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Bert

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  1. Like
    Bert got a reaction from Netduma Alex in Lag comp has totally cripple my game as a decent player   
    That 120Hz on XBox is in relation to display refresh rate.
     
    That has absolutely nothing to do with server tickrate. That can be whatever they set it to.
     
    Infinity Ward's last game for example had 20Hz server tickrate and 100Hz client tickrate.
     
    What this essentially means is the amount of game state updates the client and game are sending. You can't magically double that.
  2. Like
    Bert got a reaction from Netduma Fraser in Problems are not ending with XR500   
    It's not a bad idea. Where I live in Asia power brownouts is a common occurance and power outages as well. That's not so bad but when they bring it back up it often comes with powerspikes. And I had a few devices damaged by it already.
  3. Haha
    Bert reacted to basKETcaSe in Lag comp has totally cripple my game as a decent player   
    I can't believe that the admins and mods are allowing this misinformation in this and other threads from this DMC guy. It is funny to read though haha
  4. Like
    Bert got a reaction from FourFingersOfFun in Lag comp has totally cripple my game as a decent player   
    LOL.
     
    Actually it's total BS.
     
    You cannot magically increase server tickrate from 60Hz to 120Hz. So whatever you are seeing in DumaOS is a measuring error. Battlenonsense has tested with wireshark, not DumaOS.
     
    Cables. Maximum bandwidth quoted for a cat 8 cable is 2000 Mhz. That is what the cable can sustain at peak performance. But if you hook it up to a 1GBps port the port will always be limited to 125 Mhz. So you can have a cable that is able to sustain 2000 MHz but it won't do anything for you as long as it's a 1GBps port, since maximum transmission frequency is only 125 MHz. The cable is a dumb piece of copper that can't decide data frequency on it's own.
     
    For higher transferspeeds, not only do the networking ports increase their operating frequency, but also they use a completely different transfer protocol. (1GBps = 125 MHz, 10Gbps = 800 MHz, so if you punch that in a calculator, (800 / 125)*1000 =  6,4Gbps, so something doesn't add up there. 10 GBPs uses more bits per amplitude than 1Gbps, but this is not applied until you stick the cable in a 10Gbps port.
     
    In short, using Cat.8 cables in a 1 Gbps system will do absolutely nothing for you.
     
    Or to use some analogy. My car has a top speed of 250 km/u. I can drive on a 4 lane highway with 250 km/u. But if there is no other car on the road it won't get me there faster than a 2 lane highway.  
     
    In theory you can see reduced latency by scaling up the network. Ie on a 10Mbps system, sending a ethernet frame (max 1522 bytes) takes about 0.1ms, on 1Gbps system it takes 0.001ms. I'm sure you realize how insignificant these numbers are.
  5. Like
    Bert got a reaction from SwiftCookie in **Better Or Worse Connections Compared To Beta?**   
    It feels the same.
     
    Biggest problem is matchmaking if you ask me, there should not be people 5000km away in my lobby.
  6. Like
    Bert got a reaction from purpleandgold33 in Anybody else getting moderate on MW, with settings I’ve used since release?   
    For DumaOS, go to Settings -> Advanced Settings -> Port Forwarding.
     
    Select Add Custom Service.
     
    Give it a name, say 'CoD' set it to UDP and enter port 3074 both internal and external. Select your console as target device. Save and you're done.
  7. Like
    Bert got a reaction from N3CR0 in Anybody else getting moderate on MW, with settings I’ve used since release?   
    Port forward UDP 3074 manually.
  8. Like
    Bert got a reaction from bagsta69 in **Better Or Worse Connections Compared To Beta?**   
    It feels the same.
     
    Biggest problem is matchmaking if you ask me, there should not be people 5000km away in my lobby.
  9. Like
    Bert got a reaction from bagsta69 in Anybody else getting moderate on MW, with settings I’ve used since release?   
    Port forward UDP 3074 manually.
  10. Haha
    Bert got a reaction from DMC_81 in Lag comp has totally cripple my game as a decent player   
    LOL.
     
    Actually it's total BS.
     
    You cannot magically increase server tickrate from 60Hz to 120Hz. So whatever you are seeing in DumaOS is a measuring error. Battlenonsense has tested with wireshark, not DumaOS.
     
    Cables. Maximum bandwidth quoted for a cat 8 cable is 2000 Mhz. That is what the cable can sustain at peak performance. But if you hook it up to a 1GBps port the port will always be limited to 125 Mhz. So you can have a cable that is able to sustain 2000 MHz but it won't do anything for you as long as it's a 1GBps port, since maximum transmission frequency is only 125 MHz. The cable is a dumb piece of copper that can't decide data frequency on it's own.
     
    For higher transferspeeds, not only do the networking ports increase their operating frequency, but also they use a completely different transfer protocol. (1GBps = 125 MHz, 10Gbps = 800 MHz, so if you punch that in a calculator, (800 / 125)*1000 =  6,4Gbps, so something doesn't add up there. 10 GBPs uses more bits per amplitude than 1Gbps, but this is not applied until you stick the cable in a 10Gbps port.
     
    In short, using Cat.8 cables in a 1 Gbps system will do absolutely nothing for you.
     
    Or to use some analogy. My car has a top speed of 250 km/u. I can drive on a 4 lane highway with 250 km/u. But if there is no other car on the road it won't get me there faster than a 2 lane highway.  
     
    In theory you can see reduced latency by scaling up the network. Ie on a 10Mbps system, sending a ethernet frame (max 1522 bytes) takes about 0.1ms, on 1Gbps system it takes 0.001ms. I'm sure you realize how insignificant these numbers are.
  11. Like
    Bert got a reaction from JOE1305 in COD BO4 HAS BEEN A NIGHTMARE FOR ME   
    i have both a Pro and a Slim with SSD. And while it improved the menu speed on the slim, it's clearly faster on the Pro. You get the occasional loading sign but it only lasts a second or so.
  12. Like
    Bert got a reaction from DanyKTM in COD BO4 HAS BEEN A NIGHTMARE FOR ME   
    Most big youtubers have a private leaseline so their internet is miles better than yours in terms of quality. A 100 mbit leaseline will top a 1 Gbit consumer ISP connection every day when it comes to real time data simply because they are not sharing their line with anybody else but plug straight into the backbone where ISP's etc also plug into. For the Youtubers that specialize in high kill gameplays I would bet money that some even go as far as moving to a city where a datacenter is located so they can be closest to the server. And actually in some cases it's even possible to get a private lease line from the same cloud provider that hosts the CoD server, now we are talking business.
     
    Also, menu lags in BO4 is mostly prevalent on the OG PS4, use a Pro with a SSD and it's practically gone.
  13. Like
    Bert got a reaction from JOE1305 in COD BO4 HAS BEEN A NIGHTMARE FOR ME   
    Most big youtubers have a private leaseline so their internet is miles better than yours in terms of quality. A 100 mbit leaseline will top a 1 Gbit consumer ISP connection every day when it comes to real time data simply because they are not sharing their line with anybody else but plug straight into the backbone where ISP's etc also plug into. For the Youtubers that specialize in high kill gameplays I would bet money that some even go as far as moving to a city where a datacenter is located so they can be closest to the server. And actually in some cases it's even possible to get a private lease line from the same cloud provider that hosts the CoD server, now we are talking business.
     
    Also, menu lags in BO4 is mostly prevalent on the OG PS4, use a Pro with a SSD and it's practically gone.
  14. Like
    Bert got a reaction from ArcaPulse in QOS issues (again)   
    Actually you can still make your R1 usefull. Plug it in your gaming VLAN and run your devices off the R1. Switch off anti bufferbloat and QoS etc and you can still use the geofiltering capabilities.
  15. Like
    Bert got a reaction from N3CR0 in Lag comp has totally cripple my game as a decent player   
    LOL.
     
    Actually it's total BS.
     
    You cannot magically increase server tickrate from 60Hz to 120Hz. So whatever you are seeing in DumaOS is a measuring error. Battlenonsense has tested with wireshark, not DumaOS.
     
    Cables. Maximum bandwidth quoted for a cat 8 cable is 2000 Mhz. That is what the cable can sustain at peak performance. But if you hook it up to a 1GBps port the port will always be limited to 125 Mhz. So you can have a cable that is able to sustain 2000 MHz but it won't do anything for you as long as it's a 1GBps port, since maximum transmission frequency is only 125 MHz. The cable is a dumb piece of copper that can't decide data frequency on it's own.
     
    For higher transferspeeds, not only do the networking ports increase their operating frequency, but also they use a completely different transfer protocol. (1GBps = 125 MHz, 10Gbps = 800 MHz, so if you punch that in a calculator, (800 / 125)*1000 =  6,4Gbps, so something doesn't add up there. 10 GBPs uses more bits per amplitude than 1Gbps, but this is not applied until you stick the cable in a 10Gbps port.
     
    In short, using Cat.8 cables in a 1 Gbps system will do absolutely nothing for you.
     
    Or to use some analogy. My car has a top speed of 250 km/u. I can drive on a 4 lane highway with 250 km/u. But if there is no other car on the road it won't get me there faster than a 2 lane highway.  
     
    In theory you can see reduced latency by scaling up the network. Ie on a 10Mbps system, sending a ethernet frame (max 1522 bytes) takes about 0.1ms, on 1Gbps system it takes 0.001ms. I'm sure you realize how insignificant these numbers are.
  16. Like
    Bert got a reaction from Netduma Fraser in XR500 Can't connect to internet   
    If it failed the update and speedtest, did it finish the set up wizard?
     
    On my first XR500, I simply skipped the wizard and set it up manually, and that didn't work for me. I needed to go through the wizard the first time in order for it to work somehow. I had all the settings right but since it didn't finish the process it failed to connect to internet.
     
    What you could try:
    1. Reset the XR500 to factory specs
    2. Connect Modem -> Your old router WAN -> XR500 WAN.
    3. Let the wizard run and do auto setup, let it update the firmware, enter speeds etc
    4. Remove the router in between and set PPPOE details, then you should be set to go.
     
    /Edit: Nevermind, I see you had it going already  
  17. Like
    Bert got a reaction from Netduma Jack in XR500 Can't connect to internet   
    If it failed the update and speedtest, did it finish the set up wizard?
     
    On my first XR500, I simply skipped the wizard and set it up manually, and that didn't work for me. I needed to go through the wizard the first time in order for it to work somehow. I had all the settings right but since it didn't finish the process it failed to connect to internet.
     
    What you could try:
    1. Reset the XR500 to factory specs
    2. Connect Modem -> Your old router WAN -> XR500 WAN.
    3. Let the wizard run and do auto setup, let it update the firmware, enter speeds etc
    4. Remove the router in between and set PPPOE details, then you should be set to go.
     
    /Edit: Nevermind, I see you had it going already  
  18. Like
    Bert got a reaction from slink_ in XR500 Can't connect to internet   
    If it failed the update and speedtest, did it finish the set up wizard?
     
    On my first XR500, I simply skipped the wizard and set it up manually, and that didn't work for me. I needed to go through the wizard the first time in order for it to work somehow. I had all the settings right but since it didn't finish the process it failed to connect to internet.
     
    What you could try:
    1. Reset the XR500 to factory specs
    2. Connect Modem -> Your old router WAN -> XR500 WAN.
    3. Let the wizard run and do auto setup, let it update the firmware, enter speeds etc
    4. Remove the router in between and set PPPOE details, then you should be set to go.
     
    /Edit: Nevermind, I see you had it going already  
  19. Like
    Bert got a reaction from slink_ in XR500 Can't connect to internet   
    If you can ping google DNS or your ISP's DNS adress then it's physically connecting to the internet, so your PPPOE settings etc should all be right. That's why you get the white light.
     
    It's just not resolving the hostnames properly. There is actually multiple instances of this exact same problem on the Netgear forums, resetting and autodetecting the connection seemed to solve the issue for that user but not sure if it will for you since you seemed to start off with autodetect.
     
    Did it actually upgrade the firmware on install, or were you on .56 already?
     
    What you could try doing on your PC is run a manual configuration, ie set a static IP, and set DNS to google or cloudflare on the PC and see if it works that way. That's not a solution for all your devices but then you can rule out the connection settings.
  20. Like
    Bert got a reaction from Netduma Fraser in Lag comp has totally cripple my game as a decent player   
    Doesn't need to be, it can also be in the line.
     
    DumaOS simply counts the packets and measures the tickrate. For a 60Hz server, the packets are 16.6ms spaced apart.
     
    When you hook up your playstation to a windows PC via a second LAN connection and use wireshark, you will see that the timing is often off as a result of crappy performance by the ISP or somewhere along the line to the server. If the packets are not following this 16ms interval it will jump between tickrates. I have seen that on DumaOS in any case. Both on .40 and .56
     
    This bandwidth test in CoD means almost nothing as its a temporary test for your upload bandwidth which is capped at a certain number. Ie I always sit at 4123 kbps no matter what I do.
     
    I have noticed something else though and that is that a console speedtest will react different to different routers and ISP. If I do a speedtest on my R1 from my PS4 in the PS4 menu it will show 60 up and 60 down even hooked up to a 300/300 connection (DHCP mode as a 2nd router in DMZ, 340/340 on a PC test) Replace the R1 with a XR500 and I will get something between like 250 up and 70 down and 70 up 50 down. Since the PS4 speedtest is so short it's entirely possible that either some elements of the router ie DPI or certain other aspects of the ISP network mess with this.
     
    There is a multitude of things that can influence this all though. Some broadband providers work with something called bursting where it speeds up the transfer for the first bit and it slows after. The reason they do this is that loading webpages etc feels more responsive, so say you have a 500mbit connection it also feels like 500mbit. Only on larger filetransfers you would see a dropoff when it's busy on their network or on the side of the server where you download from. Other than that there is other forms of traffic shaping beeing applied.
  21. Like
    Bert got a reaction from purpleandgold33 in Lag comp has totally cripple my game as a decent player   
    Cat 8 ethernet cable doesnt matter.
     
    With 5E you're good for 1Gbit at shorter distances and 6 and higher will support 1G long distance and 10G. 
     
    It doesn't matter for gaming if you're using 5E or 7 unless you have a 10G connection.
     
    Higher supported frequency's in cables are not used as the ports between your devices will auto negotiate it's transferspeed.
     
  22. Like
    Bert got a reaction from A1_Boston in Lag comp has totally cripple my game as a decent player   
    Cat 8 ethernet cable doesnt matter.
     
    With 5E you're good for 1Gbit at shorter distances and 6 and higher will support 1G long distance and 10G. 
     
    It doesn't matter for gaming if you're using 5E or 7 unless you have a 10G connection.
     
    Higher supported frequency's in cables are not used as the ports between your devices will auto negotiate it's transferspeed.
     
  23. Like
    Bert got a reaction from N3CR0 in Lag comp has totally cripple my game as a decent player   
    Cat 8 ethernet cable doesnt matter.
     
    With 5E you're good for 1Gbit at shorter distances and 6 and higher will support 1G long distance and 10G. 
     
    It doesn't matter for gaming if you're using 5E or 7 unless you have a 10G connection.
     
    Higher supported frequency's in cables are not used as the ports between your devices will auto negotiate it's transferspeed.
     
  24. Like
    Bert got a reaction from Netduma Alex in High ping   
    If you live in Greece the closest server is probably Italy. But that may still give you bad ping due to the routing. Try getting on that. If it doesn't detect it, try it using ping assist and keep raising the value.
  25. Like
    Bert got a reaction from Netduma Alex in Bandwith capping?   
    That depends on what your usage is.
     
    If you get bufferbloat in your daily usage you should use them. I set them to 80% usually anyway with "only when priority traffic is detected" even altough I don't need them that much.
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