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redwing497

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  1. Like
    redwing497 got a reaction from xlr8r in In-Game Lag Compensation FIX for COD WWII Pc Gamers   
    Thank you for spreading the word xlr8r.  If any of the Duma guys can answer this, I still have an issue with the Xbox one Teredo IP.  If I don't have those servers under my geo filter umbrella, party chat won't work.  The thing is, I'm forced to keep my geo filter much larger than I want it, which gave me some bad games last night.  I'd really appreciate a workaround for this issue.  Thanks as always, guys.
  2. Like
    redwing497 reacted to xlr8r in Ping assist XR500   
    "..... but can ping assist set a range of ping times or just a Max? Say I only wanted hosts between 20 and 40 ms, is that possible to set?"   Mnnn... that would actually be a nice feature, especially for those playing COD WWII (since the game crucifies you for having a good ping!) If we had the ability to choose servers with a ping "from and too"...would be oh so nice... (WWII sweetspot is around 40ms , if your at 18ms your KDR is a negative result in game!)
  3. Like
    redwing497 got a reaction from talbyfish in XR500 and CoD WW2: My findings   
    I do have it set at strict mode, but that doesn't prevent other players from connecting to the same dedicated server.  As a quick experiment, yesterday I messed with the GEO filter to get me onto midwest servers.  In this case, it was somewhere in Texas.  I was pinging about 40 ms.  My very first game I went 27-1.  Enemies were dropping if I even looked at them the wrong way. 
  4. Like
    redwing497 got a reaction from Netduma Jack in Geo filter causing party chat disconnect   
    Thank you Jack.  I will get you that information when I get home today.  I did a little more research and it also could be an Xbox One issue.  I've watched some videos of "fixes" which include enabling power save mode, clearing persistent storage, and clearing the cache on the console.  I'll try all of those things tonight.  Appreciate the support.  Thanks.
  5. Like
    redwing497 got a reaction from Netduma Fraser in Geo filter causing party chat disconnect   
    Thank you Jack.  I will get you that information when I get home today.  I did a little more research and it also could be an Xbox One issue.  I've watched some videos of "fixes" which include enabling power save mode, clearing persistent storage, and clearing the cache on the console.  I'll try all of those things tonight.  Appreciate the support.  Thanks.
  6. Like
    redwing497 got a reaction from BIG__DOG in Questions about set up & geo filter   
    Ok, unfortunately I can't help you there. Someone definitely will though. These Duma guys are the best.
  7. Like
    redwing497 reacted to Netduma Fraser in Geo filter causing party chat disconnect   
    Couple of suggestions:
     
    Make sure you've allowed them in Allow & Deny. Add them to your party chat when you're in a game lobby so their icon is the only thing appearing on the map.
    In Settings > WAN Setup disable SIP ALG.
     
    Then hard turn off the console. Boot it up and then try again.
  8. Like
    redwing497 got a reaction from progprogprog in XR500 and CoD WW2: My findings   
    Hi all.  I wanted to share with everyone my experience playing WW2 with the XR.  First a little about my setup:
    Verizon FiOS 100/100 in New Jersey Wired connection In game, I ping to the nearest dedicated server in NJ between 3-6 MS (!) anti-bufferbloat set (although my bandwidth is NEVER stressed) Prioritized traffic Classified games enabled I have everything set up properly according to all the research I've done.  My conclusion is this, using the GEO filter to guarantee you the best connection just does not work well with this game because players far away with a worse PING can still connect to that same server/host (possibly because of skill-based matchmaking, not location based).
     
    The beauty of the geo filter is that you can see who is connecting to that game and from where and here's what I've experienced.  If the players in my lobby are all on the eastern part of the U.S. with fairly good PING times to the server, the game runs properly as it should.  When you start having players scattered across the country with hugely varying PING times, the game tries (and fails) to compensate to make it fair for everyone.
     
    I guess it would be unfair to give a player like me a HUGE advantage because of my low ping times.  Theoretically, I should be sending/receiving game information faster than anybody.  But that's not how it works with this game.  During my gaming session last night, I was monitoring the geo filter and for basically the entire night, I was getting scattered connections.  This resulted in my typical problems with new CoDs where I would get killed instantly, no time to react, and getting loads of hit markers. This is because, you see a player model on your screen and you shoot at him, but in reality his hitbox according to the game server is in a different spot.  The result is, you don't get that kill.
     
    I don't consider myself a great player, but I've been playing CoD for a long time.  When I had connections in a game that were in the eastern half of the country, I would go my typical 20-6, 25-10, 18-4.  It felt like I had a chance to win gunfights and when I lost, it was because I just got beat.  When the other players are scattered, totally screwing up my connection, I can't even break even and in a lot of instances I finish rounds with scores like 8-15.  It's extremely frustrating and basically unfair.
     
    I have no doubt this router would be good for other games that handle PING times differently, but for CoD is extremely frustrating to the point where I'm probably just going to stop playing it.  Back in the old games (Cod4 and MW2) where it would put you in lobbies with players as close as possible, the game ran flawlessly for me.  The way matchmaking works now makes that impossible.
     
    I MAY try to experiment with the GEO filter to force a server say in the midwest to see if there's a difference, but I'm not expecting much.  Anyway, sorry for the long post.  I just wanted to share my thoughts with everyone.  The GEO filter was a valuable tool for figuring out why things run the way they do.  All anyone can do is keep trying to find a lobby where ALL players are as close as possible to the host.
  9. Like
    redwing497 got a reaction from flexingjohn in XR500 and CoD WW2: My findings   
    Thanks, John.  But I'm on XB1 and we don't even have the DLC as of yet.
  10. Like
    redwing497 got a reaction from Zennon in I'm impressed with this router   
    Just wanted to extend my feelings on my purchase to the community here.  I'll try to keep it short.  I've been playing (mostly) CoD on Xbox Live for over 10 years.  Once I moved to a fiber connection (Verizon Fios), I started having issues.  I'm sure some of you know what I'm talking about.  Rubber bullets seemingly doing no damage, straight up hit detection issues, everyone else having the jump on you, and opponents with seemingly instant reaction time who melt you instantly.  I'm not a special player at all, but had 2.5+ K/D in Cod4 and MW2.
     
    I chalked it up to the game giving an advantage to higher ping times to "balance things out" and figured low pings like myself get screwed.  This actually made me skip out on the last 3 CoD games until WW2 (well, that and the jetpacks).  Anyway, I bought WW2 and again was having the same problems noted above where i struggled just to break even.  I almost gave up but instead decided to do more research.  That's where I learned about Netduma and this thing called bufferbloat.
     
    I always tested my ping times on speedtest.net and got super low pings.  What I didn't realize was that, due to my dated ISP-provided router, my pings would spike constantly sometimes to over 1000ms.  I took a chance on the XR500 and made the following changes:
    Ran ethernet from the optical terminal (essentially the modem mounted outside my house) to the XR. Old router was COAX (MoCA) Ran ethernet from the XR to my Xbox 1 (was previously connected via ethernet from a network extender) Tested bufferbloat on dslreports (didn't know you could do this!) at full speeds (50down/50up) Always a C or worse Experimented with the sliders in QoS during the typical time of night and network traffic when I'm gaming until I got an "A" for bufferbloat. Prioritized gaming traffic I won't list all of the settings since most of them are on by default, but I've had 2 gaming session since making the changes and the difference is absolutely amazing.  Before, I would get 1 game out of 15 per night where it felt like it was running like it should.  Now, I'll get 14 out of 15 games that run like it should and when it doesn't, it's just a laggy lobby.
     
    All this and I haven't even messed with the GEO Filter settings yet!  Further, I'm upgrading my speed soon and the ISP with have to install a NEW optical terminal because mine is ancient and needs to be replaced.  I have no doubt this will improve my experience even further once I dial in the QoS settings.
     
    Once that's done, I may tinker with the GEO filter.  I do have one question though, would changing to a different DNS improve my experience further? Verizon's DNS are sort of notorious for being congested, so I was considering doing Google DNS at least just on the Xbox One.  I think you can manually change it.
     
    Anyway, sorry for the long post but I just wanted share my thoughts.  This router and software has essentially renewed my excitement for online gaming.  I realize it's a small sample size right now, but I'm very confident these improvements are permanent.  Thanks Netduma!
  11. Like
    redwing497 got a reaction from Netduma Admin in I'm impressed with this router   
    Just wanted to extend my feelings on my purchase to the community here.  I'll try to keep it short.  I've been playing (mostly) CoD on Xbox Live for over 10 years.  Once I moved to a fiber connection (Verizon Fios), I started having issues.  I'm sure some of you know what I'm talking about.  Rubber bullets seemingly doing no damage, straight up hit detection issues, everyone else having the jump on you, and opponents with seemingly instant reaction time who melt you instantly.  I'm not a special player at all, but had 2.5+ K/D in Cod4 and MW2.
     
    I chalked it up to the game giving an advantage to higher ping times to "balance things out" and figured low pings like myself get screwed.  This actually made me skip out on the last 3 CoD games until WW2 (well, that and the jetpacks).  Anyway, I bought WW2 and again was having the same problems noted above where i struggled just to break even.  I almost gave up but instead decided to do more research.  That's where I learned about Netduma and this thing called bufferbloat.
     
    I always tested my ping times on speedtest.net and got super low pings.  What I didn't realize was that, due to my dated ISP-provided router, my pings would spike constantly sometimes to over 1000ms.  I took a chance on the XR500 and made the following changes:
    Ran ethernet from the optical terminal (essentially the modem mounted outside my house) to the XR. Old router was COAX (MoCA) Ran ethernet from the XR to my Xbox 1 (was previously connected via ethernet from a network extender) Tested bufferbloat on dslreports (didn't know you could do this!) at full speeds (50down/50up) Always a C or worse Experimented with the sliders in QoS during the typical time of night and network traffic when I'm gaming until I got an "A" for bufferbloat. Prioritized gaming traffic I won't list all of the settings since most of them are on by default, but I've had 2 gaming session since making the changes and the difference is absolutely amazing.  Before, I would get 1 game out of 15 per night where it felt like it was running like it should.  Now, I'll get 14 out of 15 games that run like it should and when it doesn't, it's just a laggy lobby.
     
    All this and I haven't even messed with the GEO Filter settings yet!  Further, I'm upgrading my speed soon and the ISP with have to install a NEW optical terminal because mine is ancient and needs to be replaced.  I have no doubt this will improve my experience even further once I dial in the QoS settings.
     
    Once that's done, I may tinker with the GEO filter.  I do have one question though, would changing to a different DNS improve my experience further? Verizon's DNS are sort of notorious for being congested, so I was considering doing Google DNS at least just on the Xbox One.  I think you can manually change it.
     
    Anyway, sorry for the long post but I just wanted share my thoughts.  This router and software has essentially renewed my excitement for online gaming.  I realize it's a small sample size right now, but I'm very confident these improvements are permanent.  Thanks Netduma!
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