line aka ping and upload under stress are normal around the line's base ping, but download is way higher !!! The XR500 on that ftth line with the latest beta is giving more decent results also for download so tripple A+ as download strangely don't raise higher than 10ms !!! I even already told Fraser in a post that the benchmark tool was the first best version ever when it came on .52 ... even if download still is higher than supposed it's way better than +50ms and the gaming experience is way better !!! So by simply testing different firmwares we can see different results and then we're able to know what still is deffective... and like i already said... if your line is lets say 10ms... then under stress it is supposed to be around that 10ms... differing by some ms is aright but not supposed to have huge differences like that !!! My line is 10ms and with some benchmark tool versions (different versions on different firmwares) my download was around 10ms but upload was +60ms... on other firmware the download is +50ms but upload is 10ms like my line's ping. Another one gives me both down an up higher than 50ms while ping still always around 10ms. Then on .52 the download is at around 20ms and upload is 6ms aka lower than my line's 10ms ping ... meaning duma os really work on that ''upload''part and do lower your ping as for the first time ever and only on XR1000 with .52 firmware !!! To cancel any confusion... i use a modem (Technicolor TC4400-AM docsis 3.1) and always have same exact ip (except if i force it to change but i never do that for testing stability) i also use same exact dns... yes only 1 for optimal stability and to always get same flawless experience (anyways xr500 can't deal with more than 1 dns anymore since so many months now so i don't bother with that anymore on any duma os router i touch... it might show them all once or twice but they'll vanish and you'll endup stuck on just one of the 3 dns and from that moment your gaming experience will suffer !!! ipleak.net to test dns ) your isp will only force a dns switch if a problem occur or for maintenance... but even then it takes micro seconds and it's rare that it happens... while duma os seems to force switching of dns for reasons that i ignore... yep i'm also ignorant on some things 😛 ah ah ah so by using only the best dns possible from my isp i always have the best gaming experience i can get on my line based on dns aspect at least... that remove things to look at when lag/spikes/jitter occur in games as switching dns would also cause these problems !!! I always game on Lan CAT8 cables and test things on same devices with same options ect... no updates are made while testing things to prevent drastic changes resulting in false results !!! I look for updates on a daily basis so everything is always up to date !!! When i test on another setups i test with their equipment but also with mine (routers and cables) to confirm results are the same !!! I do hundreds of test on every little things like on every single options in duma os... at least the basic functions and options i use daily aka like i never tested popup blockers or hybrid vpn as i don't use/need that !!! I actually run R1-XR500 on latest duma os 3 betas and XR1000 on latest public .52 firmware as i strangely don't get betas for xr1000 even if i'm an alpha tester... but some people that are not even duma os insiders had received .53 and .54 betas in last weeks...!!! If i test a setup with an AIO i test normaly as dhcp, i test bridge mode if there is an option, i test DMZ and i also test Advanced DMZ !!! We can't use the result of QoS Auto-Setup tool to set our lines as it won't give us the best gaming experience ... like i said... on ftth it says both at 100% and on docsis 3.1 it says both at 99% (was giving lower results on previous firmwares) but in both cases it won't play good at all !!! The gaming experience becomes unfair !!! If i lower download at 70... let upload at 99 then i don't die as quick as at 99 down but i have so much recoil and lot of bullets don't register or simply shoot and disapear !!! Now if i lower my upload at 93... so 70 down and 93 up... then the gaming experience becomes way better... we have a chance to react when getting shot at and there's less over recoil and every bullets do register... also it takes 1 to 3 bullet max to kill enemies (mostly 1-2 bullets) while with higher settings it takes over 4 bullets to kill anyone if you lucky enough for all bullets registering 😛 !!! Same happen if you drop upload to 70 so 70/70... except every bullets do register and none disapear but it's like if our bullets are sponge bullets while enemies use real metal bullets... so you need so many bullets to kill them while they need 1 or 2 bullets max to kill you !!! When share excess are enabled it's a mix of those problems... it will never react the same... sometimes you'll be able to react when getting shot at but sometimes not... not talking about getting an headshot by a sniper ... same for bullets you shoot... sometimes they all register flawlessly and sometimes a complete mag will land on the enemy but he won't die and he'll shot your left foot and boom you're dead 😛 ah ah ah... or ya'll shoot a mag with almost no recoil then the next bullets will have huge over recoil. Last thing to XR1000 users : WARNING: You can setup xr1000 via lan like other duma os routers but you'll always have even more problems... XR1000 absolutely needs to be setup via Nighthawk app... only the basic setup (admin/password security questions and it's all... i don't recommend changing wifi names there as it caused a lot of problems)... once done you reboot via nighthawk app and reboot device or power it off then once xr1000 have rebooted you can use pc via lan to do full setup !!! You absolutely need the xr1000 being connected to internet when adding devices or touching QoS options just like you absolutely need internet via nighthawk app to do initial setup !!! If you can't get internet while in initial setup in nighthawk app...like after you hooked on the xr1000 default wifi network as it's the first step... it's because you didn't factory reset your modem/AIO(yes even if your ip don't change) so just do a factory reset of modem/aio... no need to reset xr1000 again... just keep the nighthawk app open until all lights are up on the modem/aio after the factory reset... then hit detect again or if not present just go back on the app to start the detection process again... you will then have internet ... just don't forget once you'll have reboot the xr1000 after initial setup, to go back in modem/aio to set things up before doing the xr1000 full setup things like allowing only one ip adress on aio for xr1000 and setting it in Bridge (if available) or in DMZ or Advanced DMZ (but results might not be optimal on advanced dmz vs dmz depending i suppose on the firmware and/or model of aio you have) disable wifi on aio and disable upnp on aio as you'll run both via XR1000 instead and you want to prevent double nat ect... then reboot modem/aio... now you can do full Duma Os setup !!! Qos needs to be at Always if you want traffic prioritisation to work !!! For optimal performance/stability... and surely depending on how far you are from the dedis... both share excess need to be disabled before gaming and just enable them back after gaming so you'll enjoy more of your bandwidth !!! Pc needs to be set as XBOX if you play COD... Playstations and xbox are both supposed to be set exactly as they are aka playstation or xbox but NOT as game consoles !!! When you change type for the first time and applied it, wait less than 20 seconds and you'll see the icon changing in front of your eyes to game console, just set it back to either playstation or xbox and apply, now it will stay like you setted it !!!Bandwidth allocation needs to be set as DEVICES and not as apps !!! Always do a page refresh after changing an option.. to first confirm that the change you made apllied and second because they did set an extremely low timer on admin identification so we always need to re confirm we the admin after every 1minute except if you refresh the page before the timer ends... so everytime you refresh the page it restart that login timer !!! If you want to see the real tickrate while you game you need to manage duma os via a wifi device like a phone web browser in pc mode . If you look via Lan while you play it will falsely tell you it runs at 60hz tickrate while it actually runs higher than that !!! It's a Lan limitation duma os have on Lan while this limitation is not present via wifi !!! It feels better and becomes more reactive once you open duma os via a wifi device while you start gaming or when you suddently remember you didn't opened it yet 😛 ah ah ah... it's like if you're telling duma os ''hey homie you can go higher so do it'' and that's what he do !!! Also if long waiting time to search matchs but your searching bar clearly state at wich ping it search... you might open duma os via wifi and if already open then do a refresh to trigger the authentification so it then will reload the page properly... it's like a wake up shaking call to the router and usually help !!! If you only see ''searching a match'' without ping number then it means you're not connected to any dedis... in Cold War in settings network/account, Network Quality or Connection Quality 😛 scroll down and you should see no dedis hooked. If there is some dedis... close game and devices, reboot router and go look the dedis you hooked on...now search matchs !!! Also raising a lil bit ping assist will help you find matchs faster because more dedis will hook but it also will raise your ingame ping so you'll have to test by yourselves to find best ping assist setting !!! For ping assist you can use the heatmap... in fact that's the only use of that tool... select every cod one after the other... compare the 2 best pings you get on every COD and add 2-3ms to the highest of your 2 bests... like if my 2 bests are 20ms and 21ms inmodern warfare but 18-22ms in cold war and 19-23 in Warzone... then your highest of the 2 lowest is 23ms so add 2-3ms so you can set ping assist to 25ms 26ms !!! Then you can start Cold War and confirm the number of dedis that have hooked... and then keep that ping assist setting or change it again then restart cold war ect...!!! Same goes if friends running duma os can't join you or vice versa... then raising both ping assist by lil adjustments until you find a sweet spot that mostly let you party with your friends !!! You also need to know the approx ping of your friends if can't connect with them as ping assist will block them if they're higher pings... and if it's the case... like you have a friend with 100ms ping and you both play Cold War... we can't see friends anymore on geo filter in Cold war only so you would need to set your ping assist based on friends ping aka 100ms !!! And don't think you smart enough so once your friend join in you lower ping assist... because as soon as one of you will get a disconnect from a dedis then it will brake the lobby or kick either you or friend out of the lobby... if you do lower it then you'll just need to raise it again if problems occur so your friend will be once again able to join you !!! I discovered all that recently as they implemented that connection quality option in Cold War like 2-3 weeks ago only and i was freaking tired of having to restart game dozens of times and having to make friends doing the same also as the huge problem of getting proper ingame bandwidth which added to the ''you're not on the same exact dedis as your friend so you can't play with them'' problem = RAGING IN OUR HEARTS because we loose so much hours just to connect with friends or to have proper ingame bandwidth so we can't have a good time enjoying our games with our friends !!! Add to that the insane delay finding matchs when your setup have problems you're not aware yet so game can't find lobbies like it should or like it does when everything runs perfect... making some friends not wanting to play with us anymore because it's more waiting time than gaming time... even friends who played with us for years without any major problems like that are annoyed as fuck and are trying to force us to get rid of our premium costy routers because they have none of these problems while simply running isp's routers we have for free... Hope to get new ''better working'' firmware soon team Netduma... i still love you guys even if duma os is not even close to be performing like original Netduma Os.... yet !!! Take care... Peeeaace !!!
  2. Oh and A2AD....C2C7 with ip 173.199.65.some is Montreal,Qc while A4AD....C2C7 with ip 173.199.67.some is London,Uk So as you can see they almost look identical but are 2 different continent !!! Ok enough 😛... and sorry again for having to put that much infos... at least you can see that someone not getting paid is putting that much hours and efforts to sort out the cloud stuff for ya !!! 👽🍻✌
  3. What's up Alex !!! Hope ya doin good !!! I passed a lot of hours since Friday testing the cloud and found mislocated dedis but also other things !!! First i have a huge question... Have you done something on the cloud on Friday ??? I ask because i started recording my vid on how to everything and i found out that some magic happened in the day aka the dedis tickrate were always stables at higher than 120hz without having to do my stabilisation trick !!! I was amazed !!! I rebooted my xr500 8 times in a row...getting 8 different ips and same exact stability on every dedis !!! I then stopped the recording and enjoyed a bit more power than usual aka it was a bit more powerful vs when i have to Stabilise it !!! I tried while tv was comunicating on the 5ghz and pc was streaming and downloading simultaneously...2 ps4 hooked and playing simultaneously... on more than 30 different dedis and always stable at 120hz and up !!! The dream stopped on Sunday so some changes happened again on Sunday !!! So i found out that you can put or remove a location from your map !!! There is new locations but on your map they all mislocated and they can't appear at proper location until you add them on your map !!! The best example is the new MW location aka in Providence,Us !!! It is located at around 385km from Montreal,Qc so it's between Montreal and New Jersey !!! I found 4 different batch in that new location and only one dedis of the four batch appear at New Jersey location !!! It's not the proper physical location as like i explained its between Montreal and New Jersey so it should appear alone between them and not at New Jersey... but at least i can connect to it once in a while !!! All the others Providence,Us dedis appear at the only Australia location but they don't always show in Filtering !!! I had to put in spectating to ping and search all of them !!! (Ps: i just saw a post where you also see it on the guy pictures he posted...you see he is hooked on New Jersey dedis...you see his two teamates on the left of NJ....and on the right side of the map you see the Providence,Us dedis showing at exact Australia location !!!) Second thing... its really rare but i happened to see an Ontario Canada dedis poppin... i successfully ping it this morning and took screenshots of it... it's a London,UK dedis showing in Ontario,Ca extremely rare but i knew i wasn't that much insane 😂😂😂 !!! Third thing... i happened to test all 6 dedis locations for NFS Heat !!! First i'm convinced that there is locations missing like Canadian dedis !!! Second thing is.... your cloud so break our experience with that game but also the game itself is breaking itself !!! The game itself is because even without geo filter it doesn't manage online properly aka it try to put you in faaaaar away dedis instead of the closest one !!! Also they only use shitty amazonaws dedis and they are so unstable !!! I almost forgot...their shitty dedis only run at max 45hz !!! Not only that...they don't do like everybody else aka getting a batch of dedis at each locations (giving the same begin and ending ids also as the same first3batch of ip adresses...confirming the same physical location of thoses dedis) nope instead they stupidly have over 20 exact same physical location dedis with different ids and ips !!! The cloud is... it won't put you on Allowed dedis aka i passed 4 consecutives hours just restarting the game and pinging dedis allowing and denying ect because the online experience is horrible !!! Well even after Allowing over 20 different same location dedis... the cloud won't show them anymore and won't make you play on them !!! It still try to put me on Brazil(144ms) or Portland,Us(85ms) instead of the closest NA East dedis located in Virginia,Us(21ms) and even if i Allowed over 20 different dedis and confirmed all of them real world locations !!! I found out that NFS Heat use...this part is complex to explain... 2 different batch of dedis... first batch is to locate the player and second batch are for playing online !!! At first it doesnt look like a problem right ??? Ah ah ah check this... only on the first batch aka when you start and enter the game... manual ping the locations... i ping Brazil at 8ms and 16ms... well if i select online multiplayer it will then put me on Second batch of dedis aka the playable dedis...the same Brazil dedis ping at.... 144ms... all of them for playing but not the first batch aka the detection ones !!! Same on 6 locations !!! So that's why it try to put me on Brazil dedis to race because it thinks that all Brazil dedis would ping the same as the detection dedis...but it's not the case !!! Same thing on NFS than on COD MW.... the Allowed dedis never pop or extremely rare !!! It mostly takes a couple of game restarts to be able to play...why that...because even if you Allowed over 20 dedis with decent pings... even if they in your radius... the games don't see them like they should so we rarely play on the Allowed dedis !!! I also found weird other things... Like some dedis showing up only once in a while !!! On every games !!! Like i said i saw Ontario couple of times but never succeeded in gettin it...until this mornin...but...right after i saw it (already after so many game restarts) i had to restart MW 9 times in a row to finaly see it again !!! This is the London,UK showin in Ontario... and i found out why it's detected in Ontario,Ca... your cloud use a not good and up to date database of geolocations !!! As you'll see on one of the pics i'll add here...not long ago it was an ip in Ontario but now is in London,Uk !!! I found a lot of dedis not showing on proper locations and being wrongly detected by not updated databases !!! Some dedis are hard to find sometimes because if you only have one of the same batch then you can't confirm it's location....but when you have more than 3 same location dedis with same begin and ending of ids and same first 3batch of ips...then you can confirm their locations also as which databases seems to be the more accurate !!! Sadly none of the databases are perfectly accurate so there always will be wrong located dedis...but if you use the databases that are more often accurate than others...then the cloud will be way less messed up !!! As i've mentionned so many time (first and only exception to date for me is NFS Heat with shitty amazon dedis) all same location dedis should have the same 4 first digits and same 4 last digits !!! They also all have the same first 3 batch of ip adresses...only the 4th batch of ips change...yes like a router only change the last batch of ip of every hooked devices !!! That's really the optimal way of finding same location dedis and where they really supposed to be located on the map !!! I do that on a daily basis since 4 years now and still work the same as today !!! Take a deep look at my pics.... i took like 9 consecutives hours in the night of Friday to Saturday just to clean find fix locate ect every dedis for both MW and NFS Heat !!! Also after i took all pics i refreshed the page and everthing is messed up aka nothing stays like i putted them aka dedis don't stay in numeric order or alphanumeric order...there is no understandable logic in how it work...but lucky you i found that a while ago so i managed to screenshots all batch of dedis before it messed up 😎😉 !!! As you will see... every same location COD dedis have the exact infos i told aka first 4 and last same digits and first 3 batch of ips !!! Also as you'll see... and its another reason why i can confirmed that someone have really removed some locations from the map... Plus it's also the reason why i don't accept the idea that COD have removed Canadian dedis and know it's netduma cloud related... Montreal,Qc COD WW2 have 3 dedis and they still runs !!! So nobody can tell me that they would let Montreal dedis run on 2years old WW2 while they removed them from BO4 and MW only !!! That doesn't make any sens as they would still pay for these dedis running a dead game instead of using them on the latest game they made !!! Anyways you will see that they still runs and all have same infos over 2 years later !!! So that also confirm that they have been removed only in netduma's cloud and why we now have Montreal people showing in water (by the way its not under south africa...its directly on the Equator line in the water on the left of South Africa) or home location set in Montreal moving away like there is no Montreal anymore !!! At least without getting again in the details... in past like in WW2 betas or BO4 betas we were able to play on new dedis for the new game but also on previous CODs dedis... so is that feasible again ??? Like can you at least take the 3 available Montreal,Qc COD dedis and make them available to play on MW ??? I found a lot of unpignabled dedis on the map...in USA and UK mostly but everywhere on the map !!! Like you can select it and wait for an hour and it will still never ping...select another one and it takes less than 9seconds to ping (as long as still active) !!! So you should do like i did and simply start MW and trying to ping them all...ya'll find the not pinging ones easily !!! I happened in last 3 days to find a lot of uk dedis everywhere on the map !!! And of course they don't always show up sadly !!! Exactly like the new batch of COD dedis located in Providence,Us with 99% of them showing in Australia location when in spectating mode !!! So normaly if you simply find all dedis with same 4 first and last id digits and starting with same first 3 batch of ips...they will all ping the same and from there you can search where they really go !!! That's what i did so start with that it will ease up things and ya'll find the way to put the majority to their proper locations !!! Because when you confirm the ids and ips... i think you then only have to tell your cloud where they go on the map and add new physical locations if needed like now in MW with new physical dedis location in Providence,Us !!! You already know but... i'm in Longueuil,Qc aka south side of Montreal,Qc Base ping... 7ms Always COD or NFS !!! I ping: Montreal 7-8ms New Jersey 18-21ms Portland 85ms Brazil 144ms UK 105-120ms New Providence,Us dedis at 15-16ms (all of them aka the only one of the 3rd batch showing in New Jersey and all others showing in Australia) Australia South Korea ect +165ms Rest of settings really dont matter as i've tested with every settings to confirm things !!! By the way i still confirm that ping assist don't work !!! And since Sunday i have better gaming sessions when share excesses are enabled vs before Sunday.... BUTT 😂.... still play more flawlessly while both share excess are disabled !!! Keep up the good work Alex !!! Yes you can !!! 👽🍻✌
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