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areyoudizzzy

Why no DMZ option with DumaOS on the R1?

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I've been looking around for the option for ages as I can't get Open NAT on Call of Duty games on PS4 when connected to the netduma. Neither UPNP nor port forwarding seem to work, even though the netduma is in the DMZ of my ISP router. I then stumbled upon this:

Quote

I haven't used my R1 in a while and recently updated to the DumaOS but I could swear I got open NAT in the past by putting the console in the DMZ of the R1 on the older firmware.

I've also tried manually opening all ports (1-65535 TCP+UDP) with no luck.

I do get Open NAT when the PS4 is in the DMZ of my ISP provided router. How can I get it to be open via the Netduma?

Extra info:

  • Not using bridge/modem mode on router as the R1 will limit my gigabit connection to 200mbps (Netduma in DMZ of ISP Router, tested that DMZ works correctly)
  • R1 has a static IP assigned (for the WAN IP I chose 192.168.1.188)
  • R1 "Router IP Address" I kept the default 192.168.88.1 with "DHCP Range" 192.168.88.100-250
  • Subnet mask is the same everywhere 255.255.255.0
  • Gateway set to ISP router's IP (192.168.1.1)
  • PS4 is wired, has static IP set on console and R1 to 192.168.88.250, no proxy, auto MTU
  • Tried UPNP set to ON with no manual port forwards, tried UPNP set to OFF with manual port forwards, tried both set to ON, tried manually port forwarding the whole range of ports (1-65535)
  • R1 Firmware R1 2.1.3.29
   

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Hmm this is quite an annoying one, because as you say, DumaOS on the R1 does not support DMZ. I'm surprised that the manual port forward option didn't work... Did you disable QoS at the time?

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Are you referring to NAT on the game or console? If it is open on the console but not on the game then it is likely a misreading. The Geo-Filter can cause this misreading so disable it before you boot the console/game and it should be open. If so you can enable it after that and class it as a misreading when Geo is enabled. We will implement it in future but it hasn't been a priority thus far.

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Thanks for the response. The console suggests NAT Type 2 which I've read suggests Open NAT, but in game I get either moderate or strict and although you say it might be mis-reading, it is affecting my ability to join lobbies with friends. I've tried turning off the Geo-Filter before booting the console and game and that hasn't helped.

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If your ability to join friends is being affected then it suggests that the problem isn't just cosmetic.

Do you have any other port forwards going on? Could they be interfering with the console's connection?

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