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fds

R3 Early Access
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Everything posted by fds

  1. Ok, I'm understanding, thank,s for contributions!
  2. I understand, it seems like a somewhat different concept from a limiter. On the other hand, it has been mentioned that if this function previously existed in limiter mode, is it possible that it still exists and can be tested with some older firmware?
  3. Thank you for your contributions, they are very helpful.
  4. The results are consistent in monitoring, there is hardly any jitter or fluctuation, and the result is A+. Another question that comes to mind... in the bandwidth reservation options in SmartBoost, does this function act as a limiter? In other words, if I reserve only 20 Mbps, is that all it will offer to the application that applies it, or is that not how it works?
  5. Okay, I understand what you're saying... I'll continue testing in this direction. Thank you for your input!
  6. I have carried out the tests correctly, and although it is not necessary to reduce my speeds, no matter how much I use CC, I cannot achieve decent results. No matter how many adjustments I make, the best I can achieve is a B-C rating. The only way to obtain good results is by lowering my speeds from 1 GB to 500-200. From there, the waveform test starts to give A-A+ results (this is what my query referred to). In my case, I have only achieved this in this way. On the other hand, as I said before, playing this way, I noticed that the matches were smoother and I had better overall response from the actions in DualSense (the skills require a lot of action, and when the network environment is not smooth, the experience becomes very irritating). But anyway, it seems that this could be helping, although EA manages with its servers to give you a terrible experience once again and see if you fix it by paying for items. - What you mention in the video, if I do a bufferbloat test with the game's latency indicators turned on, what do I get out of that? All I'm going to see are bad connection messages... I don't understand what that achieves, what can I check in real time? - The firmware version is the most recent public one, I'm not on the beta at the moment. - The last thing you said is what I think I've done, manually adjusting the speed in speed advanced, which is what has given me the best results.
  7. I meant ‘sliders,’ sorry. I was referring to congestion control. If I try to get an A+ bufferbloat, it's impossible using only congestion control. I have to manually reduce my speeds to get an optimal result. What I've noticed, as you say, is that even when I reduce the speed, everything runs more smoothly and fluidly in games. Therefore, I think I'm heading in the right direction. Any ideas that could help me achieve a good configuration in R3, especially focused on improving fluidity in games, are welcome. I usually play FC26. The truth is that I'm still clumsy with the R3 configuration. Even though I've been using it for a few months now, I feel like I don't know how to get good performance out of it.
  8. Is it normal that I have to significantly reduce my speed in order to achieve an A rating for bufferbloat? Using my maximum speeds of 1 GB and playing with the slayers, it's impossible for me. The only way I've managed to do it is by reducing my speeds.
  9. Thanks for the support Frazer, answer to your question is no, any changes. The problem is about any type of inconsistency of the firmwares that the team are working on, but for me is enough, close a 2 months working with this regular problems. When R3 is a efficient product i,ll com back with. Thanks for your support.
  10. Next drop of Geo Filter. From tonight I'm back to my old equipment. I appreciate the support from the team here, but it is unsustainable and seems like a joke to buy a product and services that are consistently giving more problems than attributes. Maybe another time will be a better time to go back to Netduma. Regards. logs(2).txt
  11. Only 2 servers, Madrid and Paris-The model of ONT and connection type i mean about before: PPPoE direct to R3 (ONT Model ZTE Digi Spain Telecom provider ) - DMZ on R3 to PS5 device Yeah, I catch the browser you mean...maybe it's a problem solves with refresh it
  12. Geo Filter is in restrictive mode always, but i tryed to change that, and turn off but nothing happens. The only way to solve the issue is reboot R3, thats solve the problem and the game servers can reached The browser i use is Firefox, but i dont think the browser cause the issue that R3 dont reach any server
  13. Just reboot, and the connect to server, but the problem its stil en Geo F, it dont show any server in map, and turn all screen in yellow colour.
  14. Nothing, it is impossible. It's been quite frustrating to stay active with R3. It works for a while and then problems appear at every turn. It's absurd, something that should relate well to the environment of any video game, doesn't, and problems arise on a very regular basis. If a robust firmware does not appear, the best alternative will be to go back to my previous system, and do without the options (however good they may be) of NETDUMA. It is quite unfeasible to maintain this relationship with your videogames and free time.
  15. Nope, any VPN at this moment, PPPoe to R3, nothing more. Start at this preciss moment,
  16. Then R3 loses general connection.
  17. Tryed to turn off Geo F, and remove device, dont work... anyway to research any game server.
  18. Right now, the same problem. The PSN season its on, but the game go to disconect from the server. Any game im try its possible to reseacrh for R3. The problem should be in Ge filter, i think. The other devices have internet and run correctly. R3_2024-10-15T15_58_51.037Z_logs.txt
  19. I usually play FC25 and Top Spin 2k or another 2K multiplayer title. What GeoF settings do you use? I usually use Steady Ping - Geo LAT - Strict mode. The problems are usually the same and are usually repeated in the same order as described above: 1) It loses synchronisation with the game server (usually FC25, but I put another one and it doesn't work either) while the PSNetwork connection is still active and there is a connection in the rest of the computers. I solve it by turning it off and on again. On other occasions (not many) R3 has lost the connection to the other computers, the solution was the same, only once it was necessary to reset it to factory defaults. I remember that he told me that he did not advise to turn off R3 frequently, but in my case it is necessary to turn it off at night to be able to sleep, because of the annoyance of the white lights on the front (it was said that they would add the option to turn them off, but this option has never arrived), sometimes I think that this problem can come from turning off R3 at night, although it seems to me an absurd idea.
  20. First don't reach any game server on PS5, only PSN connect, but don't reach any game serv in Geo Filter. Next, the R3 diconnect and show these logs. logs.txt
  21. Perhaps you mean "dissable" Geo-Latency?? if its enable that means try to connect to properly server, its true??
  22. Ok, GeolLatency its work at this moment, maybe can get another serv in 3% of matches i played. This changes maybe are a good news for EAFC players..
  23. Good, I've read that it's not usually recommended, but in order to experiment with different servers in EA's FC25 game, is there any way to force R3 through GeoFilter in order to bypass MM's EA tunnel? Even if I select another country on the map, EA has a MM system where it always matches my nearest server, I would like to know if there is a way to force and test how the game feels on other servers.
  24. Probably using the same, when i playing the geo filt locate mi conection on the same server in Madrid
  25. while during the test, wich R3 options dont work correct?? there any diference if the FC25 servers are listed or not?? I mena, for example, Steady ping work correctly or its fine if the servers are updated??
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