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Showing results for tags 'high priority traffic'.
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Hello NetDuma, I am currently having issues with the Traffic Prioritization on NetDumaOS, it turns on when playing call of duty on my PS4 but when i stop playing it stays on updating background packets. The PS4 isnt in Rest Mode or anything, so cant work out how this is happening. A reboot of my router resolves this but just comes back the next time I game. I have tried unticking DumaOS Classified Games but still remains on, it seems only way to get rid of it is a reboot on my router. Please can someone help me I have attached some screen shots of my setup. If you can assist it would be great, Thanks, Mas
I previously submitted a post regarding bittorrent traffic being recognized as "high priority traffic" in the QoS settings therefore dropping total download speed. The Tl:dr of the resolution of that post was "watch your port numbers" HOWEVER i have noticed something in particular that i feel the duma team should investigate on. I have realized that no matter which ports i use on specifically the " qBittorrent " client even when duma classified games is turned off it would detect some packets as high priority which triggers the antibufferbloat. Its not a lot of high priority packets but enough to keep the antibufferbloat in a permanent on/off situation. I would say every 25 sec it triggers 1 high priority packet that turns on the antibufferbloat. I thought this was odd so i tried 2 different bittorrent clients to download the same file with same designated ports and to my surprise no high priority traffic is detected it only happens on the qBittorrent client. It would be great if the Duma team could replicate this and see what is causing the problem. TlDr qbittorrent client triggers high priority traffic while other competing clients like uTorrent do not.