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Call of Duty Infinite Warfare version 1.04 Patch Notes


RADDY1993

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MULTIPLAYER:

  • Fixes for Medals

General fixes for Infected mode

Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam

Map exploits (we know some of you are reporting one on Genesis; we’re working on it)

Removal of Taunts that weren’t supposed to be unlocked

Localization formatting fixes

Adjusted a challenge to correctly reference Propulsion rather than Rushdown

Fixed typos

Adjusted the challenge for killing players in the air just a tinnnny bit more lenient

EAK ADS fire fix

Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress

Added a sound for tripmine projectile

Fix for Synaptic death going through the ground

Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD

Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled

Adjusted points for score per bomb plant

Fixed accessory collision on the R.A.W.

Adjusted a Frontline spawn point on Riot due to intersection geometry

Fix for previews of Mission Team emblems when they were still locked

Adjusted gun camos

FFA score increase from 50 to 100

Fixed the collision of the strap on the Karma from glitching through the other side of the gun

DMR-1 – Epic- No longer supports the Variable Zoom Scope

Enlarged the collision shape on cosmetics to prevent clipping with various weapons

Fix for one extra frame of latency that was appearing in the muzzle flashes

Fixed a bug where bots wouldn’t pick up crates in Drop Zone

Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA

Fix for S&D crash

Better win conditions that will prevent draws in Reinforce

Combat Burst duration tuning for CWL

CWL – adjustments to recipe for correct Payload charge and score rates

Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know

Added Infected mode

Adjustment to the Warden Killstreak on Breakout

Pick 10 points are now blue

Added ability to see the chosen Rig and mini combat record of others players in a lobby

ZOMBIES:

  • Fix for pap zappers having no ammo after you pick them back up off the standee

Fix for pap zappers not having camo after putting back on the standee

Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie

Fix for zombies who “walk on air”

Fixes for certain cards with the Alien Fight

Front end camera transition fixes

Fix for the croc mouth (sometimes it wouldn’t return to its original height)

Fix for seeing player outlines when they are playing emulated arcade games

Allow clowns to be part of the “kill marked” challenges

Make sure the Brute zombie doesn’t decide to grab/kill zombies who are marked for a challenge

Fix for players being able to jump+sprint down the slide

Add the soul key progression to the front end.

Fix for players being able to repair a window from too far away and avoid being attacked

Fix for N31L’s pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row

Fixed the occasional crawling zombie playing a standing death animation

Reducing emissive on camos

Give player a hit reward if melee’ing during Infinite Ammo

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