Jump to content

Bert

Members
  • Content Count

    656
  • Joined

  • Days Won

    9

Reputation Activity

  1. Haha
    Bert got a reaction from N3CR0 in Did i just get lag switched???   
    If you encounter stuff like that it's almost guaranteed a PC player.
     
    You can see a trend in Warzone. The first few days after release you could not find a lobby with crossplay disabled but more and more people are turning it off already.
  2. Like
    Bert got a reaction from N3CR0 in Did i just get lag switched???   
    That clip is from a PC player. They have all sorts of hacks.
     
    CronusMax is a console device. You can use scripts to execute button commands but it can't lagswitch. And you can't lagswitch against a dedicated server. All it will do is freeze your game but the other players can shoot you.
     
     
  3. Like
    Bert got a reaction from N3CR0 in Did i just get lag switched???   
    CronusMax and Strikepack simply emulate controller commands. You can't use that as a lagswitch. And lagswitching doesn't work on dedicated servers.
  4. Like
    Bert got a reaction from AzeRuS94 in 5ghz vs cat5 (xr500   
    Why not just try both?
     
    I have 500/500 connection as well and I can easily achieve that on my devices in the same room, 300ish on the other end of the house.
     
    I have used the XR500 wifi for gaming as well, cable is preferred but it worked fine for me on wifi with PS4.
     
    If you plan to get another cable tomorrow or something, just use wifi for a day. Otherwise just install the CAT5 cable. You can easily swap to wifi from the menu.
  5. Like
    Bert got a reaction from N3CR0 in Warzone servers   
    It's because MW Warzone has a lower tickrate, 30Hz instead of 60Hz.
     
    In game ping is measured from the UDP packetflow and the time between packets is twice as long in Warzone, 33 vs 16ms.
  6. Like
    Bert reacted to Newfie in Just bought a new XR500   
    I think at the moment isp’s are under huge strains and when Netflix and YouTube lower byte rates this tells you there are issue. No router, no software will be getting you the connection you want at the moment and most router forums are seeing complaints over poor performance which is related to the internet rather than their equipment. 
  7. Like
    Bert got a reaction from Netduma Fraser in Heavy packet losses in games and none in ping plotter   
    Pingplotter is ICMP ping and games like battlefield measure their loss on UDP packets.
     
    When there is traffic congestion across your ISP etc, UDP packets are the first ones to get dropped. Because UDP packets do not get resend while TCP/IP does. So that could explain why pingplotter is fine and your UDP traffic isn't.
  8. Like
    Bert got a reaction from dpk_ydv in Heavy packet losses in games and none in ping plotter   
    Pingplotter is ICMP ping and games like battlefield measure their loss on UDP packets.
     
    When there is traffic congestion across your ISP etc, UDP packets are the first ones to get dropped. Because UDP packets do not get resend while TCP/IP does. So that could explain why pingplotter is fine and your UDP traffic isn't.
  9. Like
    Bert got a reaction from N3CR0 in Did i just get lag switched???   
    Lagswitching is not possible on dedicated servers.
     
    Only a game host can lag switch. In theory because the later CoD games have latency balancing, and this automatically also prevents lagswitching.
  10. Like
    Bert got a reaction from N3CR0 in Heavy packet losses in games and none in ping plotter   
    Pingplotter is ICMP ping and games like battlefield measure their loss on UDP packets.
     
    When there is traffic congestion across your ISP etc, UDP packets are the first ones to get dropped. Because UDP packets do not get resend while TCP/IP does. So that could explain why pingplotter is fine and your UDP traffic isn't.
  11. Like
    Bert got a reaction from Netduma Alex in Shoot first die first? Come here, this is my solution   
    Even pure modems and ONT's can have QoS in them. DOCSIS 3.1 for example uses que managment.
  12. Like
    Bert got a reaction from N3CR0 in Anyone up grade their R1 to one of the newer Nighthawks?   
    It's a bit overkill running 1Gbit to a Xbox just to play CoD.
     
    Changing from a R1 to a XR500 will do nothing for you gameplay wise.
     
    The only thing is that a R1 is not able to sustain full speeds of that 1Gbit connection. So when you are downloading stuff on your Xbox you won't get full speeds, but my experience with PSN is that you will not reach them anyway.
     
    What I would do in your case is just connect it between your Fios router and Xbox. Set it up in DMZ of your Fios router. Then simply input bandwidts 1000/1000 (assuming you have a symmertical connection) and set the sliders to 100%. Disable QoS. Enable super turbo mode. I was able to get almost 600 Mbit out of it but that maxed my connection. So you could probably see 700ish out of the R1 if you are using a 1Gbit line.
     
    This way it will simply act as a standalone geofilter.
     
    The only reason I swapped from R1 to XR500 is the poor PPPoE support. As long as you use your ISP's router as well you will be fine with a R1.
     
     
  13. Like
    Bert got a reaction from Grafti in I give up   
    It wouldn't actually surprise me if the bigger YT streamers have SBMM turned off in their matchmaking. Makes more and more sense to me, since a lot of them get paid to stream like now when a new game releases.
  14. Like
    Bert got a reaction from N3CR0 in I give up   
    It wouldn't actually surprise me if the bigger YT streamers have SBMM turned off in their matchmaking. Makes more and more sense to me, since a lot of them get paid to stream like now when a new game releases.
  15. Haha
    Bert got a reaction from N3CR0 in MW FFA 30-2 gameplay.   
    You kind of have to in FFA since otherwise the other half of the lobby will be doing it against you LOL.
  16. Like
    Bert reacted to N3CR0 in MW Hardpoint Hackney Yard 59-10   
    Good stuff dude!
    6:15... its how I die like 50% of the time 🤬
    Wish I was this good at the game. My gunskill is decent but my reactions and reflexes are not 😞
  17. Like
    Bert got a reaction from N3CR0 in MW Hardpoint Hackney Yard 59-10   
  18. Like
    Bert got a reaction from JOE1305 in No DMZ Option   
    If it has port forwarding, just forward UDP/TCP 1-65535 to your R1. That essentially does the same. Or if it has uPNP it will work automatically.
  19. Like
    Bert got a reaction from N3CR0 in I give up   
    You can do both, it's the same script just on the X input instead of Y input.
  20. Like
    Bert got a reaction from Seye in Using Netduma R1 as Major Router   
    You don't want to run PPPoE on a R1 at all as you max out with about 50Mbit, even with no QoS.
     
    If you need to run PPPoE you are better off buying something cheap like a Edgerouter X and putting that in front of it to handle PPPoE.
     
    Realistically though, I would not want to use the R1 for you goal in this day and age as the wifi is very slow, it can't handle PPPoE well. If you want to utilize the QoS features even with DHCP on you will max out just over 400Mbit, so really for the faster networks it's not sufficient anymore. For anything over that you need to run superturbo without QoS, so essentially it just operates as a geofilter.
     
    Another issue is that a lot of times with FTTH connections you need to use a VLAN tag, this is possible in the old FW but not in the later DumaOS upgrade if I remember right.
     
    I used mine as a standalone geofilter for a while, connect it between the router on my home network and PS4. Old FW, set it to superturbo, speeds at 1000/1000, static IP, disable DHCP etc and set upnp/port forwarding. You can disable wifi but I had it on so I can alter the geofilter through wifi. Later I just ran a loopback from my switch so I could access it over PC.
     
    If you do want to use it as a main router, I would use another router as wifi AP and really you need to avoid PPPoE, and need to stay <400mbit.
  21. Like
  22. Like
    Bert got a reaction from N3CR0 in I give up   
    The biggest issue with anti recoil scripts is the aiming inconsistency.
     
    Say you have XY anti recoil. You fire, it applied 20% vertical and 10% horizontal when you are firing. Your targets are usually moving. So now, when you fire, and want to correct to the left, say 20% stick, you need to apply 30% stick instead of the 20% stick you normally use. Same for vertical. If you need to adjust down, say 20%, you need to apply 40%.
     
    Also there is a amount of randomness in the kick after firing a bullet. So the bullets will never go through one hole so to say, you just get a small group instead of a vertical line up. Not accurate enough to shoot somebody cross map, if you fire a whole magazine you would kill them eventually though.
  23. Like
    Bert got a reaction from N3CR0 in I give up   
    These anti recoil scripts are really not as effective as the internet makes them out to be. A good player easily does the same manually.
     
    Good players are often good at hitting their first shot, that makes a big difference if you are over the target or start spraying next to the target.
  24. Like
    Bert got a reaction from Seye in I hope it helps for someone - Added new video   
    You can see it on the DumaOS screen, host tickrate. 
  25. Like
×
×
  • Create New...