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Everything posted by Achilles

  1. On past COD titles the geo-filter would show the locations of all the players in my lobby. Now it doesn't do that. Like, if I use the geo-filter I can't even see if it's working or not. If I do get some people the player icons are in random locations like Africa.
  2. Hi, So it's been the better part of a month and I still can't see any players in my lobbies. Is this being fixed? Kinda hinders many features Netduma offers.
  3. Thanks, Fraser. Will give this a try when I can. Just for reference, tried without crossplay and had the same issue. Will report back after testing.
  4. I mean I'm getting nothing showing at times, not even a server/player. I don't know if this is a cross-play issue but I can be in a full 12 person lobby and not see anything, sometimes 1-2 players and they are in my party. I can't imagine the filter can work in that regard if it can't recognize where players are. It may limit to a certain server but nothing is stopping others from reaching it.
  5. So if I haven't updated my cloud yet, does that mean the geo-filter just isn't working as intended? Flushed Cloud - same problem. See literally no players.
  6. I'm using the geofilter in both filtering and spectator but never seen the full lobby of players. I typically see maybe a server, one player and that's about it. I have crossplay enabled so I don't know if that is the issue but it sucks not knowing where I'm connecting to. For example, I'm literally playing a 12-man Headquarters and this is my map. Missing 90% of the lobby and some dude is reportedly rocking out in Indonesia (he isn't).
  7. Been using the Geo-filter for Black Ops 4 and feel like it would be beneficial to have a legend so that new users can easily understand what all the icons mean. Just something small but informative in the bottom left corner - maybe toggle on/off to clean up the UI for anyone who knows what everything already is.
  8. So Nat Filtering set to Open seems to have made it much easier. Last night one console was open while other was moderate but a simple restart fixed it. I currently have UPNP disabled however with NAT filtering set to open, would you recommend this being enabled? I'm just trying to think of any additional changes I can make to ensure I don't need to reset consoles as much as possible.
  9. I've noticed that both Xbox consoles are using the same external IP address to communicate with the COD servers, is this a problem? I manually changed the port for both consoles (they were both on 3074 before) so now one is using 3074 and the other console a different one. Not sure if them being on the same external IP is going to cause any lag or interference.
  10. Well two people on Reddit were praising this option up and down, saying how it was literally all they ever had to do. I was inclined to think security wise it was probably a bit more vulnerable but maybe I will give it a try if I ever encounter a problem.
  11. Update: I removed my port forwarding option that I experimented with, removed both consoles from the IP reservation, rebooted etc and then readded them. I changed the IP to something different, rebooted the consoles and right now they are both open on the Xbox side and under COD network. I also removed the consoles from instant-on but might be a non issue now. Question: Someone on reddit said that they have 5 consoles on one network, yes FIVE! He has them all open NAT on both console and Activision games (COD, Destiny etc). He said he changed no settings other than simply changing his Netgear NAT Filtering setting from secured to open. Apparently this is like the godfather of settings to make sure your NAT is open. All they did was switch it from Secured to Open and all their problems were fixed. Can someone provide some input on this setting because I've never heard of it.
  12. I'll monitor everything tomorrow and see how it goes. If I wanted to put the consoles into the DMZ, how would I go about it?
  13. Forwarded some ports and have the IP's reserved for the two consoles, hopefully this resolves it. It's weird, simply reserving the IP's used to fix this problem without any hassle.
  14. UPNP is enabled and there are no port forwarding rules. How do I simply open a port? There doesn't seem to be anywhere I can enter say 3075 UDP.
  15. I have two Xbox One consoles connected and have the issue of one being open NAT, the other being moderate. Before, I had both console IP addresses reserved and it seemed to resolve the issue. However, since (I believe) a factory reset the problem seems to have resurfaced. Not sure what I am missing because this used to fix the problem.
  16. Hey, I heard that XR500 Firmware V2.3.2.32 has now been released. Just want to see if this update holds the changes that we currently have and whether it is safe to upgrade to the latest version now.
  17. Assuming no ETA on that? Either way that's good news, look forward to it. If possible, can you give us a heads up in this thread whenever that happens?
  18. Have these changes been implemented into the latest firmware yet?
  19. It could well be that. I'm currently running the debug version due to the disconnect problem we faced and waiting on the new firmware to contain those changes. File name for current firmware version is XR500-V2.2.1.10-DBG-XR356-180522a so yeah definitely a few behind.
  20. I read the tip under the Traffic Prioritization category which suggested enabling "Auto Traffic Prioritization" in the side menu. Only issue is I cannot find this option anywhere, can someone point me in the right direction?
  21. Update: MoCA Adapter arrived and it works flawlessly! No need to change IPs and my nasty Verizon FiOs G1100 router can now be completely removed from my setup. Internet and TV working perfectly!
  22. Okay great. I'm looking up other options so hopefully this can be avoided altogether. I've found a fairly affordable MoCA adapter which will hopefully completely resolve my issue.
  23. Okay so just to double check. I make this change under the LAN Setup page and simply change the IP to or something and then Starting IP, Ending IP Would that seem reasonable? Do I need to do anything with IP Subnet Mask or RIP Direction/Version?
  24. How come when I changed it to it suddenly broke my router? My only thought is that that IP was also a device I had connected but other than that I'm clueless. Last thing I want to do is make the same mistake and essentially tank my router again.
  25. I have noticed that my Verizon FiOs G1100 router IP address is the same as my XR500 ( This seems to be a problem as my G1100 cannot receive an internet connection from the XR500 when it is bridged. Is it possible to change the IP address for the XR500 so that both devices can work together? I tried doing this earlier and changed the IP Address from to under the LAN TCP/IP Setup but all it did was completely disconnect my router and left me unable to access it at all.
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