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StrizFPS

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Everything posted by StrizFPS

  1. Popping back in almost 1 year later to see if there's an update yet on the geofilter functionality 😭
  2. Just popping back in for another monthly check on the Geo-filter. Any changes?
  3. Is there a rough ETA for when it could be fixed?
  4. The issue is that without the Geo-Filter working for the game then the game will still be placing me in 240ms matches like the one I just played, literally minutes ago šŸ˜‚
  5. Halo Infinite is my main game, but ping has been outlandish lately. It's been 100+ in 80% of my matches for the past couple of weeks. Editing the hosts file still works, but you're limited to 4 servers that you can block. If you block more than 4, the game stops you from connecting to the servers you left unblocked. I can block ANZ and Asia servers, but that still leaves EU servers, NA West and Central. Which all give me 70ms+ ping. If I don't block every server other than NA East 1 & 2 I never see a 50 ping game, which is the lowest possible ping I can get where I live in Canada. For some reason they're not using their Toronto and Montreal servers, which would give me 30 and 40 ping. So, I'm wondering if there's any point in buying the R2 right now. If the Geo-Filter doesn't work for Halo Infinite then there's really no point...
  6. Any official word on a fix for Infinite geo-filtering?
  7. I don't have a screenshot, nor do I have a Netduma (yet) but what happens to me using the hosts file method is it'll hang on "other players loading..." for an extended period, like 5+ minutes, when it normally only says it for 30 seconds. And then following that hang it'll say "lost connection to the game server" with "there was a problem with the dedicated server" underneath it in a smaller font. I'm imagining it's similar for people using a Netduma instead of the hosts file. They've unfortunately patched the hosts file out now, you're limited to how many servers you can block. I can only block the ANZ servers + 1 EU server before the game prevents me from connecting at all. They really need to add server select in-game. The people geo-filtering who get this "lost connection" message are unfortunately losing rank due to these games where the team they would have been placed on lose in a 3v4 match. It still counts as a L for the geo-filtering player even though they never set foot in the game. The game in its current state, given the fact that it's literally designed to favor lower ping and it'll just trash my shots I fire when I should be getting trades, etc, is borderline unplayable when every other game is 100+ ping for me and the other players in the game are getting 15-40 ping. It's heavily in their advantage. If they had simply coded it to go based on the timestamp of the input rather than favor ping it wouldn't be an issue. If me and the enemy are pulling our triggers within 5ms of each other, that should be a trade whether I'm on 100 ping and he's on 15 ping, or we're both on 50 ping.
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