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Black Ops 3, Xbox 1 Atlanta Server


dmd12051

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Hey guys,

Fellow duma user here. My results are mediocre. I attribute this mainly to my home location, based in the nashville, Tn area. My ISP is comcast, and currently my netduma sits behind an arris Model TG 862g/ct, which is currently in brdge mode. And I also have a motorola SB6141 which I achieved similar results.   

My main question for other fellow xbox one users, does anyone connect to the Atlanta server for black ops 3? I ping 20-25 to this server, but I am never connected to this server. I have locked my geofilter over this server, set ping assist to 0, and I am unable to find games, Set ping assist to just above what I ping to it, and still unable to get any games on this server. 

Through basic tracerts, via command prompt my traffic is routed through Alanta. 

I have updated to the latest firmware. 

My lowest ping games are at 40 ms.

I have systematically found by shrinking my geofilter to the smallest size, and incrementally increasing my ping by 5 ms, the lowest point at which I will find a game with ping assist is 40 ms. 

I have manually forwarded ports:

80

88

500

3074-3076

3544

4500

 

I am hardwired to the Duma, which is connected to said modem. 

 

I also have bleeding edge and auto cloud ticked. 

 

The speed tests I have posted are via wifi to the main hub in TN. Xbox 1 statistics are 83 ms ping to the MS server, 89 mb DL/ 11-12 UL.  

So, anyone ever connected to the ATL server on xbox one? I can accept if the lowest ping games are 40-50 ms merely because of my location, but if there is a functioning  server right in my backyard, I am curious why I am unable to connect.

 

I have posted internet diagnosis results, speed test results, server locations when I log into black ops 3 multiplayer, and my ping to the indicated ATL server I never connect to even though it's right there when I log in. 


 

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I have my geo set to pretty much Kansas east because all I get are Kansas. Never ever get anything else. The screenshot of servers, I assume, you put I never see that without a huge circle in Kansas. I also have comcast. I made a post in general support of my xbox settings that work. Though I still only connect to Kansas but it works well.

http://forum.netduma.com/topic/9311-my-bo3-settings-that-work-xbox-one/

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I live north of Orlando, FL and I can never connect to the Tampa or Atlanta servers no matter what I try! In fact the only way for me to even connect to a dedi is to either place my geo filter in the ocean and use ping assist set to 50ms, place the Geo filter over Kansas, or disable it completely. When I do connect to the dedi in Kansas, especially if done through the ping assist, I will usually start out with 42ms of ping but about 30 secs into the match my ping shoots up to 146ms EVERY TIME! It's always the same two numbers. These are what my Duma says, but the BO3 ping chart will read 33ms and 51ms. I completely baffled and have run out of ideas. I have read that when server pops up in Kansas, that it's really in another location but is there by default. So I really have no idea what server I'm connected to but if Tampa and Atlanta show up on the map during boot up, why the hell can't I ever connect to them? Any one have thoughts or input?

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I live in Atlanta as well and I'll see the red circles showing dedi servers locations in Georgia and Florida when I first load up BO3 but after I log in they disappear. So it's hard to tell what server your connected to because the periodically updating of the server locations in the R1. I've never connected to the server in Atlanta because its never showing. They're should be a different symbol or color to identify what host or server your connected to.

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I have my geo set to pretty much Kansas east because all I get are Kansas. Never ever get anything else. The screenshot of servers, I assume, you put I never see that without a huge circle in Kansas. I also have comcast. I made a post in general support of my xbox settings that work. Though I still only connect to Kansas but it works well.

http://forum.netduma.com/topic/9311-my-bo3-settings-that-work-xbox-one/

 

Where about are you located? I have noticed that I am mostly connecting to the Kansas servers. I am almost positive some are mislocated. I have noticed the blocked host distribution changes as it searches for games. I am assuming that because, some games I noticed the distribution of players is mainly in the northeast, others they may be scattered through the central and southern US. I very rarely notice games with a lot of players located in the southern US. It's difficult to tell because I am able to ping both the northeastern and central us servers between 30-50 ms. 

 

I definitely have experimented with your settings in the past. I have been lurking the forums a while. What I will do when my wife goes to bed is reset the router and block her Iphone, because I have evaluated the network monitor, and the I-phone with its continuous syncing, causes massive spikes in network traffic. Even though I am hard wired in, I have observed noticeable connection degradation the moment it connects via wifi on a regular basis. I also have attempted to adjust my mtu settings. I used to be able to adjust it, and it would register as the correct mtu on the xbox network settings, but recently I have noticed it has been locked at 1480 regardless of my adjustments. 

 

I live north of Orlando, FL and I can never connect to the Tampa or Atlanta servers no matter what I try! In fact the only way for me to even connect to a dedi is to either place my geo filter in the ocean and use ping assist set to 50ms, place the Geo filter over Kansas, or disable it completely. When I do connect to the dedi in Kansas, especially if done through the ping assist, I will usually start out with 42ms of ping but about 30 secs into the match my ping shoots up to 146ms EVERY TIME! It's always the same two numbers. These are what my Duma says, but the BO3 ping chart will read 33ms and 51ms. I completely baffled and have run out of ideas. I have read that when server pops up in Kansas, that it's really in another location but is there by default. So I really have no idea what server I'm connected to but if Tampa and Atlanta show up on the map during boot up, why the hell can't I ever connect to them? Any one have thoughts or input?

 

That is exactly what I am trying to figure out. I never have less than <30 ms duma ping in game, and never less than 40 ms through black ops 3. I am wondering if the ping that black ops 3 is displaying is off a different port, or data protocol. That is probably the only reason I can gather the in game ping is always less stable, with a variation of 20 ms or greater and massive spikes. 

 

I live in Atlanta as well and I'll see the red circles showing dedi servers locations in Georgia and Florida when I first load up BO3 but after I log in they disappear. So it's hard to tell what server your connected to because the periodically updating of the server locations in the R1. I've never connected to the server in Atlanta because its never showing. They're should be a different symbol or color to identify what host or server your connected to.

 

How does the game play for you? What is the lowest ping game you are able to get into with using strictly ping assist? The server I ping in Atlanta when I log into multiplayer averages 20-25 ms. It does disappear. I never get into a game with that low of a ping, so I'm guessing I never am put on it, or it isn't operational for hosting games. 

 

 

What's very strange, is when I have played p2p is the host selection. My friend located just west of me here in Tennessee, on multiple occasions has been selected as host. He has awful internet, with less than 4 mb up. Now that is definitely enough for gaming, but hosting a ground war game? C'mon.

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I haven't played in about 2 days due to work but the only time that I can recall connecting to a local dedi (Tampa) was my first game after the new duma update.  Geo in the ocean with ping assist set to 35ms.   I was running about 29ms ping on both the duma and BO3 in-game ping chart.  That game was the smoothest game I think I've ever played.  No 4 billion hit markers before my enemy dropped or should I say before he turned and insta-killed me.  Directly after that game I was put back on some random dedi marked in Kansas again!  When I set my ping sub 50ms ( with geo filter in the ocean and strict mode ticked) I will connect to a p2p game.  The ping runs true with no real lag spikes and the hit detection seems to be pretty good.  The problem is when connected to a player host, there seems to be no one in the lobby or at least only a few.  Never a full lobby and game.  Most of the time I won't even finish the game because I will either get the "Connection interrupted" message of a host migration which always ends up with my game freezing and I need to reboot.  So the dedicated servers seem to be where all the players are.  Prob the most aggravating thing for me is when connected to a dedi, I ALWAYS ping one of two different pings! Its either 42ms or 146ms. Those numbers don't stay at that exact ping but fluctuated about 3-4ms. When I look at the peer ping bar chart of the duma, I am always the highest in the lobby when it says 146ms.  BTW I have a 65 down 6 up connection.   I'm completely stumped at why I only get those two pings. My tinfoil hat theory is telling me that it is done purposefully but I can't prove that, yet.  Is there nothing that can be done to connect to one of the two dedicated servers near me?  At least let me know which one I'm playing on. I hate when it pops up in Kansas beacuse I have no clue as to where I'm connected (Dallas, Chicago, NJ, NY, SEATTLE wtf).  Maybe the servers are just too crowded but that still doesn't explain my ping issue.  Does anyone from Netduma have any input or ideas on what I could try?  The last 4 releases have been complete connection garbage!  I badly want this game to play well but if it keeps up going down this road, this WILL be my last CoD title I will ever purchase.  

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Nearlypfkt:

 

You brought up a good point about phones pinging back and forth constantly, so I am going to do an experiment where I turn my phone OFF for a few games and watch the ping spikes.

 

If they are still there and fluctuate between extreme numbers like you have cited, my theory is this is the lag compensation that is being used to "even the playing field" for those with higher pings? Think about it. You can easily add latency to a connection, so having an algorithm do it on-the-fly would not be very hard to program given certain parameters. 

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Where about are you located? I have noticed that I am mostly connecting to the Kansas servers. I am almost positive some are mislocated. I have noticed the blocked host distribution changes as it searches for games. I am assuming that because, some games I noticed the distribution of players is mainly in the northeast, others they may be scattered through the central and southern US. I very rarely notice games with a lot of players located in the southern US. It's difficult to tell because I am able to ping both the northeastern and central us servers between 30-50 ms. 

 

I definitely have experimented with your settings in the past. I have been lurking the forums a while. What I will do when my wife goes to bed is reset the router and block her Iphone, because I have evaluated the network monitor, and the I-phone with its continuous syncing, causes massive spikes in network traffic. Even though I am hard wired in, I have observed noticeable connection degradation the moment it connects via wifi on a regular basis. I also have attempted to adjust my mtu settings. I used to be able to adjust it, and it would register as the correct mtu on the xbox network settings, but recently I have noticed it has been locked at 1480 regardless of my adjustments. 

 

 

That is exactly what I am trying to figure out. I never have less than <30 ms duma ping in game, and never less than 40 ms through black ops 3. I am wondering if the ping that black ops 3 is displaying is off a different port, or data protocol. That is probably the only reason I can gather the in game ping is always less stable, with a variation of 20 ms or greater and massive spikes. 

 

 

How does the game play for you? What is the lowest ping game you are able to get into with using strictly ping assist? The server I ping in Atlanta when I log into multiplayer averages 20-25 ms. It does disappear. I never get into a game with that low of a ping, so I'm guessing I never am put on it, or it isn't operational for hosting games. 

 

 

What's very strange, is when I have played p2p is the host selection. My friend located just west of me here in Tennessee, on multiple occasions has been selected as host. He has awful internet, with less than 4 mb up. Now that is definitely enough for gaming, but hosting a ground war game? C'mon.

I'm in South Jersey close to Philly. We should be able to game together no problem. What I have been noticing lately is some of the locations at Kansas absolutely suck if you watch the ping it will jump alot to like 300ms and then back down. Others at the same location stay steady at about 20ms. I don't think a single one is a server because I can white and black list all of them. Its like I never connect to a server just a bunch of dudes who happen to live in Kansas. LOL I tried making my radius on geo to just about as small as possible and moved PA to 20 and still connected to Kansas but no 300ms spikes. The last few days have been rough getting good games on xbox, last night I was in a full party. UHG is all I can say. I had two awesome games the rest I hid just to keep my KD ok. 

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Where about are you located? I have noticed that I am mostly connecting to the Kansas servers. I am almost positive some are mislocated. I have noticed the blocked host distribution changes as it searches for games. I am assuming that because, some games I noticed the distribution of players is mainly in the northeast, others they may be scattered through the central and southern US. I very rarely notice games with a lot of players located in the southern US. It's difficult to tell because I am able to ping both the northeastern and central us servers between 30-50 ms. 

 

I definitely have experimented with your settings in the past. I have been lurking the forums a while. What I will do when my wife goes to bed is reset the router and block her Iphone, because I have evaluated the network monitor, and the I-phone with its continuous syncing, causes massive spikes in network traffic. Even though I am hard wired in, I have observed noticeable connection degradation the moment it connects via wifi on a regular basis. I also have attempted to adjust my mtu settings. I used to be able to adjust it, and it would register as the correct mtu on the xbox network settings, but recently I have noticed it has been locked at 1480 regardless of my adjustments. 

 

 

That is exactly what I am trying to figure out. I never have less than <30 ms duma ping in game, and never less than 40 ms through black ops 3. I am wondering if the ping that black ops 3 is displaying is off a different port, or data protocol. That is probably the only reason I can gather the in game ping is always less stable, with a variation of 20 ms or greater and massive spikes. 

 

 

How does the game play for you? What is the lowest ping game you are able to get into with using strictly ping assist? The server I ping in Atlanta when I log into multiplayer averages 20-25 ms. It does disappear. I never get into a game with that low of a ping, so I'm guessing I never am put on it, or it isn't operational for hosting games. 

 

 

What's very strange, is when I have played p2p is the host selection. My friend located just west of me here in Tennessee, on multiple occasions has been selected as host. He has awful internet, with less than 4 mb up. Now that is definitely enough for gaming, but hosting a ground war game? C'mon.

I haven't played in the last week, been waiting on my gaming monitor (BenQ-RL2755HM) to arrive. So I can test it out to see if it helps with the lag delay and the "shoot first die first theory" that happens to many times. But when I did attempt to connect to the Atlanta dedi it would show me connected to a server in Seattle with pings ranging 25ms - 45ms. The in game ping is deceiving as well fluctuating from 33ms to 50ms then too 140ms, I can say 2 of 10 matches may be on point where my bullets are hitting as they should be, then the match is over and a new one begins a player on the opposing team just goes bananas killing everyone with ease. 

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+secretface - you brought up a good point about whitelisting and blacklisting the server when connected in Kansas, I can't recall if I had that option never really looked. But I do know that when the large host circle appears in Kansas I look at the black ops 3 revision number and I see a small "e" next to the number I believe that confirms you are playing on a dedicated server even though each game it has a different server ID tag. It's very rare that I will connect with a lower paying and stay at that lower ping for the entire match, I always shoot up to around 146 ms.

 

+xZoex - I don't want to squash your hopes but I have that gaming monitor but its the 24 inch version and unfortunately I don't see a difference. Don't get me wrong I wouldn't trade my gaming monitor for anything it is awesome but as far as making a difference in black ops 3 that's a no go. Another weird thing is whether I'm connected to Seattle Arkansas both on dedicated servers my pink could be lower or it could be higher I still seem to get the same old BS lag compensation nonsense. So it feels as if it is being done intentionally like previously mentioned. I really think they are adding randomness into the game in order for people to go 1 to 1 ratio. Again maybe that's my tin foil hat theory kicking in or maybe I've been watching too many YouTube videos of BdobbinsFTW lol.

 

I will be playing today I'll post again later to see if anything has changed, I'm not holding my breath though.

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One thing I have noticed that may, or may not be part of this equation is the added flinch when shot in BO3 since there is no "Toughness" perk anymore.

 

I can't count how many gun fights I've lost because of kick alone, let alone lag compensation.

 

I will shoot first, the other guy fires back, I get hit and my gun flies up into the air even with the grip attachment! I am then killed with a head shot even though I was filling the guy with virtual lead long before he fired his first shot. I think if they took out the flinch and or put Toughness back in there would be a more even playing field even with the lag compensation?

 

The point is we have two big factors that may be influencing each other that add randomness into the game.

 

If it got out these were done on purpose, would anybody play CoD anymore?

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Good Point. In core, twitch is compounded, so as you take more bullets the twitch gets positively epileptic. You do not experience this at all in hard core.

I agree with you that the delay would be less pronounced if they would reduce the twitch, or make it so that it doesn't stack.

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I've come to the conclusion that there is nothing that can be done.  Whether I'm connected to a dedi, a p2p, or even when I'm host it all plays the same (lag compensation wise).  It just feels predetermined!  As far as the Netduma goes.....as far as for black ops 3, it has proven nothing more than another piece of hardware to better help u determine who you are connected to.  I am completely at a loss and think I've come to the conclusion that all this lag comp is built into the game to try and even out the playing field. Which is complete BS.  I consider myself a pretty good CoD player and I know my hand eye coordination.  But when I'm constantly dying because it seems as if I'm shooting marshmallows from my weapon, I think thats complete BS!  If someone feels they have good settings for the netduma for the southeast U.S. location Pleaseeeeeee let me know. 

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I just spoke to one of the employees at a local Gamestop and he told he that he was talking with his Xbox sales rep and he was told that the dedicated servers for Black Ops 3 were sold to Sony.  He said the Xbox servers are complete trash because all of the money have been pumped into the Playstation servers.  He informed me that this year was the first year that Sony has rights to the CoD servers.  So what does this mean, has anyone else heard of this?  Does this mean us xbox one users are screwed?  I have played most of the day and its been absolute trash connections.  I recorded my ping jumping from its normal connection of 42ms up to its usual camping spot of 146ms for the remainder of the game.  I was thinking of posting it to Youtube just to see if anyone else is experiencing the same issue.

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