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Gaffney

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Everything posted by Gaffney

  1. If you are having issues then I would recommend some troubleshooting to identify the source. Such as running pingplotter to 8.8.8.8 to test your ping, packet loss and jitter with your current network setup. If that turns out fine or you don't think there is an issue with that then do the following (I would heavily advise against trying to polish a turd when the issue may be something more fundamental with your network). Go to the QOS screen on your XR500. Go down the page to traffic prioritisation. Untick DumaOS Classified Games. Press the add device button and select your device and then select advanced. Source port start and end should equal the port your COD is using, should be either 3074, 3075 or 3076. For a PS4 I believe it will use 3075. Destination port start should be 30000 and end port 45000 and select UDP as the protocol. Hit add device again but reverse the source and destination ports. Everything else is a little subject so far when it comes to anti-bufferbloat, bandwidth allocation, port forwarding/UPnP, additional/less ports to prioritise and things such as artificial latency, geo-filtering, packet duplication, artificial latency and so on.
  2. I've used the settings posted by blackfirehawk and here is my findings/setup. Device: PC, Location: UK, GeoFilter: UK only, QoS: S3074 > D30000-45000, ABB: Off, Share Excess bandwidth: No. My ping ingame went up slightly, and did sometimes display near 100ms up from 45ms. However the gameplay has been buttery smooth, my targets seem to feel less spongy. It's the biggest improvement I've seen to my gameplay, except from disabling ABB and turning off share excess bandwidth. Those settings stopped me getting high ping and packet burst when someone was watching Netflix on an amazon firestick. Going to fiddle around with these settings to see if there are any further improvements that can be made.
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