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fiefo

Traffic Prio port issue?

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Only my PS4 is priod, have over 20lk packets in 1 pub game.

 

that doesn’t make any sense. Is it possible the traffic prio is Capturing other ports like cameras or TVs? 

 

 

Traffic pio was cleared prior to this screenshot. This was 8 min of gameplay 

 

EC0A6AB6-E321-4ED7-A9E9-00119277EDA5.jpeg

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I flicked the duma os on and off multiple times to get that to stop but nothing seems to work. Multiple reboots too

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That is absolutely normal. Packets sent per second could be anywhere between 10-60 for a game, at 8mins (480 seconds) if it was doing 60 packets a second that would be 28,800 packets over the course of that 8 minute game and you're under that slightly so nothing wrong there.

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How I prioritize Bo4 ports in my traffic prio?

Also Fraser, both duma os and PS4 are moving up while playing

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43 minutes ago, fiefo said:

How I prioritize Bo4 ports in my traffic prio?

Also Fraser, both duma os and PS4 are moving up while playing

You're already doing it with the manual or DumaOS rule, you can choose to do it manually by entering the specific ports - the same you would use for port forwarding but not necessary. Did you disable DumaOS Classified Games while you were on the console/game? If so that will be why. If you leave it for two minutes once the console is completely off it should stop counting.

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Yea it turned off.

 

bo4 ports are

tcp —————————————— udp

80, 443, 1935, 3478-3480 3478-3479


 

source 1-36635 for all or whatever that last number is I forgot the exact value

TCP

80-80

443-443

1935-1935

 

 

BOTH

3478-3480 

 

Correct me if I’m wrong! Thanks fraser

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I wouldn't suggest doing port 80 or 443 as if there is a download that will be prioritized and then potentially cause some lag, it won't be used for the actual game so would suggest removing those two rules, then edit the others as source needs to be 1-65535 and then you should be good!

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