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Posted

Just dropped a new Black Ops 6 Ranked clip. This one’s not about streaks, it’s about proof. 💀
Kill cam shows me “beaming through smoke” like I’m cheating… but on my screen? Crystal clear.
No desync, no packet loss. Just pure NetDuma R3 consistency keeping my POV clean.

(Just to be clear the R3 ain’t spawning smoke on their screen, that’s just Call of Duty doing Call of Duty things 💀)

📺 Watch here: 👉 https://youtube.com/shorts/-oKskSHjZ8E?si=KJnfYyZahhWH6-dF

Gameplay Highlights:
🎯 Ranked Play gunfights with zero visible latency or visual desync
💀 Kill cam made it look like walling through smoke
⚙️ Legit POV shows smooth tracking + clean visibility
🔥 No packet loss, no ghost frames — full hit-reg confidence

Network Setup:
🚀 NetDuma R3 running latest firmware + tuned Geo-Filter
Stable 30–40 ms latency locked in
Congestion Control keeping upload/downlink tight
🎮 Connection stayed crisp through every engagement — even post-killcam review

It’s crazy how much misinformation starts from killcam desync alone.
When your network’s dialed in, it’s not cheating it’s just R3 doing its job. 💪

📺 Catch My Live Streams Daily:
Twitch ➡️ twitch.tv/toddzillainla
YouTube ➡️ youtube.com/@TODDzillaInLA
TikTok ➡️ tiktok.com/@toddzillainla
Kick ➡️ kick.com/toddzillainla

Or watch directly here 👇

Thanks for locking in and supporting the grind. 🔥

Posted

Nice Todd!

Are you on spectrum cable or fiber?

do you have any key R3 settings that really locked the consistency of your hit reg? what's your secret sauce? hah

Posted

Hey, appreciate it! 👊

I’ve actually got both — 2 Gbps Frontier Fiber for my gaming/streaming network, and Spectrum 1 Gbps cable for the rest of the house (kids, TVs, phones, etc.).

I’ve posted videos showing my current setup: bandwidth reservation at 20 Mb up/down, all correct ports forwarded for whatever platform I’m playing on.

Honestly, I think the “secret sauce” is how most people over-adjust their bandwidth sliders for bufferbloat. The R3 already handles that for me — since it only supports up to 1 Gbps and my line is 2 Gbps, it naturally keeps the traffic balanced.

For Warzone, I run both sliders at 92%, and on the bufferbloat test my latency stays around 2–4 ms with 0 ms upload/download spike. For Multiplayer, I tighten it further — around 50 Mb down / 30 Mb up — just to keep the hit reg feeling extra snappy.

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