SGR_Scott reacted to Pflanzenritter29 in A weird kind of ping problem
This ping problem is kinda difficult to explain: A few weeks ago I encountered a big latency problem while sending text messages over WhatsApp. It took multiple seconds to send a message and almost 10 seconds for a voice message. (My connection: 60mbits down and 12 up.) I checked my ping via Speedtest.net and Fast.com: 9-10ms. I restarted the router and it was fine again. As the problem occurred a second time I checked my ping on another website (Its a German website as Im from Germany) www.wieistmeineip.de. It reported a ping of 1900ms! I restarted the router and it was back to 160ms (Speedtest was still reporting 9-10ms). This seems to be some kind of multi-server ping maybe?? Anyway, I connected the xr700 behind our DSL-modem/router and tested this kind of ping on its WiFi (5Ghz) (90-110ms) constantly. I finally managed to isolate the problem. It was the guest network I had set up. It was causing the 160ms normally and the enormous ping spikes of almost 2 seconds (reported by www.wieistmeineip.de). This affected 5Ghz aswell as 2.4Ghz when both guest networks were on. Also this kind of ping seems to be "used" in things like tweeting tweets or chatting on Discord. Do you guys know what this kind of ping is?
Anyway, this kind of ping on the xr700 seems to be on point with our modem/router now and I dont have those huge spikes anymore. Its just weird that the guest network causes this weird problems with the normal network if its just enabled and no one is on it. Btw. I get those huge ping spikes (2 seconds) with this kind of latency constantly on the guest networks.
The ping spike problem when the guest network was enabled happened after 24-30 uptime.
The website that I mentioned states that it sends 5 packets for testing.
SGR_Scott reacted to Netduma Fraser in Can't hear anyone on party chat for Xbox one
Hey, welcome to the forum and Happy Holidays!
You will need to add them to your allow list, you can follow the above instructions or see the bottom of this guide for how to do so: http://support.netduma.com/en/support/solutions/articles/16000077072-dumaos-optimal-settings-guide-geo-filter
SGR_Scott got a reaction from MojoJojo in Can't hear anyone on party chat for Xbox one
Make sure to have all your friends join party's with the Geofilter on Spectating.
Then you'll need to turn off auto ping and manually add all your friends to the allowed list on the router.
It's easiest to add one friend to the party then add to router & repeat for each friend.
After that you can turn filtering back on for your gaming.
SGR_Scott reacted to Netduma Alex in What are cloud updates?
That's an interesting idea. We certainly have a dedicated community, so i've no doubt they could put together a custom cloud update if we gave them the tools. This is certainly something worth discussing. I imagine we could do an online tool where you can submit suggested changes, and those changes are baked into the custom cloud update every week. Perhaps a system that allows you to vote on the accuracy of suggested changes. Perhaps a trust system where users who are known to be trustworthy have their changes instantly approved...
I mean this is all just an idea right now but I like it a lot. I'll bring it up with the devs.
SGR_Scott reacted to Netduma Fraser in Denver Server?
It may not be available when you want, the map shows all the possible servers but they may not always be available. For example they could come online during peak times etc to help carry the load. We're also doing cloud optimisations as well in order to be better compatible so it's possible it's mislocated as well for the moment.
SGR_Scott reacted to migueltaveras6 in Anti bufferbloat sucks!!!
I've seen your videos... I followed some of your advices but you never did a dslreport results or gameplay... Example like sims video. Idk I feel laggy and it's not butter smooth like what I used to have openwrt with cake script. Also perfect scores. I understand that what one admin is saying about dslreport not being accurate but I can feel it and see it on real time gameplay.
SGR_Scott got a reaction from N3CR0 in Anti bufferbloat sucks!!!
I'm a content creator on YouTube and have had no issues with the XR500.
The big * is that DumaOS takes time to nail down good settings for a gamer who plays lots of different things.
One setting might be great for Cod but not so much for Apex & so on.
Eventually you'll find a setup that works good for most games.
The few that give you trouble you'll eventually find settings for as well.
I started out with the R1 years ago and grabbed a XR500 when it was released.
The one thing I witch NetDuma would put in bold somewhere on the interface or somewhere obvious is that it takes time to find good settings for all games.
I've notice many comments on many of my DumaOS videos where people have the same kinds of issues.
I explain that it takes time however once you find a good spot your online gaming experience will get better.
Looking back at comments I feel as though people think DumaOS is plug in play with minimal user adjustments.
That's simply not the case as everyone has a different setup.
DumaOS requires you to take the time to adjust things & find your sweet spot.
I can be a bit difficult but it's worth it in the end.
SGR_Scott reacted to Netduma Alex in Anti bufferbloat sucks!!!
One feature we're going to add at some point is the ability to save and load custom profiles in Geo-Filter, so that you don't have to lose your settings for one game when you play another.
It's true that currently DumaOS is more like a big toolbox than something plug and play. A lot of people seem to think that simply by connecting an XR500, they'll get less lag, but unfortunately there isn't really a one size fits all solution.
That said, in future versions we will be looking to automate as much as possible. I'd like to have an out of the box "easy mode" that sets things up for you. For now we're more focused on the power user demographic.
SGR_Scott reacted to Netduma Luke in ANNOUNCEMENT: The Future of DumaOS: Version 3.0
The Future of DumaOS: Version 3.0
Last year we released our first major update for DumaOS, Milestone 1.3. You guys loved it, so we quickly got to work on the next milestone, packing it full of features to make your router even more powerful.
This next milestone will instead be a new version, DumaOS 3.0, and it marks the biggest leap forward in our history. It will contain a huge amount of features never seen before on a router. Instead of just sending out each of the features piece by piece, we needed to wrap them all up into one giant release. We will explain why soon 😉 (but don't worry, we're not doing an EA!).
We know you guys will want to get your hands on 3.0 as soon as possible and we are working very hard to make this happen. But until we are sure, the release date is ‘to be confirmed’. But in the meantime, here is a teaser one of the many features coming to your router in 3.0: Data History.
With Data History you can see how much bandwidth you’ve used over time and drill-down to see which devices and/or applications are eating up all your data or find out how many hours you spent gaming over the weekend. If you are under a data cap, you can also see if you are nearing your monthly limit.
This is just a small glimpse into 3.0. We will be gradually revealing more features over the next few weeks so keep an eye out for more announcements.
One final thing, we launched DumaOS Insiders yesterday. This will be a private subforum where we share first-looks at features we are currently working on and using your feedback to shape them. There are only a few spaces left, so sign up here if you haven’t already: https://forum.netduma.com/topic/29480-sign-up-to-dumaos-insiders/
Big things are coming.
Thank you for your support.
The ND Team
SGR_Scott reacted to e38BimmerFN in XR500 Firmware version 18.104.22.168 released.
People need to realize that the ultimate owner of the XR series IS NetGear. If you want to keep complaining and nagging, then you should be discussing this over on the NetGear forums and or filing support tickets. NetDuma is only the 3rd Party or Co-Developer for a portion of the FW that is developed and marketed BY NetGear. NetGear holds all the plans, policy's and release dates of when actual FW updates that go to public. It's up to NetGear and NetDuma to work together in getting code fixed based on which side of the code needs fixing. If there is problems with the NetDuma portion, then NetDuma needs to get this corrected then handed back to NetGear. If there are problems on the NetGear side of the fence, then NetDuma has nothing to do with it and NetGear needs to make the corrections. However NetGear needs to know what all the problems are first and foremost.
There's a long processing and development and in house testing that needs to be done. So this can take a long time, several months. So FW just cant' be released willy nilly based on users complaints and nagging. If there are legitimate complaints, users need to post about these in the NetGear forums as well as NetDuma and troubleshooting should be performed to narrow down where the real problem is and also might find out which side of the fence it resides. I most cases, this will be NetGear and they need to see and review ALL information to determine who needs to take corrective actions.
IMO, most of you people are barking up the wrong tree. If you want to voice your opinions and complaints, you need to field them with NetGear first. They hold the entire responsibility of the XR series. It's there product. If this was a NetDuma R series router, then you would be in the right right tree.
Please give NetDuma a break on this. They can only do so much and say so much. There are reasons why the public gets limited information about FW updates and product releases. This is business and how router business is ran.
Be patient and show some understanding.
SGR_Scott reacted to Netduma Alex in XR500 Firmware version 22.214.171.124 released.
I realize this update is quite small, but the changelog isn't exhaustive, and we do have big updates on the way.
Keep an eye out next week because we're planning a blog post that will reveal some exciting information about our plans for the next milestone.
SGR_Scott reacted to Netduma Fraser in High Priority Traffic Multi Console Household
Streaming on the console itself? It should be fine but it depends, if in order to provide a steady stream the streaming packets need to be ahead of the queue then HPT may interfere with this as it's prioritizing the game instead. So probably i'd recommend just using Anti-BB and Bandwidth Allocation if you plan to stream. Try it both ways but I think the stream is quite needy in that it wants a constant stream of packets (understandably).