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Hi all, I need some help I have the NETDUMA R2 router and it works only half of the time.. when it works it is a God send but when its not it can be so annoying at times. I'm having an issue with my xbox ones NAT type. It either says "Getting Info" or "unavailable". I thought this was a problem with internet as my R2 is plugged into my ISP modem without any bridging involved. So last night I plugged in my XR500 and it worked fine! No NAT type issues! Then I was curious, so I updated my XR500 to the new DumaOS 3.0 beta software and when I did my xbox could not obtain a NAT type. So im wondering is this an issue with the firmware or do I need to do something on the backend. Please Help!! I love my R2 but this has been an issue. Thank you
I cannot get the geofilter to work on the XR500 for Destiny 2 on Xbox One no matter what I try. Let me preface this by stating that I've tried using the Destiny setting, stopped using the Destiny setting and set my range to the minimum of 69 miles and set my location in Antarctica, tried auto ping only, tried strict only, tried both auto ping and strict, added both of my primary consoles in the Add Device section, tried wired and Wi-Fi and have the bridge setting turned on in my gateway. Nothing works. The reason that I purchased this router was strictly for the geofiltering, and I've talked to a few people that have it while gaming that said they set their geofilter to only match up with themselves and it works 100% of the time. Unfortunately that was awhile back and as they were random players on different continents I didn't bother adding them or asking more about it. I use my consoles to help people rank up in comp by win matching. If you don't know what that is, I have 2 host consoles and bring 2 players into each party. I then launch into comp, choosing which console to launch first to ensure that is the one that gets host, and as soon as they match but before they launch in I back out the fireteam that isn't host. The host fireteam loads into a match with no opponents and it's an instant win for that team and no loss for the other team. I'm a PvE player. I haven't played competitively in over a decade, and have no desire to. Most of the people that I play with are in the top 100 or 200 in raid leaderboards, strikes etc. and have no interest in playing PvP, nor do I. That being said, certain guns can only be acquired through playing comp. Rather than employ a method that would be considered cheating and hurting other players' stats, I do this to help people get the glory they need to acquire the guns they want (or at least the quests for them). I don't do kill lobbies. If someone wants the gun that bad then they can go in and get the kills the old fashioned way, but some people simply don't have the time, skill or friends with the skill to confidently go into matchmaking and hit the glory that they need. Not to mention people that manipulate connections to lag you out so that they get the win. Long story long... I was able to match up relatively easily when everyone was around the same glory (prior to purchasing the XR500), but if everyone was 4000 - 5500 glory except for one guy that was at 1000 glory they would never match. Hence the router purchase. I've spent hours and hours trying different configurations, selecting different consoles to be host (had some friends bring theirs over and was running 6 simultaneously) and still no dice. Is there a solution to this issue? Does geofiltering even work in Destiny 2 anymore? I can get it to work to where I can load into strikes solo, and I can also load into the tower solo. I can have both host consoles with a full fireteam load into their own instance of the tower or any planet, but for the life of me I can't get them to match up in comp regardless of the location I set or the settings I've tried. Please for the love of all things holy someone have a solution so that I didn't just throw away $300. Thanks in advance for suffering through my rant lol
Hello everyone! Just got my NETDUMA yesterday and already enjoyed some improved gameplay on WWII, so naturally I want to see how much better it can be. Console: XBOX1 ISP: Xfinity Download: 45 mbs Upload: 12 mbs Location: Midwest, USA Saw pings around 12-25ms Alright so I would like some clarification on a couple of questions. I have been doing my research for sure, but I am getting mixed answers. I am currently getting the "we detected another router" message so I would was thinking about adding my wan ip into the DMZ of my isp Modem Router, but this leads me to my questions. Does the "We detected another router" message matter if I have an open Nat? (I used to always get "open", didn't retest after setting up netduma with geofilter off) Is putting my wan ip into the DMZ "Safe." I understand the Netduma has a firewall, but is it considered adequate protection. Is there any point to this if you leave UPnP enabled? (I saw someone who suggested using Port Forwarding for xbox live and leaving UPnP enabled in the netduma.) Is there any drawback/benefits to port forwarding vs UPnP other than attempting to achieve an OPEN NAT How good is 12-15 ping? Is there any benefits to bridge mode? I shut off the WIFI of my xfinity router/modem, but did not put it in bridge mode. Should I give my xbox a reserved IP? I am well aware that you can google bridge mode, DMZ, UPnP and each term, but I have read for hours now and am still having trouble how they all relate to each other, which is preventing me from finding the right balance for my setup. Everything is working, but I am just trying to maximize my experience and knowledge. Thank you all in advance for time spent answering my questions.