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khola

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Everything posted by khola

  1. I have tested multiple values already, with upload and download all the way down to 35%. Modem is Technicolor CGM4331 set in bridge mode, modem doesn't have an option to add R3 in its DMZ since the modem is bridged and being used only as a modem.
  2. Unfortunately this does not help at all, I have the console setup as the only device with the highest priority following your video tutorials on YouTube.
  3. Yeah, seems to be consistent. Rebooting router makes it go away for a few matches but it comes back after, never had this issue on the XR1000.
  4. Ping stays consistent 30 - 35, issue is player is lagging or skipping. Typically when this happens you would notice a huge ping spike or packet loss but this is not the case here at all
  5. Player is randomly skipping (Gameplay hitching), I'm not getting any in game packet loss or errors while playing MW3. Friends voice chat in PS5 party is also lagging, not sure how to troubleshoot this issue and I want to avoid rebooting router everyday.
  6. Why is reservation capped to 20 Mbps for download and upload? We should be able to simply "Select Device > Adjust QoS for said device". For someone that has IT experience it feels like I'm navigating through a maze to limit bandwidth on devices. The current user interface is extremely complicated for no reason at all. With the way the UI is currently setup you navigate to SmartBOOST > click three dots top right > Click manage profiles to manage current "Favorite" (Default profile) > click on profile > add device > click off screen > click "Bandwidth reservation"> Add reservation > choose device > Choose Target [Why????] I simply want to limit the bandwidth of my devices without the need to select the target for the device... We should be able to limit bandwidth per device similar to how ASUS has it set up:
  7. Here's what's happening exactly. Scenario #1: Geofilter enabled with Geolatency off - "Searching for a match" to "Connected" it connects to a server outside of the GeoFilter and then disconnects and the "Searching for a match" message appears again until you find a server within the highlighted area in Geofilter. Once the match is over you will receive a -200 SR in addition to the SR earned for winning the match. Basically player gets penalized because its not connecting to the server the game wants you to connect to. Scenario #2: Geofilter enabled with Geolatency on - Can connect and play normally without losing SR, however it picks servers outside the selected range, basically Geofilter is not working.
  8. When Geo-Latency is enabled GeoFilter doesn't work, this is all not making sense at all.
  9. Search goes from "Searching for a match" to "Connected" it connects to a server outside of the GeoFilter and then disconnects and the "Searching for a match" message appears again until you find a server within the highlighted area in Geofilter. Once the match is over you will receive a -200 SR in addition to the SR earned for winning the match. Is there a way to prevent this from happening? Tested with Geofilter off and it doesn't occur.
  10. Not working for me, getting "Unknown error". Rebooted router and upgraded to the latest firmware v4.0.41.Did another reboot and I'm still getting this error message when attempting to add UDP port 3074
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