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Found 4 results

  1. what settings are people having the most success with in multiplayer for bullet hit reg? i see alot of talk around : MTU UPNP/DMZ/PORT FORWARDING QOS BANDWIDTH ALLOCATION VPN GEO FILTER TRAFFIC PRIORITIZATION I am on console and not looking to avoid SBMM just fair gun fights. if anyone else is on console,Please let me know if you have had any success? Thanks
  2. Hello everyone. I would like to solve my severe lag, hit detection and desync issues on warzone and other online games. I have a very low ping if I play on Italian servers <35ms and always <65 on other servers. But my ttk is much higher than the ttd, I get a super bullet and die in an instant. Then when I see the killcam and I see that the enemies have seen me a long time before and I often shoot empty even in the sky. When I shoot I don't miss shots but I happened to lose fights with people who were not shooting at me and were reloading the weapon. Obviously I use a good ethernet cable, the connection is excellent and I formatted the whole pc. I've tried using the factory settings and it doesn't change much. For me it is impossible to play so it is as if the enemies have 500hp and I have 50hp. I tried to change mtu to 1492 (my ideal mtu) to use it automatic, i changed dhcp connection with ppoe but the results are always bad. Help me resolve please I'm desperate. And as a last question I would like to understand how to prevent the game from always directing me to servers other than those I want to force with geofilter. I would like to play on the Italian server, to find other Italian people like me and it would make everything much easier. My friends find many more Italians, both those with 0.5 and also those with 2.5kd
  3. Hello, Since I have been testing back and forth with QoS setting in various firmware and even change router since the game launched. I think it might be useful to share with you guys. I have been running this setting and my kd kept increasing day by day. on 23-24 Nov'20 I ran with experimental setting and went back to standard QoS on 25-26 Nov'20 and you can see that my KD performance dropped after that Intersting finding: QoS is not doing so well in BOCW. I have tried Netduma QOS, Fresh Tomato QOS, Asus Merlin QOS, Linksys WRT32x QOS. none of this worked for me!! it seemed like I was doing good for one game and I get instamelted after that. SBMM seemed to be the big impact for this as well. My Experimental Setting: I'm going to make this in bullet format so that it might be better to comprehend - Turn Off QoS !! Yes, you do that. Select 'Never' and disable QoS - Make sure Bandwidth to you console is low enough, but not too low. I optionally use Fresh Tomato on WRT54GL's Bandwith Limiter to limit internet speed to my ps5 at 21/0.5 mbps. I am not too sure if you can limit your bandwith on netduma while QoS is off. If not, you may wanna try having QoS on but choose 'never' on speed instead slider. and adjust flower graph with share excess off to have targeted limited bandwidth to your console - WiFi !!! YES Wifi, this game is weird when you have perfect internet setup. Nerf it a bit so you don't die too soon. Use wifi for this game - MTU 1472 on ps4/5. but you don't have to do anything on xbox since it is auto set at 1480(or less). This is for better hit detection under low bandwidth circumstance(in general, hit detection start to 'delay' when your upload bandwidth is too low. So to compensate this, lower MTU instead.) My only concern is the fact that I only use netduma R2 for geofilter but I run gme with 10usd old grand pa router with wifi and bandwidth limiter feature. I am not sure if you will have good experience as mine but worth a try right? TLDR: QoS Off, Wifi, MTU
  4. Hi guys!! I wonder if the MTU can make any difference on the game. I have the default value 1500 on XR500. Cn any one explain me if it is better to change that and how can I find the true MTU value?
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