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Showing results for tags 'traffic'.
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How do I properly setup traffic prioritization on the XR1000 for CW PC? I dont want to use the " games console " service.
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One of the big reasons I bought the high end Nighthawk XR700 was its ability to see traffic stats in real time. A lot of times I'll have a LAN party and my connection will become worthless because one of the Xboxes or phones or something decides to hog all the bandwidth. I thought that with this router I could see who the bad apple was and block them, restoring order and peace to the land. Or if not block them, at least QOS would take over and not let any one device crush all traffic. However, I've discovered that the traffic monitor and QOS are only on Internet traffic. I can't see who's saturating the internal network. This has become an issue because right now my 5GHZ wifi network is only eeking out 1-3Mb/sec on speedtest, while my 2.4GHZ network is doing around 30Mb/sec (I have 300Mb down / 10Mb up). My wired network is still getting around 300Mb/sec download. So obviously there's a bad guy (or guys) on my 5GHZ wifi. But since none of the devices on that network are using Internet bandwidth, I can't see what's happening. Is there any way to see internal network stats? Did I misunderstand the router's capabilities? What about third party plugins or R-apps? I hate that I have this $500 rocket ship but can't reliably watch 4K videos in my living room... I'm open to any suggestions y'all might have.
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As soon as i got my xr500 i went ahead and updated to latest firmware which is currently v2.3.2.32. I managed to set up anti-bufferbloat and bandwidth allocation and its working wonders ! (props to netduma team ! ) the only problem is that i want to run it when it recognizes game traffic but the red light wont light up when i launch league of legends even though DumaOS Classified Games is set to enabled and even when a a custom rule is set for the the pc playing it. I also tried adding the manual lol ports but i keep receiving an error message: RPC error 'ERROR_UNKNOWN': bad argument #1 to 'len' (string expected, got nil) -> stack traceback: ?: in function <?:73> [C]: in function 'len' ?: in function '?' ?: in function 'decode' ?: in function <?:50> (tail call): ? ?: in function <?:324> [C]: in function 'xpcall' ?: in function 'try' ?: in function <?:290> [C]: in function 'run' ?: in function <?:345> [C]: in function 'xpcall' ?: in function 'try' ?: in function <?:261> (tail call): ? /dumaos/api/cli.lua:48: in function </dumaos/api/cli.lua:30> [C]: in function 'xpcall' /dumaos/api/cli.lua:59: in main chunk [C]: ? I tried playing Overwatch and it gets recognized immediately working as it should. So question is, why is league of legends not being detected and why cant i add the ports manually? any help would be appreciated since league is the main game i play everything else is prefect Overclocked