I’m observing the resembling problem as Spartanogc.
I have the separate internet line 100/100 using exclusively for video games. Ping is up to 8.8.8.8 is not exceed 3 ms, and there is no loss of packages (NetDuma built in test). I’ve configured router according to recommendations in wiki, but I can’t play in the most of lobbies, because I play with fare-located players or players with bad internet. Ping with the most of players is over 60 ms, and very often the huge jitter occurs (40-100 ms). At the same time frequently, there are no players from my location in the lobby, even I start matchmaking in same time with my near located friends. At the time of game with my location players ping is not exceed 15 ms, and jitter is not exceed 3 ms. During the strict mode activation, I always receive error code and I am thrown out to orbit immediately.
I’ve used bottleneck method proposed by R3M!X, but it wasn’t help.
I’ve tested router in COD AW and it is working flawlessly, in general games had ping approximately 40 ms, and jitter was minimal. It seems I fell within dedicated server with the distance 2012 km from me, conceivable in Germany (in most of games).
I understand, that Destiny has a specific matchmaking without taking into account quality of players connection and their location. Is any chance to fix this disadvantage of the game?
Anyway, I consider R1 is excellent product and I wish good luck, progress and development to your start-up.