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After following this video on port forwarding and following each step as mentioned, my NAT type on LAN/Ethernet Connection is "Open" When the PC is the only device playing Cold War and it's on a LAN/Ethernet Cable connection, then the NAT Type would be "Open". However if the PC is the only device playing Cold War and it's on a Wifi connection then the NAT Type would be "Moderate". When the PS4 is the only device playing Cold War and it's on a Wifi and "Type 2" connection then the NAT Type would be "Moderate". When the PC & PS4 are playing Cold War at the same time then no matter what kind of connection the devices are on, both will always get a NAT Type: "Moderate" Note: I haven't tested LAN/Ethernet Cable PS4 since realistically that device won't have that type of connection normally. Adding the port forwarding rules has been the only way I have managed to get a NAT type on LAN/Ethernet Connection as "Open". Without the forwarding rules, I would get NAT Type "moderate" despite having the NAT Filtering on "Open" and UPNP enabled. (PC & PS4) How can I have the NAT type: "Open" while on a wireless connection? May someone please help me out, I'll actively be checking back on this post to see your replies. I'll try to provide as much information I can, thanks in advance. Modem: Netgear CM1000 V2 Router: Netgear Nighthawk XR1000 Download: 250mbps Upload: 25mbps Settings that I changed in the Netduma 3.0 OS, anything not on the list below was not changed from default. WAN Setup: NAT Filtering-Open LAN Setup: Reserved IP Address for Computer Wireless Setup: Enabled OFDMA for 2.4GHZ & 5GHZ Wireless Settings: Enabled MU-HIMO IPV6: Automatic UPNP: Enabled QoS: Traffic Prioritization- Turned off "DumaOS Classified Games" Other Time Zone: PST Discord: Kyūsuke#5267
Guys I got everything setup properly with my XR1000 congestion control, NAT OPEN, everything, however I cant connect to any server on Cold War of ping of 60-70ms or less. Should I just chalk it up to distance lag for CW? Pingheatmap has the best server at 27ms and I think I have yet connected to it. Im going to hop on Modern Warfare and see how those servers are and see what I can connect to. Any suggestions? 70 ms ping time is tough to play on. By the way I have A+ connection in the connection benchmark and DSL reports. Also congestion control is kicking in when I play so Im good there.
I notice that Call of Duty Cold War is alomost all the time connecting to Host Type: Peer. I rarely get connected to Dedicated Servers. Is it just me or someone else is having similar issue? Any reason why its connecting to Host Type Peer almost all the time?
Overall I enjoy the game but SBMM is so thick, you sweat in every game. I miss the variety of good/bad players jumping in and out of lobbies. It's almost impossible to grind weapons in these sweaty lobbies without getting melted. This sucks. Disbanding lobbies is also an awful idea. I remember back in the days when you started a kind of "vendetta" with an opponent, trying to beat them in the next game. This was soooo fun. As far as connection is concerned , I frequently get this "hi ping" icon but I'm pretty sure it's false alarm. Otherwise I play OK with my 40 € open source firmware router and it's built-in QoS (I have posted my setup numerous times in threads an DMs). I mostly quickscope but Pelington is a hitmarker machine and Tundra is slow as death. COD community for some reason despise quickscopers and they won trying to convince Treyarch to nerf these weapons. I preordered the game and I don't regret it. I'm looking forward to November 13 launch