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Found 10 results

  1. Hi guys Just wanting a little help with an issue on my router not being able to register the PS4 some times. I've tried a lot of different setups over the last year and see it come up in different places after a facreset Some times its when bringing it into the device manager for the first time, It just does n't register as a playstation and has (Unknown)(Computer) and other times when setting up port forwarding/trigger or reserving an IP again (Unknown) This then seems to lead to games not being bandwidth restricted even though the speed test on the playstation says that everything is working eg. PS4 upload is 900 kbps but in game it says that the bandwidth is 4122kbps and this will not change no matter what bandwidth I allocate and it happens with different games. It was all working 2 days ago and then it wasn't , whats going on???
  2. Hi, i am having problems with hit detection and "spounging" with my PS4 Pro. I have a PS4 Pro and a normal PS4, My PS4 Pro is using a LAN cable and my normal PS4 is using 2.4Ghz WIFI, Both have Open Nat, both are using Manually Set up Traffic Prioritization and using QOS, I have tried just putting the PS4 Pro in Traffic Prioritization and using classified games, I have used PingPlotter and have a good stable line, my normal PS4 has really good hit detection while my PS4 Pro has terrible hit detection, I have even tried using both WIFI frequencies on the PS4 Pro and nothing helps, Is there some sort of conflict between Duma OS and the PS4 Pro? Has anyone else had similar problems with their PS4 Pro? Also this has been happening for a long time. Thanks. Also when setting up a static IP for the PS4 Pro i noticed the device is detected as <unknown> not sure if that means anything significant to this.
  3. Well this issue is still ongoing, doing a speedtest on the pS4 it takes almost 20 seconds to determine the Nat type. This triggers the "the router in use may not support ip packet fragmentation, some ps4 features may not be available" Looking on Netgear support i have noticed someone else with this issue too, its a real pain as earlier firmware versions did not have this issue, and I have seen a few people on here having the same issue. https://community.netgear.com/t5/Nighthawk-Pro-Gaming-Routers/xr500-ip-fragmentation-ps4/m-p/1655146#M4819
  4. This as been a thing for me lately not sure why but im sponging like hell
  5. Scuf Challengers no problem with a hit detection like me it's not a issue
  6. Hit Detection was back on my side again
  7. In short, boost mode will work best in stabilising performance closer to target frame-rates and should prove interesting on unlocked titles, but you can't expect game-changing miracles. Games like Destiny that stick doggedly to their 30fps cap will see no improvement, and titles certainly won't break their performance limits and suddenly run at 60fps. However, there are plenty of games out there that glitch badly or run nowhere near their theoretical limits. In this scenario, boost mode could be revelatory. Source: http://www.eurogamer.net/articles/digitalfoundry-2016-ps4-pro-boost-mode-tested-a-game-changer-for-unpatched-titles
  8. This is a different video to my other one's love this game so far awesome game but reminds me a bit like The Division
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